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1156 lines
86 KiB
1156 lines
86 KiB
#include "storm/modelchecker/csl/helper/SparseMarkovAutomatonCslHelper.h"
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#include "storm/modelchecker/prctl/helper/SparseMdpPrctlHelper.h"
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#include "storm/models/sparse/StandardRewardModel.h"
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#include "storm/storage/StronglyConnectedComponentDecomposition.h"
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#include "storm/storage/MaximalEndComponentDecomposition.h"
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#include "storm/settings/SettingsManager.h"
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#include "storm/settings/modules/GeneralSettings.h"
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#include "storm/settings/modules/MinMaxEquationSolverSettings.h"
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#include "storm/environment/Environment.h"
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#include "storm/environment/solver/MinMaxSolverEnvironment.h"
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#include "storm/utility/macros.h"
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#include "storm/utility/vector.h"
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#include "storm/utility/graph.h"
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#include "storm/utility/NumberTraits.h"
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#include "storm/storage/expressions/Variable.h"
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#include "storm/storage/expressions/Expression.h"
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#include "storm/storage/expressions/ExpressionManager.h"
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#include "storm/solver/MinMaxLinearEquationSolver.h"
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#include "storm/solver/LpSolver.h"
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#include "storm/exceptions/InvalidStateException.h"
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#include "storm/exceptions/InvalidPropertyException.h"
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#include "storm/exceptions/InvalidOperationException.h"
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#include "storm/exceptions/UncheckedRequirementException.h"
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namespace storm {
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namespace modelchecker {
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namespace helper {
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/**
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* Data structure holding result vectors (vLower, vUpper, wUpper) for Unif+.
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*/
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template<typename ValueType>
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struct UnifPlusVectors {
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UnifPlusVectors() {
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// Intentionally empty
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}
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/**
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* Initialize results vectors. vLowerOld, vUpperOld and wUpper[k=N] are initialized with zeros.
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*/
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UnifPlusVectors(uint64_t steps, uint64_t noStates) : numberOfStates(noStates), steps(steps), resLowerOld(numberOfStates, storm::utility::zero<ValueType>()), resLowerNew(numberOfStates, -1), resUpper(numberOfStates, storm::utility::zero<ValueType>()), wUpperOld(numberOfStates, storm::utility::zero<ValueType>()), wUpperNew(numberOfStates, -1) {
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// Intentionally left empty
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}
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/**
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* Prepare new iteration by setting the new result vectors as old result vectors, and initializing the new result vectors with -1 again.
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*/
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void prepareNewIteration() {
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resLowerOld.swap(resLowerNew);
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std::fill(resLowerNew.begin(), resLowerNew.end(), -1);
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wUpperOld.swap(wUpperNew);
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std::fill(wUpperNew.begin(), wUpperNew.end(), -1);
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}
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uint64_t numberOfStates;
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uint64_t steps;
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std::vector<ValueType> resLowerOld;
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std::vector<ValueType> resLowerNew;
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std::vector<ValueType> resUpper;
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std::vector<ValueType> wUpperOld;
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std::vector<ValueType> wUpperNew;
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};
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template<typename ValueType>
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void calculateUnifPlusVector(Environment const& env, uint64_t k, uint64_t state, bool calcLower, ValueType lambda, uint64_t numberOfProbabilisticChoices, std::vector<std::vector<ValueType>> const & relativeReachability, OptimizationDirection dir, UnifPlusVectors<ValueType>& unifVectors, storm::storage::SparseMatrix<ValueType> const& fullTransitionMatrix, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates, std::unique_ptr<storm::solver::MinMaxLinearEquationSolver<ValueType>> const& solver, storm::utility::numerical::FoxGlynnResult<ValueType> const& poisson, bool cycleFree) {
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// Set reference to acutal vector
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std::vector<ValueType>& resVectorOld = calcLower ? unifVectors.resLowerOld : unifVectors.wUpperOld;
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std::vector<ValueType>& resVectorNew = calcLower ? unifVectors.resLowerNew : unifVectors.wUpperNew;
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if (resVectorNew[state] != -1) {
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// Result already calculated.
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return;
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}
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auto numberOfStates = fullTransitionMatrix.getRowGroupCount();
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uint64_t N = unifVectors.steps;
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auto const& rowGroupIndices = fullTransitionMatrix.getRowGroupIndices();
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ValueType res;
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// First case, k==N, independent from kind of state.
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if (k == N) {
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STORM_LOG_ASSERT(false, "Result for k=N was already calculated.");
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resVectorNew[state] = storm::utility::zero<ValueType>();
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return;
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}
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// Goal state, independent from kind of state.
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if (psiStates[state]) {
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if (calcLower) {
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// v lower
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res = storm::utility::zero<ValueType>();
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for (uint64_t i = k; i < N; ++i){
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if (i >= poisson.left && i <= poisson.right) {
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res += poisson.weights[i - poisson.left];
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}
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}
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resVectorNew[state] = res;
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} else {
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// w upper
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resVectorNew[state] = storm::utility::one<ValueType>();
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}
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return;
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}
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// Markovian non-goal state.
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if (markovianStates[state]) {
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res = storm::utility::zero<ValueType>();
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for (auto const& element : fullTransitionMatrix.getRow(rowGroupIndices[state])) {
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uint64_t successor = element.getColumn();
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if (resVectorOld[successor] == -1) {
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STORM_LOG_ASSERT(false, "Need to calculate previous result.");
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calculateUnifPlusVector(env, k+1, successor, calcLower, lambda, numberOfProbabilisticChoices, relativeReachability, dir, unifVectors, fullTransitionMatrix, markovianStates, psiStates, solver, poisson, cycleFree);
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}
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res += element.getValue() * resVectorOld[successor];
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}
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resVectorNew[state]=res;
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return;
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}
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// Probabilistic non-goal state.
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if (cycleFree) {
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// If the model is cycle free, do "slight value iteration". (What is that?)
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res = -1;
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for (uint64_t i = rowGroupIndices[state]; i < rowGroupIndices[state + 1]; ++i) {
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auto row = fullTransitionMatrix.getRow(i);
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ValueType between = storm::utility::zero<ValueType>();
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for (auto const& element : row) {
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uint64_t successor = element.getColumn();
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// This should never happen, right? The model has no cycles, and therefore also no self-loops.
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if (successor == state) {
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continue;
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}
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if (resVectorNew[successor] == -1) {
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calculateUnifPlusVector(env, k, successor, calcLower, lambda, numberOfProbabilisticChoices, relativeReachability, dir, unifVectors, fullTransitionMatrix, markovianStates, psiStates, solver, poisson, cycleFree);
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}
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between += element.getValue() * resVectorNew[successor];
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}
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if (maximize(dir)) {
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res = storm::utility::max(res, between);
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} else {
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if (res != -1) {
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res = storm::utility::min(res, between);
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} else {
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res = between;
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}
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}
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}
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resVectorNew[state] = res;
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return;
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}
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// If we arrived at this point, the model is not cycle free. Use the solver to solve the underlying equation system.
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uint64_t numberOfProbabilisticStates = numberOfStates - markovianStates.getNumberOfSetBits();
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std::vector<ValueType> b(numberOfProbabilisticChoices, storm::utility::zero<ValueType>());
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std::vector<ValueType> x(numberOfProbabilisticStates, storm::utility::zero<ValueType>());
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// Compute right-hand side vector b.
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uint64_t row = 0;
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for (uint64_t i = 0; i < numberOfStates; ++i) {
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if (markovianStates[i]) {
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continue;
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}
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for (auto j = rowGroupIndices[i]; j < rowGroupIndices[i + 1]; j++) {
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uint64_t stateCount = 0;
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res = storm::utility::zero<ValueType>();
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for (auto const& element : fullTransitionMatrix.getRow(j)) {
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auto successor = element.getColumn();
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if (!markovianStates[successor]) {
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continue;
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}
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if (resVectorNew[successor] == -1) {
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calculateUnifPlusVector(env, k, successor, calcLower, lambda, numberOfProbabilisticStates, relativeReachability, dir, unifVectors, fullTransitionMatrix, markovianStates, psiStates, solver, poisson, cycleFree);
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}
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res += relativeReachability[j][stateCount] * resVectorNew[successor];
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++stateCount;
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}
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b[row] = res;
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++row;
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}
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}
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// Solve the equation system.
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solver->solveEquations(env, dir, x, b);
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// Expand the solution for the probabilistic states to all states.
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storm::utility::vector::setVectorValues(resVectorNew, ~markovianStates, x);
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}
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template <typename ValueType>
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void eliminateProbabilisticSelfLoops(storm::storage::SparseMatrix<ValueType>& transitionMatrix, storm::storage::BitVector const& markovianStates) {
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auto const& rowGroupIndices = transitionMatrix.getRowGroupIndices();
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for (uint64_t i = 0; i < transitionMatrix.getRowGroupCount(); ++i) {
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if (markovianStates[i]) {
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continue;
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}
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for (uint64_t j = rowGroupIndices[i]; j < rowGroupIndices[i + 1]; j++) {
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ValueType selfLoop = storm::utility::zero<ValueType>();
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for (auto const& element: transitionMatrix.getRow(j)){
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if (element.getColumn() == i) {
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selfLoop += element.getValue();
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}
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}
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if (storm::utility::isZero(selfLoop)) {
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continue;
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}
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for (auto& element : transitionMatrix.getRow(j)) {
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if (element.getColumn() != i) {
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if (!storm::utility::isOne(selfLoop)) {
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element.setValue(element.getValue() / (storm::utility::one<ValueType>() - selfLoop));
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}
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} else {
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element.setValue(storm::utility::zero<ValueType>());
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}
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}
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}
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}
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}
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template<typename ValueType>
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std::vector<ValueType> computeBoundedUntilProbabilitiesUnifPlus(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates, std::pair<double, double> const& boundsPair) {
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STORM_LOG_TRACE("Using UnifPlus to compute bounded until probabilities.");
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// Obtain bit vectors to identify different kind of states.
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storm::storage::BitVector allStates(markovianStates.size(), true);
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storm::storage::BitVector probabilisticStates = ~markovianStates;
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// Searching for SCCs in probabilistic fragment to decide which algorithm is applied.
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bool cycleFree = !storm::utility::graph::hasCycle(transitionMatrix, probabilisticStates);
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// Vectors to store computed vectors.
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UnifPlusVectors<ValueType> unifVectors;
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// Transitions from goal states will be ignored. However, we mark them as non-probabilistic to make sure
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// we do not apply the MDP algorithm to them.
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storm::storage::BitVector markovianAndGoalStates = markovianStates | psiStates;
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probabilisticStates &= ~psiStates;
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std::vector<ValueType> mutableExitRates = exitRateVector;
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// Extend the transition matrix with diagonal entries so we can change them easily during the uniformization step.
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typename storm::storage::SparseMatrix<ValueType> fullTransitionMatrix = transitionMatrix.getSubmatrix(true, allStates, allStates, true);
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// Eliminate self-loops of probabilistic states. Is this really needed for the "slight value iteration" process?
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eliminateProbabilisticSelfLoops(fullTransitionMatrix, markovianAndGoalStates);
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typename storm::storage::SparseMatrix<ValueType> probMatrix;
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uint64_t numberOfProbabilisticChoices = 0;
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if (!probabilisticStates.empty()) {
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probMatrix = fullTransitionMatrix.getSubmatrix(true, probabilisticStates, probabilisticStates, true);
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numberOfProbabilisticChoices = probMatrix.getRowCount();
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}
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// Get row grouping of transition matrix.
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auto const& rowGroupIndices = fullTransitionMatrix.getRowGroupIndices();
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// (1) define/declare horizon, epsilon, kappa, N, lambda, maxNorm
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uint64_t numberOfStates = fullTransitionMatrix.getRowGroupCount();
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// 'Unpack' the bounds to make them more easily accessible.
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double lowerBound = boundsPair.first;
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double upperBound = boundsPair.second;
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// Lower bound > 0 is not implemented!
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STORM_LOG_THROW(lowerBound == 0, storm::exceptions::NotImplementedException, "Support for lower bound > 0 not implemented in Unif+.");
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// Truncation error
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// TODO: make kappa a parameter.
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ValueType kappa = storm::utility::one<ValueType>() / 10;
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// Approximation error
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ValueType epsilon = storm::settings::getModule<storm::settings::modules::GeneralSettings>().getPrecision();
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// Lambda is largest exit rate
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ValueType lambda = exitRateVector[0];
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for (ValueType const& rate : exitRateVector) {
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lambda = std::max(rate, lambda);
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}
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STORM_LOG_DEBUG("Initial lambda is " << lambda << ".");
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// Compute the relative reachability vectors and create solver for models with SCCs.
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std::vector<std::vector<ValueType>> relativeReachabilities(transitionMatrix.getRowCount());
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std::unique_ptr<storm::solver::MinMaxLinearEquationSolver<ValueType>> solver;
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if (!cycleFree) {
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for (uint64_t i = 0; i < numberOfStates; i++) {
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if (markovianAndGoalStates[i]) {
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continue;
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}
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for (auto j = rowGroupIndices[i]; j < rowGroupIndices[i + 1]; ++j) {
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for (auto const& element : fullTransitionMatrix.getRow(j)) {
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if (markovianAndGoalStates[element.getColumn()]) {
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relativeReachabilities[j].push_back(element.getValue());
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}
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}
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}
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}
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// Create solver.
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storm::solver::GeneralMinMaxLinearEquationSolverFactory<ValueType> minMaxLinearEquationSolverFactory;
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storm::solver::MinMaxLinearEquationSolverRequirements requirements = minMaxLinearEquationSolverFactory.getRequirements(env, true, true, dir);
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requirements.clearBounds();
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STORM_LOG_THROW(!requirements.hasEnabledCriticalRequirement(), storm::exceptions::UncheckedRequirementException, "Solver requirements " + requirements.getEnabledRequirementsAsString() + " not checked.");
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if (numberOfProbabilisticChoices > 0) {
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solver = minMaxLinearEquationSolverFactory.create(env, probMatrix);
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solver->setHasUniqueSolution();
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solver->setHasNoEndComponents();
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solver->setBounds(storm::utility::zero<ValueType>(), storm::utility::one<ValueType>());
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solver->setRequirementsChecked();
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solver->setCachingEnabled(true);
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}
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}
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ValueType maxNorm = storm::utility::zero<ValueType>();
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// Maximal step size
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uint64_t N;
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storm::utility::ProgressMeasurement progressIterations("iterations");
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size_t iteration = 0;
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progressIterations.startNewMeasurement(iteration);
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// Loop until result is within precision bound.
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do {
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// (2) update parameter
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N = storm::utility::ceil(lambda * upperBound * std::exp(2) - storm::utility::log(kappa * epsilon));
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// (3) uniform - just applied to Markovian states.
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for (uint64_t i = 0; i < numberOfStates; i++) {
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if (!markovianAndGoalStates[i] || psiStates[i]) {
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continue;
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}
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// As the current state is Markovian, its branching probabilities are stored within one row.
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uint64_t markovianRowIndex = rowGroupIndices[i];
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if (mutableExitRates[i] == lambda) {
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// Already uniformized.
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continue;
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}
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auto markovianRow = fullTransitionMatrix.getRow(markovianRowIndex);
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ValueType oldExitRate = mutableExitRates[i];
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ValueType newExitRate = lambda;
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for (auto& v : markovianRow) {
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if (v.getColumn() == i) {
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ValueType newSelfLoop = newExitRate - oldExitRate + v.getValue() * oldExitRate;
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ValueType newRate = newSelfLoop / newExitRate;
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v.setValue(newRate);
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} else {
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ValueType oldProbability = v.getValue();
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ValueType newProbability = oldProbability * oldExitRate / newExitRate;
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v.setValue(newProbability);
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}
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}
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mutableExitRates[i] = newExitRate;
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}
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// Compute poisson distribution.
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storm::utility::numerical::FoxGlynnResult<ValueType> foxGlynnResult = storm::utility::numerical::foxGlynn(lambda * upperBound, epsilon * kappa / 100);
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// Scale the weights so they sum to one.
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for (auto& element : foxGlynnResult.weights) {
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element /= foxGlynnResult.totalWeight;
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}
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// (4) Define vectors/matrices.
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// Initialize result vectors and already insert zeros for iteration N
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unifVectors = UnifPlusVectors<ValueType>(N, numberOfStates);
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// (5) Compute vectors and maxNorm.
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// Iteration k = N was already performed by initializing with zeros.
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// Iterations k < N
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storm::utility::ProgressMeasurement progressSteps("steps in iteration " + std::to_string(iteration));
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progressSteps.setMaxCount(N);
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progressSteps.startNewMeasurement(0);
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for (int64_t k = N-1; k >= 0; --k) {
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if (k < (int64_t)(N-1)) {
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unifVectors.prepareNewIteration();
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}
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for (uint64_t state = 0; state < numberOfStates; ++state) {
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// Calculate results for lower bound and wUpper
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calculateUnifPlusVector(env, k, state, true, lambda, numberOfProbabilisticChoices, relativeReachabilities, dir, unifVectors, fullTransitionMatrix, markovianAndGoalStates, psiStates, solver, foxGlynnResult, cycleFree);
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calculateUnifPlusVector(env, k, state, false, lambda, numberOfProbabilisticChoices, relativeReachabilities, dir, unifVectors, fullTransitionMatrix, markovianAndGoalStates, psiStates, solver, foxGlynnResult, cycleFree);
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// Calculate result for upper bound
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uint64_t index = N-1-k;
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if (index >= foxGlynnResult.left && index <= foxGlynnResult.right) {
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STORM_LOG_ASSERT(unifVectors.wUpperNew[state] != -1, "wUpper was not computed before.");
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unifVectors.resUpper[state] += foxGlynnResult.weights[index - foxGlynnResult.left] * unifVectors.wUpperNew[state];
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}
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}
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progressSteps.updateProgress(N-k);
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}
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// Only iterate over result vector, as the results can only get more precise.
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maxNorm = storm::utility::zero<ValueType>();
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for (uint64_t i = 0; i < numberOfStates; i++){
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ValueType diff = storm::utility::abs(unifVectors.resUpper[i] - unifVectors.resLowerNew[i]);
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maxNorm = std::max(maxNorm, diff);
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}
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// (6) Double lambda.
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lambda *= 2;
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STORM_LOG_DEBUG("Increased lambda to " << lambda << ", max diff is " << maxNorm << ".");
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progressIterations.updateProgress(++iteration);
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} while (maxNorm > epsilon * (1 - kappa));
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return unifVectors.resLowerNew;
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}
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template <typename ValueType>
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void computeBoundedReachabilityProbabilitiesImca(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRates, storm::storage::BitVector const& goalStates, storm::storage::BitVector const& markovianNonGoalStates, storm::storage::BitVector const& probabilisticNonGoalStates, std::vector<ValueType>& markovianNonGoalValues, std::vector<ValueType>& probabilisticNonGoalValues, ValueType delta, uint64_t numberOfSteps) {
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// Start by computing four sparse matrices:
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// * a matrix aMarkovian with all (discretized) transitions from Markovian non-goal states to all Markovian non-goal states.
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// * a matrix aMarkovianToProbabilistic with all (discretized) transitions from Markovian non-goal states to all probabilistic non-goal states.
|
|
// * a matrix aProbabilistic with all (non-discretized) transitions from probabilistic non-goal states to other probabilistic non-goal states.
|
|
// * a matrix aProbabilisticToMarkovian with all (non-discretized) transitions from probabilistic non-goal states to all Markovian non-goal states.
|
|
typename storm::storage::SparseMatrix<ValueType> aMarkovian = transitionMatrix.getSubmatrix(true, markovianNonGoalStates, markovianNonGoalStates, true);
|
|
|
|
bool existProbabilisticStates = !probabilisticNonGoalStates.empty();
|
|
typename storm::storage::SparseMatrix<ValueType> aMarkovianToProbabilistic;
|
|
typename storm::storage::SparseMatrix<ValueType> aProbabilistic;
|
|
typename storm::storage::SparseMatrix<ValueType> aProbabilisticToMarkovian;
|
|
if (existProbabilisticStates) {
|
|
aMarkovianToProbabilistic = transitionMatrix.getSubmatrix(true, markovianNonGoalStates, probabilisticNonGoalStates);
|
|
aProbabilistic = transitionMatrix.getSubmatrix(true, probabilisticNonGoalStates, probabilisticNonGoalStates);
|
|
aProbabilisticToMarkovian = transitionMatrix.getSubmatrix(true, probabilisticNonGoalStates, markovianNonGoalStates);
|
|
}
|
|
|
|
// The matrices with transitions from Markovian states need to be digitized.
|
|
// Digitize aMarkovian. Based on whether the transition is a self-loop or not, we apply the two digitization rules.
|
|
uint64_t rowIndex = 0;
|
|
for (auto state : markovianNonGoalStates) {
|
|
for (auto& element : aMarkovian.getRow(rowIndex)) {
|
|
ValueType eTerm = std::exp(-exitRates[state] * delta);
|
|
if (element.getColumn() == rowIndex) {
|
|
element.setValue((storm::utility::one<ValueType>() - eTerm) * element.getValue() + eTerm);
|
|
} else {
|
|
element.setValue((storm::utility::one<ValueType>() - eTerm) * element.getValue());
|
|
}
|
|
}
|
|
++rowIndex;
|
|
}
|
|
|
|
// Digitize aMarkovianToProbabilistic. As there are no self-loops in this case, we only need to apply the digitization formula for regular successors.
|
|
if (existProbabilisticStates) {
|
|
rowIndex = 0;
|
|
for (auto state : markovianNonGoalStates) {
|
|
for (auto& element : aMarkovianToProbabilistic.getRow(rowIndex)) {
|
|
element.setValue((1 - std::exp(-exitRates[state] * delta)) * element.getValue());
|
|
}
|
|
++rowIndex;
|
|
}
|
|
}
|
|
|
|
// Initialize the two vectors that hold the variable one-step probabilities to all target states for probabilistic and Markovian (non-goal) states.
|
|
std::vector<ValueType> bProbabilistic(existProbabilisticStates ? aProbabilistic.getRowCount() : 0);
|
|
std::vector<ValueType> bMarkovian(markovianNonGoalStates.getNumberOfSetBits());
|
|
|
|
// Compute the two fixed right-hand side vectors, one for Markovian states and one for the probabilistic ones.
|
|
std::vector<ValueType> bProbabilisticFixed;
|
|
if (existProbabilisticStates) {
|
|
bProbabilisticFixed = transitionMatrix.getConstrainedRowGroupSumVector(probabilisticNonGoalStates, goalStates);
|
|
}
|
|
std::vector<ValueType> bMarkovianFixed;
|
|
bMarkovianFixed.reserve(markovianNonGoalStates.getNumberOfSetBits());
|
|
for (auto state : markovianNonGoalStates) {
|
|
bMarkovianFixed.push_back(storm::utility::zero<ValueType>());
|
|
|
|
for (auto& element : transitionMatrix.getRowGroup(state)) {
|
|
if (goalStates.get(element.getColumn())) {
|
|
bMarkovianFixed.back() += (1 - std::exp(-exitRates[state] * delta)) * element.getValue();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check for requirements of the solver.
|
|
// The min-max system has no end components as we assume non-zeno MAs.
|
|
storm::solver::GeneralMinMaxLinearEquationSolverFactory<ValueType> minMaxLinearEquationSolverFactory;
|
|
storm::solver::MinMaxLinearEquationSolverRequirements requirements = minMaxLinearEquationSolverFactory.getRequirements(env, true, true, dir);
|
|
requirements.clearBounds();
|
|
STORM_LOG_THROW(!requirements.hasEnabledCriticalRequirement(), storm::exceptions::UncheckedRequirementException, "Solver requirements " + requirements.getEnabledRequirementsAsString() + " not checked.");
|
|
|
|
std::unique_ptr<storm::solver::MinMaxLinearEquationSolver<ValueType>> solver = minMaxLinearEquationSolverFactory.create(env, aProbabilistic);
|
|
solver->setHasUniqueSolution();
|
|
solver->setHasNoEndComponents();
|
|
solver->setBounds(storm::utility::zero<ValueType>(), storm::utility::one<ValueType>());
|
|
solver->setRequirementsChecked();
|
|
solver->setCachingEnabled(true);
|
|
|
|
// Perform the actual value iteration
|
|
// * loop until the step bound has been reached
|
|
// * in the loop:
|
|
// * perform value iteration using A_PSwG, v_PS and the vector b where b = (A * 1_G)|PS + A_PStoMS * v_MS
|
|
// and 1_G being the characteristic vector for all goal states.
|
|
// * perform one timed-step using v_MS := A_MSwG * v_MS + A_MStoPS * v_PS + (A * 1_G)|MS
|
|
std::vector<ValueType> markovianNonGoalValuesSwap(markovianNonGoalValues);
|
|
for (uint64_t currentStep = 0; currentStep < numberOfSteps; ++currentStep) {
|
|
if (existProbabilisticStates) {
|
|
// Start by (re-)computing bProbabilistic = bProbabilisticFixed + aProbabilisticToMarkovian * vMarkovian.
|
|
aProbabilisticToMarkovian.multiplyWithVector(markovianNonGoalValues, bProbabilistic);
|
|
storm::utility::vector::addVectors(bProbabilistic, bProbabilisticFixed, bProbabilistic);
|
|
|
|
// Now perform the inner value iteration for probabilistic states.
|
|
solver->solveEquations(env, dir, probabilisticNonGoalValues, bProbabilistic);
|
|
|
|
// (Re-)compute bMarkovian = bMarkovianFixed + aMarkovianToProbabilistic * vProbabilistic.
|
|
aMarkovianToProbabilistic.multiplyWithVector(probabilisticNonGoalValues, bMarkovian);
|
|
storm::utility::vector::addVectors(bMarkovian, bMarkovianFixed, bMarkovian);
|
|
}
|
|
|
|
aMarkovian.multiplyWithVector(markovianNonGoalValues, markovianNonGoalValuesSwap);
|
|
std::swap(markovianNonGoalValues, markovianNonGoalValuesSwap);
|
|
if (existProbabilisticStates) {
|
|
storm::utility::vector::addVectors(markovianNonGoalValues, bMarkovian, markovianNonGoalValues);
|
|
} else {
|
|
storm::utility::vector::addVectors(markovianNonGoalValues, bMarkovianFixed, markovianNonGoalValues);
|
|
}
|
|
}
|
|
|
|
if (existProbabilisticStates) {
|
|
// After the loop, perform one more step of the value iteration for PS states.
|
|
aProbabilisticToMarkovian.multiplyWithVector(markovianNonGoalValues, bProbabilistic);
|
|
storm::utility::vector::addVectors(bProbabilistic, bProbabilisticFixed, bProbabilistic);
|
|
solver->solveEquations(env, dir, probabilisticNonGoalValues, bProbabilistic);
|
|
}
|
|
}
|
|
|
|
template <typename ValueType>
|
|
std::vector<ValueType> computeBoundedUntilProbabilitiesImca(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates, std::pair<double, double> const& boundsPair) {
|
|
STORM_LOG_TRACE("Using IMCA's technique to compute bounded until probabilities.");
|
|
|
|
uint64_t numberOfStates = transitionMatrix.getRowGroupCount();
|
|
|
|
// 'Unpack' the bounds to make them more easily accessible.
|
|
double lowerBound = boundsPair.first;
|
|
double upperBound = boundsPair.second;
|
|
|
|
// (1) Compute the accuracy we need to achieve the required error bound.
|
|
ValueType maxExitRate = 0;
|
|
for (auto value : exitRateVector) {
|
|
maxExitRate = std::max(maxExitRate, value);
|
|
}
|
|
ValueType delta = (2 * storm::settings::getModule<storm::settings::modules::GeneralSettings>().getPrecision()) / (upperBound * maxExitRate * maxExitRate);
|
|
|
|
// (2) Compute the number of steps we need to make for the interval.
|
|
uint64_t numberOfSteps = static_cast<uint64_t>(std::ceil((upperBound - lowerBound) / delta));
|
|
STORM_LOG_INFO("Performing " << numberOfSteps << " iterations (delta=" << delta << ") for interval [" << lowerBound << ", " << upperBound << "]." << std::endl);
|
|
|
|
// (3) Compute the non-goal states and initialize two vectors
|
|
// * vProbabilistic holds the probability values of probabilistic non-goal states.
|
|
// * vMarkovian holds the probability values of Markovian non-goal states.
|
|
storm::storage::BitVector const& markovianNonGoalStates = markovianStates & ~psiStates;
|
|
storm::storage::BitVector const& probabilisticNonGoalStates = ~markovianStates & ~psiStates;
|
|
std::vector<ValueType> vProbabilistic(probabilisticNonGoalStates.getNumberOfSetBits());
|
|
std::vector<ValueType> vMarkovian(markovianNonGoalStates.getNumberOfSetBits());
|
|
|
|
computeBoundedReachabilityProbabilitiesImca(env, dir, transitionMatrix, exitRateVector, psiStates, markovianNonGoalStates, probabilisticNonGoalStates, vMarkovian, vProbabilistic, delta, numberOfSteps);
|
|
|
|
// (4) If the lower bound of interval was non-zero, we need to take the current values as the starting values for a subsequent value iteration.
|
|
if (lowerBound != storm::utility::zero<ValueType>()) {
|
|
std::vector<ValueType> vAllProbabilistic((~markovianStates).getNumberOfSetBits());
|
|
std::vector<ValueType> vAllMarkovian(markovianStates.getNumberOfSetBits());
|
|
|
|
// Create the starting value vectors for the next value iteration based on the results of the previous one.
|
|
storm::utility::vector::setVectorValues<ValueType>(vAllProbabilistic, psiStates % ~markovianStates, storm::utility::one<ValueType>());
|
|
storm::utility::vector::setVectorValues<ValueType>(vAllProbabilistic, ~psiStates % ~markovianStates, vProbabilistic);
|
|
storm::utility::vector::setVectorValues<ValueType>(vAllMarkovian, psiStates % markovianStates, storm::utility::one<ValueType>());
|
|
storm::utility::vector::setVectorValues<ValueType>(vAllMarkovian, ~psiStates % markovianStates, vMarkovian);
|
|
|
|
// Compute the number of steps to reach the target interval.
|
|
numberOfSteps = static_cast<uint64_t>(std::ceil(lowerBound / delta));
|
|
STORM_LOG_INFO("Performing " << numberOfSteps << " iterations (delta=" << delta << ") for interval [0, " << lowerBound << "]." << std::endl);
|
|
|
|
// Compute the bounded reachability for interval [0, b-a].
|
|
computeBoundedReachabilityProbabilitiesImca(env, dir, transitionMatrix, exitRateVector, storm::storage::BitVector(numberOfStates), markovianStates, ~markovianStates, vAllMarkovian, vAllProbabilistic, delta, numberOfSteps);
|
|
|
|
// Create the result vector out of vAllProbabilistic and vAllMarkovian and return it.
|
|
std::vector<ValueType> result(numberOfStates, storm::utility::zero<ValueType>());
|
|
storm::utility::vector::setVectorValues(result, ~markovianStates, vAllProbabilistic);
|
|
storm::utility::vector::setVectorValues(result, markovianStates, vAllMarkovian);
|
|
|
|
return result;
|
|
} else {
|
|
// Create the result vector out of 1_G, vProbabilistic and vMarkovian and return it.
|
|
std::vector<ValueType> result(numberOfStates);
|
|
storm::utility::vector::setVectorValues<ValueType>(result, psiStates, storm::utility::one<ValueType>());
|
|
storm::utility::vector::setVectorValues(result, probabilisticNonGoalStates, vProbabilistic);
|
|
storm::utility::vector::setVectorValues(result, markovianNonGoalStates, vMarkovian);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
template <typename ValueType, typename std::enable_if<storm::NumberTraits<ValueType>::SupportsExponential, int>::type>
|
|
std::vector<ValueType> SparseMarkovAutomatonCslHelper::computeBoundedUntilProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates, std::pair<double, double> const& boundsPair) {
|
|
auto const& settings = storm::settings::getModule<storm::settings::modules::MinMaxEquationSolverSettings>();
|
|
if (settings.getMarkovAutomatonBoundedReachabilityMethod() == storm::settings::modules::MinMaxEquationSolverSettings::MarkovAutomatonBoundedReachabilityMethod::Imca) {
|
|
return computeBoundedUntilProbabilitiesImca(env, dir, transitionMatrix, exitRateVector, markovianStates, psiStates, boundsPair);
|
|
} else {
|
|
STORM_LOG_ASSERT(settings.getMarkovAutomatonBoundedReachabilityMethod() == storm::settings::modules::MinMaxEquationSolverSettings::MarkovAutomatonBoundedReachabilityMethod::UnifPlus, "Unknown solution method.");
|
|
if (!storm::utility::isZero(boundsPair.first)) {
|
|
STORM_LOG_WARN("Using IMCA method because Unif+ does not support a lower bound > 0.");
|
|
return computeBoundedUntilProbabilitiesImca(env, dir, transitionMatrix, exitRateVector, markovianStates, psiStates, boundsPair);
|
|
} else {
|
|
return computeBoundedUntilProbabilitiesUnifPlus(env, dir, transitionMatrix, exitRateVector, markovianStates, psiStates, boundsPair);
|
|
}
|
|
}
|
|
}
|
|
|
|
template <typename ValueType, typename std::enable_if<!storm::NumberTraits<ValueType>::SupportsExponential, int>::type>
|
|
std::vector<ValueType> SparseMarkovAutomatonCslHelper::computeBoundedUntilProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates, std::pair<double, double> const& boundsPair) {
|
|
STORM_LOG_THROW(false, storm::exceptions::InvalidOperationException, "Computing bounded until probabilities is unsupported for this value type.");
|
|
}
|
|
|
|
template<typename ValueType>
|
|
std::vector<ValueType> SparseMarkovAutomatonCslHelper::computeUntilProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative) {
|
|
return std::move(storm::modelchecker::helper::SparseMdpPrctlHelper<ValueType>::computeUntilProbabilities(env, dir, transitionMatrix, backwardTransitions, phiStates, psiStates, qualitative, false).values);
|
|
}
|
|
|
|
template <typename ValueType, typename RewardModelType>
|
|
std::vector<ValueType> SparseMarkovAutomatonCslHelper::computeTotalRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, RewardModelType const& rewardModel) {
|
|
|
|
// Get a reward model where the state rewards are scaled accordingly
|
|
std::vector<ValueType> stateRewardWeights(transitionMatrix.getRowGroupCount(), storm::utility::zero<ValueType>());
|
|
for (auto const markovianState : markovianStates) {
|
|
stateRewardWeights[markovianState] = storm::utility::one<ValueType>() / exitRateVector[markovianState];
|
|
}
|
|
std::vector<ValueType> totalRewardVector = rewardModel.getTotalActionRewardVector(transitionMatrix, stateRewardWeights);
|
|
RewardModelType scaledRewardModel(boost::none, std::move(totalRewardVector));
|
|
|
|
return SparseMdpPrctlHelper<ValueType>::computeTotalRewards(env, dir, transitionMatrix, backwardTransitions, scaledRewardModel, false, false).values;
|
|
}
|
|
|
|
template <typename ValueType, typename RewardModelType>
|
|
std::vector<ValueType> SparseMarkovAutomatonCslHelper::computeReachabilityRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, RewardModelType const& rewardModel, storm::storage::BitVector const& psiStates) {
|
|
|
|
// Get a reward model where the state rewards are scaled accordingly
|
|
std::vector<ValueType> stateRewardWeights(transitionMatrix.getRowGroupCount(), storm::utility::zero<ValueType>());
|
|
for (auto const markovianState : markovianStates) {
|
|
stateRewardWeights[markovianState] = storm::utility::one<ValueType>() / exitRateVector[markovianState];
|
|
}
|
|
std::vector<ValueType> totalRewardVector = rewardModel.getTotalActionRewardVector(transitionMatrix, stateRewardWeights);
|
|
RewardModelType scaledRewardModel(boost::none, std::move(totalRewardVector));
|
|
|
|
return SparseMdpPrctlHelper<ValueType>::computeReachabilityRewards(env, dir, transitionMatrix, backwardTransitions, scaledRewardModel, psiStates, false, false).values;
|
|
}
|
|
|
|
template<typename ValueType>
|
|
std::vector<ValueType> SparseMarkovAutomatonCslHelper::computeLongRunAverageProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates) {
|
|
|
|
uint64_t numberOfStates = transitionMatrix.getRowGroupCount();
|
|
|
|
// If there are no goal states, we avoid the computation and directly return zero.
|
|
if (psiStates.empty()) {
|
|
return std::vector<ValueType>(numberOfStates, storm::utility::zero<ValueType>());
|
|
}
|
|
|
|
// Likewise, if all bits are set, we can avoid the computation and set.
|
|
if (psiStates.full()) {
|
|
return std::vector<ValueType>(numberOfStates, storm::utility::one<ValueType>());
|
|
}
|
|
|
|
// Otherwise, reduce the long run average probabilities to long run average rewards.
|
|
// Every Markovian goal state gets reward one.
|
|
std::vector<ValueType> stateRewards(transitionMatrix.getRowGroupCount(), storm::utility::zero<ValueType>());
|
|
storm::utility::vector::setVectorValues(stateRewards, markovianStates & psiStates, storm::utility::one<ValueType>());
|
|
storm::models::sparse::StandardRewardModel<ValueType> rewardModel(std::move(stateRewards));
|
|
|
|
return computeLongRunAverageRewards(env, dir, transitionMatrix, backwardTransitions, exitRateVector, markovianStates, rewardModel);
|
|
|
|
}
|
|
|
|
template<typename ValueType, typename RewardModelType>
|
|
std::vector<ValueType> SparseMarkovAutomatonCslHelper::computeLongRunAverageRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, RewardModelType const& rewardModel) {
|
|
|
|
uint64_t numberOfStates = transitionMatrix.getRowGroupCount();
|
|
|
|
// Start by decomposing the Markov automaton into its MECs.
|
|
storm::storage::MaximalEndComponentDecomposition<ValueType> mecDecomposition(transitionMatrix, backwardTransitions);
|
|
|
|
// Get some data members for convenience.
|
|
std::vector<uint64_t> const& nondeterministicChoiceIndices = transitionMatrix.getRowGroupIndices();
|
|
|
|
// Now start with compute the long-run average for all end components in isolation.
|
|
std::vector<ValueType> lraValuesForEndComponents;
|
|
|
|
// While doing so, we already gather some information for the following steps.
|
|
std::vector<uint64_t> stateToMecIndexMap(numberOfStates);
|
|
storm::storage::BitVector statesInMecs(numberOfStates);
|
|
|
|
auto underlyingSolverEnvironment = env;
|
|
if (env.solver().isForceSoundness()) {
|
|
// For sound computations, the error in the MECS plus the error in the remaining system should be less then the user defined precsion.
|
|
underlyingSolverEnvironment.solver().minMax().setPrecision(env.solver().minMax().getPrecision() / storm::utility::convertNumber<storm::RationalNumber>(2));
|
|
}
|
|
|
|
for (uint64_t currentMecIndex = 0; currentMecIndex < mecDecomposition.size(); ++currentMecIndex) {
|
|
storm::storage::MaximalEndComponent const& mec = mecDecomposition[currentMecIndex];
|
|
|
|
// Gather information for later use.
|
|
for (auto const& stateChoicesPair : mec) {
|
|
uint64_t state = stateChoicesPair.first;
|
|
|
|
statesInMecs.set(state);
|
|
stateToMecIndexMap[state] = currentMecIndex;
|
|
}
|
|
|
|
// Compute the LRA value for the current MEC.
|
|
lraValuesForEndComponents.push_back(computeLraForMaximalEndComponent(underlyingSolverEnvironment, dir, transitionMatrix, exitRateVector, markovianStates, rewardModel, mec));
|
|
}
|
|
|
|
// For fast transition rewriting, we build some auxiliary data structures.
|
|
storm::storage::BitVector statesNotContainedInAnyMec = ~statesInMecs;
|
|
uint64_t firstAuxiliaryStateIndex = statesNotContainedInAnyMec.getNumberOfSetBits();
|
|
uint64_t lastStateNotInMecs = 0;
|
|
uint64_t numberOfStatesNotInMecs = 0;
|
|
std::vector<uint64_t> statesNotInMecsBeforeIndex;
|
|
statesNotInMecsBeforeIndex.reserve(numberOfStates);
|
|
for (auto state : statesNotContainedInAnyMec) {
|
|
while (lastStateNotInMecs <= state) {
|
|
statesNotInMecsBeforeIndex.push_back(numberOfStatesNotInMecs);
|
|
++lastStateNotInMecs;
|
|
}
|
|
++numberOfStatesNotInMecs;
|
|
}
|
|
uint64_t numberOfSspStates = numberOfStatesNotInMecs + mecDecomposition.size();
|
|
|
|
// Finally, we are ready to create the SSP matrix and right-hand side of the SSP.
|
|
std::vector<ValueType> b;
|
|
typename storm::storage::SparseMatrixBuilder<ValueType> sspMatrixBuilder(0, numberOfSspStates , 0, false, true, numberOfSspStates);
|
|
|
|
// If the source state is not contained in any MEC, we copy its choices (and perform the necessary modifications).
|
|
uint64_t currentChoice = 0;
|
|
for (auto state : statesNotContainedInAnyMec) {
|
|
sspMatrixBuilder.newRowGroup(currentChoice);
|
|
|
|
for (uint64_t choice = nondeterministicChoiceIndices[state]; choice < nondeterministicChoiceIndices[state + 1]; ++choice, ++currentChoice) {
|
|
std::vector<ValueType> auxiliaryStateToProbabilityMap(mecDecomposition.size());
|
|
b.push_back(storm::utility::zero<ValueType>());
|
|
|
|
for (auto element : transitionMatrix.getRow(choice)) {
|
|
if (statesNotContainedInAnyMec.get(element.getColumn())) {
|
|
// If the target state is not contained in an MEC, we can copy over the entry.
|
|
sspMatrixBuilder.addNextValue(currentChoice, statesNotInMecsBeforeIndex[element.getColumn()], element.getValue());
|
|
} else {
|
|
// If the target state is contained in MEC i, we need to add the probability to the corresponding field in the vector
|
|
// so that we are able to write the cumulative probability to the MEC into the matrix.
|
|
auxiliaryStateToProbabilityMap[stateToMecIndexMap[element.getColumn()]] += element.getValue();
|
|
}
|
|
}
|
|
|
|
// Now insert all (cumulative) probability values that target an MEC.
|
|
for (uint64_t mecIndex = 0; mecIndex < auxiliaryStateToProbabilityMap.size(); ++mecIndex) {
|
|
if (auxiliaryStateToProbabilityMap[mecIndex] != 0) {
|
|
sspMatrixBuilder.addNextValue(currentChoice, firstAuxiliaryStateIndex + mecIndex, auxiliaryStateToProbabilityMap[mecIndex]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now we are ready to construct the choices for the auxiliary states.
|
|
for (uint64_t mecIndex = 0; mecIndex < mecDecomposition.size(); ++mecIndex) {
|
|
storm::storage::MaximalEndComponent const& mec = mecDecomposition[mecIndex];
|
|
sspMatrixBuilder.newRowGroup(currentChoice);
|
|
|
|
for (auto const& stateChoicesPair : mec) {
|
|
uint64_t state = stateChoicesPair.first;
|
|
storm::storage::FlatSet<uint64_t> const& choicesInMec = stateChoicesPair.second;
|
|
|
|
for (uint64_t choice = nondeterministicChoiceIndices[state]; choice < nondeterministicChoiceIndices[state + 1]; ++choice) {
|
|
|
|
// If the choice is not contained in the MEC itself, we have to add a similar distribution to the auxiliary state.
|
|
if (choicesInMec.find(choice) == choicesInMec.end()) {
|
|
std::vector<ValueType> auxiliaryStateToProbabilityMap(mecDecomposition.size());
|
|
b.push_back(storm::utility::zero<ValueType>());
|
|
|
|
for (auto element : transitionMatrix.getRow(choice)) {
|
|
if (statesNotContainedInAnyMec.get(element.getColumn())) {
|
|
// If the target state is not contained in an MEC, we can copy over the entry.
|
|
sspMatrixBuilder.addNextValue(currentChoice, statesNotInMecsBeforeIndex[element.getColumn()], element.getValue());
|
|
} else {
|
|
// If the target state is contained in MEC i, we need to add the probability to the corresponding field in the vector
|
|
// so that we are able to write the cumulative probability to the MEC into the matrix.
|
|
auxiliaryStateToProbabilityMap[stateToMecIndexMap[element.getColumn()]] += element.getValue();
|
|
}
|
|
}
|
|
|
|
// Now insert all (cumulative) probability values that target an MEC.
|
|
for (uint64_t targetMecIndex = 0; targetMecIndex < auxiliaryStateToProbabilityMap.size(); ++targetMecIndex) {
|
|
if (auxiliaryStateToProbabilityMap[targetMecIndex] != 0) {
|
|
sspMatrixBuilder.addNextValue(currentChoice, firstAuxiliaryStateIndex + targetMecIndex, auxiliaryStateToProbabilityMap[targetMecIndex]);
|
|
}
|
|
}
|
|
|
|
++currentChoice;
|
|
}
|
|
}
|
|
}
|
|
|
|
// For each auxiliary state, there is the option to achieve the reward value of the LRA associated with the MEC.
|
|
++currentChoice;
|
|
b.push_back(lraValuesForEndComponents[mecIndex]);
|
|
}
|
|
|
|
// Finalize the matrix and solve the corresponding system of equations.
|
|
storm::storage::SparseMatrix<ValueType> sspMatrix = sspMatrixBuilder.build(currentChoice, numberOfSspStates, numberOfSspStates);
|
|
|
|
std::vector<ValueType> x(numberOfSspStates);
|
|
|
|
// Check for requirements of the solver.
|
|
storm::solver::GeneralMinMaxLinearEquationSolverFactory<ValueType> minMaxLinearEquationSolverFactory;
|
|
storm::solver::MinMaxLinearEquationSolverRequirements requirements = minMaxLinearEquationSolverFactory.getRequirements(underlyingSolverEnvironment, true, true, dir);
|
|
requirements.clearBounds();
|
|
STORM_LOG_THROW(!requirements.hasEnabledCriticalRequirement(), storm::exceptions::UncheckedRequirementException, "Solver requirements " + requirements.getEnabledRequirementsAsString() + " not checked.");
|
|
|
|
std::unique_ptr<storm::solver::MinMaxLinearEquationSolver<ValueType>> solver = minMaxLinearEquationSolverFactory.create(underlyingSolverEnvironment, sspMatrix);
|
|
solver->setHasUniqueSolution();
|
|
solver->setHasNoEndComponents();
|
|
solver->setLowerBound(storm::utility::zero<ValueType>());
|
|
solver->setUpperBound(*std::max_element(lraValuesForEndComponents.begin(), lraValuesForEndComponents.end()));
|
|
solver->setRequirementsChecked();
|
|
solver->solveEquations(underlyingSolverEnvironment, dir, x, b);
|
|
|
|
// Prepare result vector.
|
|
std::vector<ValueType> result(numberOfStates);
|
|
|
|
// Set the values for states not contained in MECs.
|
|
storm::utility::vector::setVectorValues(result, statesNotContainedInAnyMec, x);
|
|
|
|
// Set the values for all states in MECs.
|
|
for (auto state : statesInMecs) {
|
|
result[state] = x[firstAuxiliaryStateIndex + stateToMecIndexMap[state]];
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
template <typename ValueType>
|
|
std::vector<ValueType> SparseMarkovAutomatonCslHelper::computeReachabilityTimes(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates) {
|
|
|
|
// Get a reward model representing expected sojourn times
|
|
std::vector<ValueType> rewardValues(transitionMatrix.getRowCount(), storm::utility::zero<ValueType>());
|
|
for (auto const markovianState : markovianStates) {
|
|
rewardValues[transitionMatrix.getRowGroupIndices()[markovianState]] = storm::utility::one<ValueType>() / exitRateVector[markovianState];
|
|
}
|
|
storm::models::sparse::StandardRewardModel<ValueType> rewardModel(boost::none, std::move(rewardValues));
|
|
|
|
return SparseMdpPrctlHelper<ValueType>::computeReachabilityRewards(env, dir, transitionMatrix, backwardTransitions, rewardModel, psiStates, false, false).values;
|
|
}
|
|
|
|
template<typename ValueType, typename RewardModelType>
|
|
ValueType SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponent(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, RewardModelType const& rewardModel, storm::storage::MaximalEndComponent const& mec) {
|
|
|
|
// If the mec only consists of a single state, we compute the LRA value directly
|
|
if (++mec.begin() == mec.end()) {
|
|
uint64_t state = mec.begin()->first;
|
|
STORM_LOG_THROW(markovianStates.get(state), storm::exceptions::InvalidOperationException, "Markov Automaton has Zeno behavior. Computation of Long Run Average values not supported.");
|
|
ValueType result = rewardModel.hasStateRewards() ? rewardModel.getStateReward(state) : storm::utility::zero<ValueType>();
|
|
if (rewardModel.hasStateActionRewards() || rewardModel.hasTransitionRewards()) {
|
|
STORM_LOG_ASSERT(mec.begin()->second.size() == 1, "Markovian state has nondeterministic behavior.");
|
|
uint64_t choice = *mec.begin()->second.begin();
|
|
result += exitRateVector[state] * rewardModel.getTotalStateActionReward(state, choice, transitionMatrix, storm::utility::zero<ValueType>());
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// Solve MEC with the method specified in the settings
|
|
auto minMaxSettings = storm::settings::getModule<storm::settings::modules::MinMaxEquationSolverSettings>();
|
|
storm::solver::LraMethod method = minMaxSettings.getLraMethod();
|
|
if (storm::NumberTraits<ValueType>::IsExact && minMaxSettings.isLraMethodSetFromDefaultValue() && method != storm::solver::LraMethod::LinearProgramming) {
|
|
STORM_LOG_INFO("Selecting 'LP' as the solution technique for long-run properties to guarantee exact results. If you want to override this, please explicitly specify a different LRA method.");
|
|
method = storm::solver::LraMethod::LinearProgramming;
|
|
} else if (env.solver().isForceSoundness() && minMaxSettings.isLraMethodSetFromDefaultValue() && method != storm::solver::LraMethod::ValueIteration) {
|
|
STORM_LOG_INFO("Selecting 'VI' as the solution technique for long-run properties to guarantee sound results. If you want to override this, please explicitly specify a different LRA method.");
|
|
method = storm::solver::LraMethod::ValueIteration;
|
|
}
|
|
if (method == storm::solver::LraMethod::LinearProgramming) {
|
|
return computeLraForMaximalEndComponentLP(env, dir, transitionMatrix, exitRateVector, markovianStates, rewardModel, mec);
|
|
} else if (method == storm::solver::LraMethod::ValueIteration) {
|
|
return computeLraForMaximalEndComponentVI(env, dir, transitionMatrix, exitRateVector, markovianStates, rewardModel, mec);
|
|
} else {
|
|
STORM_LOG_THROW(false, storm::exceptions::InvalidSettingsException, "Unsupported technique.");
|
|
}
|
|
}
|
|
|
|
template<typename ValueType, typename RewardModelType>
|
|
ValueType SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponentLP(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, RewardModelType const& rewardModel, storm::storage::MaximalEndComponent const& mec) {
|
|
std::unique_ptr<storm::utility::solver::LpSolverFactory<ValueType>> lpSolverFactory(new storm::utility::solver::LpSolverFactory<ValueType>());
|
|
std::unique_ptr<storm::solver::LpSolver<ValueType>> solver = lpSolverFactory->create("LRA for MEC");
|
|
solver->setOptimizationDirection(invert(dir));
|
|
|
|
// First, we need to create the variables for the problem.
|
|
std::map<uint64_t, storm::expressions::Variable> stateToVariableMap;
|
|
for (auto const& stateChoicesPair : mec) {
|
|
std::string variableName = "x" + std::to_string(stateChoicesPair.first);
|
|
stateToVariableMap[stateChoicesPair.first] = solver->addUnboundedContinuousVariable(variableName);
|
|
}
|
|
storm::expressions::Variable k = solver->addUnboundedContinuousVariable("k", storm::utility::one<ValueType>());
|
|
solver->update();
|
|
|
|
// Now we encode the problem as constraints.
|
|
std::vector<uint64_t> const& nondeterministicChoiceIndices = transitionMatrix.getRowGroupIndices();
|
|
for (auto const& stateChoicesPair : mec) {
|
|
uint64_t state = stateChoicesPair.first;
|
|
|
|
// Now, based on the type of the state, create a suitable constraint.
|
|
if (markovianStates.get(state)) {
|
|
STORM_LOG_ASSERT(stateChoicesPair.second.size() == 1, "Markovian state " << state << " is not deterministic: It has " << stateChoicesPair.second.size() << " choices.");
|
|
uint64_t choice = *stateChoicesPair.second.begin();
|
|
|
|
storm::expressions::Expression constraint = stateToVariableMap.at(state);
|
|
|
|
for (auto element : transitionMatrix.getRow(nondeterministicChoiceIndices[state])) {
|
|
constraint = constraint - stateToVariableMap.at(element.getColumn()) * solver->getManager().rational((element.getValue()));
|
|
}
|
|
|
|
constraint = constraint + solver->getManager().rational(storm::utility::one<ValueType>() / exitRateVector[state]) * k;
|
|
|
|
storm::expressions::Expression rightHandSide = solver->getManager().rational(rewardModel.getTotalStateActionReward(state, choice, transitionMatrix, (ValueType) (storm::utility::one<ValueType>() / exitRateVector[state])));
|
|
if (dir == OptimizationDirection::Minimize) {
|
|
constraint = constraint <= rightHandSide;
|
|
} else {
|
|
constraint = constraint >= rightHandSide;
|
|
}
|
|
solver->addConstraint("state" + std::to_string(state), constraint);
|
|
} else {
|
|
// For probabilistic states, we want to add the constraint x_s <= sum P(s, a, s') * x_s' where a is the current action
|
|
// and the sum ranges over all states s'.
|
|
for (auto choice : stateChoicesPair.second) {
|
|
storm::expressions::Expression constraint = stateToVariableMap.at(state);
|
|
|
|
for (auto element : transitionMatrix.getRow(choice)) {
|
|
constraint = constraint - stateToVariableMap.at(element.getColumn()) * solver->getManager().rational(element.getValue());
|
|
}
|
|
|
|
storm::expressions::Expression rightHandSide = solver->getManager().rational(rewardModel.getTotalStateActionReward(state, choice, transitionMatrix, storm::utility::zero<ValueType>()));
|
|
if (dir == OptimizationDirection::Minimize) {
|
|
constraint = constraint <= rightHandSide;
|
|
} else {
|
|
constraint = constraint >= rightHandSide;
|
|
}
|
|
solver->addConstraint("state" + std::to_string(state), constraint);
|
|
}
|
|
}
|
|
}
|
|
|
|
solver->optimize();
|
|
return solver->getContinuousValue(k);
|
|
}
|
|
|
|
template<typename ValueType, typename RewardModelType>
|
|
ValueType SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponentVI(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, RewardModelType const& rewardModel, storm::storage::MaximalEndComponent const& mec) {
|
|
|
|
// Initialize data about the mec
|
|
|
|
storm::storage::BitVector mecStates(transitionMatrix.getRowGroupCount(), false);
|
|
storm::storage::BitVector mecChoices(transitionMatrix.getRowCount(), false);
|
|
for (auto const& stateChoicesPair : mec) {
|
|
mecStates.set(stateChoicesPair.first);
|
|
for (auto const& choice : stateChoicesPair.second) {
|
|
mecChoices.set(choice);
|
|
}
|
|
}
|
|
storm::storage::BitVector markovianMecStates = mecStates & markovianStates;
|
|
storm::storage::BitVector probabilisticMecStates = mecStates & ~markovianStates;
|
|
storm::storage::BitVector probabilisticMecChoices = transitionMatrix.getRowFilter(probabilisticMecStates) & mecChoices;
|
|
STORM_LOG_THROW(!markovianMecStates.empty(), storm::exceptions::InvalidOperationException, "Markov Automaton has Zeno behavior. Computation of Long Run Average values not supported.");
|
|
bool hasProbabilisticStates = !probabilisticMecStates.empty();
|
|
// Get the uniformization rate
|
|
|
|
ValueType uniformizationRate = storm::utility::vector::max_if(exitRateVector, markovianMecStates);
|
|
// To ensure that the model is aperiodic, we need to make sure that every Markovian state gets a self loop.
|
|
// Hence, we increase the uniformization rate a little.
|
|
uniformizationRate += storm::utility::one<ValueType>(); // Todo: try other values such as *=1.01
|
|
|
|
// Get the transitions of the submodel, that is
|
|
// * a matrix aMarkovian with all (uniformized) transitions from Markovian mec states to all Markovian mec states.
|
|
// * a matrix aMarkovianToProbabilistic with all (uniformized) transitions from Markovian mec states to all probabilistic mec states.
|
|
// * a matrix aProbabilistic with all transitions from probabilistic mec states to other probabilistic mec states.
|
|
// * a matrix aProbabilisticToMarkovian with all transitions from probabilistic mec states to all Markovian mec states.
|
|
typename storm::storage::SparseMatrix<ValueType> aMarkovian = transitionMatrix.getSubmatrix(true, markovianMecStates, markovianMecStates, true);
|
|
typename storm::storage::SparseMatrix<ValueType> aMarkovianToProbabilistic, aProbabilistic, aProbabilisticToMarkovian;
|
|
if (hasProbabilisticStates) {
|
|
aMarkovianToProbabilistic = transitionMatrix.getSubmatrix(true, markovianMecStates, probabilisticMecStates);
|
|
aProbabilistic = transitionMatrix.getSubmatrix(false, probabilisticMecChoices, probabilisticMecStates);
|
|
aProbabilisticToMarkovian = transitionMatrix.getSubmatrix(false, probabilisticMecChoices, markovianMecStates);
|
|
}
|
|
|
|
// The matrices with transitions from Markovian states need to be uniformized.
|
|
uint64_t subState = 0;
|
|
for (auto state : markovianMecStates) {
|
|
ValueType uniformizationFactor = exitRateVector[state] / uniformizationRate;
|
|
if (hasProbabilisticStates) {
|
|
for (auto& entry : aMarkovianToProbabilistic.getRow(subState)) {
|
|
entry.setValue(entry.getValue() * uniformizationFactor);
|
|
}
|
|
}
|
|
for (auto& entry : aMarkovian.getRow(subState)) {
|
|
if (entry.getColumn() == subState) {
|
|
entry.setValue(storm::utility::one<ValueType>() - uniformizationFactor * (storm::utility::one<ValueType>() - entry.getValue()));
|
|
} else {
|
|
entry.setValue(entry.getValue() * uniformizationFactor);
|
|
}
|
|
}
|
|
++subState;
|
|
}
|
|
|
|
// Compute the rewards obtained in a single uniformization step
|
|
|
|
std::vector<ValueType> markovianChoiceRewards;
|
|
markovianChoiceRewards.reserve(aMarkovian.getRowCount());
|
|
for (auto const& state : markovianMecStates) {
|
|
ValueType stateRewardScalingFactor = storm::utility::one<ValueType>() / uniformizationRate;
|
|
ValueType actionRewardScalingFactor = exitRateVector[state] / uniformizationRate;
|
|
assert(transitionMatrix.getRowGroupSize(state) == 1);
|
|
uint64_t choice = transitionMatrix.getRowGroupIndices()[state];
|
|
markovianChoiceRewards.push_back(rewardModel.getTotalStateActionReward(state, choice, transitionMatrix, stateRewardScalingFactor, actionRewardScalingFactor));
|
|
}
|
|
|
|
std::vector<ValueType> probabilisticChoiceRewards;
|
|
if (hasProbabilisticStates) {
|
|
probabilisticChoiceRewards.reserve(aProbabilistic.getRowCount());
|
|
for (auto const& state : probabilisticMecStates) {
|
|
uint64_t groupStart = transitionMatrix.getRowGroupIndices()[state];
|
|
uint64_t groupEnd = transitionMatrix.getRowGroupIndices()[state + 1];
|
|
for (uint64_t choice = probabilisticMecChoices.getNextSetIndex(groupStart); choice < groupEnd; choice = probabilisticMecChoices.getNextSetIndex(choice + 1)) {
|
|
probabilisticChoiceRewards.push_back(rewardModel.getTotalStateActionReward(state, choice, transitionMatrix, storm::utility::zero<ValueType>()));
|
|
}
|
|
}
|
|
}
|
|
|
|
// start the iterations
|
|
|
|
ValueType precision = storm::utility::convertNumber<ValueType>(env.solver().minMax().getPrecision()) / uniformizationRate;
|
|
bool relative = env.solver().minMax().getRelativeTerminationCriterion();
|
|
std::vector<ValueType> v(aMarkovian.getRowCount(), storm::utility::zero<ValueType>());
|
|
std::vector<ValueType> w = v;
|
|
std::vector<ValueType> x, b;
|
|
std::unique_ptr<storm::solver::MinMaxLinearEquationSolver<ValueType>> solver;
|
|
if (hasProbabilisticStates) {
|
|
x.resize(aProbabilistic.getRowGroupCount(), storm::utility::zero<ValueType>());
|
|
b = probabilisticChoiceRewards;
|
|
|
|
// Check for requirements of the solver.
|
|
// The solution is unique as we assume non-zeno MAs.
|
|
storm::solver::GeneralMinMaxLinearEquationSolverFactory<ValueType> minMaxLinearEquationSolverFactory;
|
|
storm::solver::MinMaxLinearEquationSolverRequirements requirements = minMaxLinearEquationSolverFactory.getRequirements(env, true, true, dir);
|
|
requirements.clearLowerBounds();
|
|
STORM_LOG_THROW(!requirements.hasEnabledCriticalRequirement(), storm::exceptions::UncheckedRequirementException, "Solver requirements " + requirements.getEnabledRequirementsAsString() + " not checked.");
|
|
|
|
solver = minMaxLinearEquationSolverFactory.create(env, std::move(aProbabilistic));
|
|
solver->setLowerBound(storm::utility::zero<ValueType>());
|
|
solver->setHasUniqueSolution(true);
|
|
solver->setHasNoEndComponents(true);
|
|
solver->setRequirementsChecked(true);
|
|
solver->setCachingEnabled(true);
|
|
}
|
|
|
|
while (true) {
|
|
// Compute the expected total rewards for the probabilistic states
|
|
if (hasProbabilisticStates) {
|
|
solver->solveEquations(env, dir, x, b);
|
|
}
|
|
// now compute the values for the markovian states. We also keep track of the maximal and minimal difference between two values (for convergence checking)
|
|
auto vIt = v.begin();
|
|
uint64_t row = 0;
|
|
ValueType newValue = markovianChoiceRewards[row] + aMarkovian.multiplyRowWithVector(row, w);
|
|
if (hasProbabilisticStates) {
|
|
newValue += aMarkovianToProbabilistic.multiplyRowWithVector(row, x);
|
|
}
|
|
ValueType maxDiff = newValue - *vIt;
|
|
ValueType minDiff = maxDiff;
|
|
*vIt = newValue;
|
|
for (++vIt, ++row; row < aMarkovian.getRowCount(); ++vIt, ++row) {
|
|
newValue = markovianChoiceRewards[row] + aMarkovian.multiplyRowWithVector(row, w);
|
|
if (hasProbabilisticStates) {
|
|
newValue += aMarkovianToProbabilistic.multiplyRowWithVector(row, x);
|
|
}
|
|
ValueType diff = newValue - *vIt;
|
|
maxDiff = std::max(maxDiff, diff);
|
|
minDiff = std::min(minDiff, diff);
|
|
*vIt = newValue;
|
|
}
|
|
|
|
// Check for convergence
|
|
if ((maxDiff - minDiff) <= (relative ? (precision * (v.front() + minDiff)) : precision)) {
|
|
break;
|
|
}
|
|
|
|
// update the rhs of the MinMax equation system
|
|
ValueType referenceValue = v.front();
|
|
storm::utility::vector::applyPointwise<ValueType, ValueType>(v, w, [&referenceValue] (ValueType const& v_i) -> ValueType { return v_i - referenceValue; });
|
|
if (hasProbabilisticStates) {
|
|
aProbabilisticToMarkovian.multiplyWithVector(w, b);
|
|
storm::utility::vector::addVectors(b, probabilisticChoiceRewards, b);
|
|
}
|
|
}
|
|
return v.front() * uniformizationRate;
|
|
|
|
}
|
|
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template std::vector<double> SparseMarkovAutomatonCslHelper::computeBoundedUntilProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates, std::pair<double, double> const& boundsPair);
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template std::vector<double> SparseMarkovAutomatonCslHelper::computeUntilProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, storm::storage::SparseMatrix<double> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative);
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template std::vector<double> SparseMarkovAutomatonCslHelper::computeReachabilityRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, storm::storage::SparseMatrix<double> const& backwardTransitions, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<double> const& rewardModel, storm::storage::BitVector const& psiStates);
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template std::vector<double> SparseMarkovAutomatonCslHelper::computeTotalRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, storm::storage::SparseMatrix<double> const& backwardTransitions, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<double> const& rewardModel);
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template std::vector<double> SparseMarkovAutomatonCslHelper::computeLongRunAverageProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, storm::storage::SparseMatrix<double> const& backwardTransitions, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates);
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template std::vector<double> SparseMarkovAutomatonCslHelper::computeLongRunAverageRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, storm::storage::SparseMatrix<double> const& backwardTransitions, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<double> const& rewardModel);
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template std::vector<double> SparseMarkovAutomatonCslHelper::computeReachabilityTimes(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, storm::storage::SparseMatrix<double> const& backwardTransitions, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates);
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template double SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponent(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<double> const& rewardModel, storm::storage::MaximalEndComponent const& mec);
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template double SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponentLP(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<double> const& rewardModel, storm::storage::MaximalEndComponent const& mec);
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template double SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponentVI(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<double> const& transitionMatrix, std::vector<double> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<double> const& rewardModel, storm::storage::MaximalEndComponent const& mec);
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template std::vector<storm::RationalNumber> SparseMarkovAutomatonCslHelper::computeBoundedUntilProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates, std::pair<double, double> const& boundsPair);
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template std::vector<storm::RationalNumber> SparseMarkovAutomatonCslHelper::computeUntilProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, storm::storage::SparseMatrix<storm::RationalNumber> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative);
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template std::vector<storm::RationalNumber> SparseMarkovAutomatonCslHelper::computeReachabilityRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, storm::storage::SparseMatrix<storm::RationalNumber> const& backwardTransitions, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<storm::RationalNumber> const& rewardModel, storm::storage::BitVector const& psiStates);
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template std::vector<storm::RationalNumber> SparseMarkovAutomatonCslHelper::computeTotalRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, storm::storage::SparseMatrix<storm::RationalNumber> const& backwardTransitions, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<storm::RationalNumber> const& rewardModel);
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template std::vector<storm::RationalNumber> SparseMarkovAutomatonCslHelper::computeLongRunAverageProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, storm::storage::SparseMatrix<storm::RationalNumber> const& backwardTransitions, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates);
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template std::vector<storm::RationalNumber> SparseMarkovAutomatonCslHelper::computeLongRunAverageRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, storm::storage::SparseMatrix<storm::RationalNumber> const& backwardTransitions, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<storm::RationalNumber> const& rewardModel);
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template std::vector<storm::RationalNumber> SparseMarkovAutomatonCslHelper::computeReachabilityTimes(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, storm::storage::SparseMatrix<storm::RationalNumber> const& backwardTransitions, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates);
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template storm::RationalNumber SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponent(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<storm::RationalNumber> const& rewardModel, storm::storage::MaximalEndComponent const& mec);
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template storm::RationalNumber SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponentLP(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<storm::RationalNumber> const& rewardModel, storm::storage::MaximalEndComponent const& mec);
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template storm::RationalNumber SparseMarkovAutomatonCslHelper::computeLraForMaximalEndComponentVI(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<storm::RationalNumber> const& transitionMatrix, std::vector<storm::RationalNumber> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::models::sparse::StandardRewardModel<storm::RationalNumber> const& rewardModel, storm::storage::MaximalEndComponent const& mec);
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}
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}
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}
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