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#ifndef STORM_STORAGE_MAXIMALENDCOMPONENT_H_
#define STORM_STORAGE_MAXIMALENDCOMPONENT_H_
#include <unordered_map>
#include <boost/container/flat_set.hpp>
#include "src/storage/sparse/StateType.h"
namespace storm {
namespace storage {
/*!
* This class represents a maximal end-component of a nondeterministic model.
*/
class MaximalEndComponent {
public:
typedef boost::container::flat_set<sparse::state_type> set_type;
typedef std::unordered_map<uint_fast64_t, set_type> map_type;
typedef map_type::iterator iterator;
typedef map_type::const_iterator const_iterator;
/*!
* Creates an empty MEC.
*/
MaximalEndComponent();
/*!
* Creates an MEC by copying the given one.
*
* @param other The MEC to copy.
*/
MaximalEndComponent(MaximalEndComponent const& other);
/*!
* Assigns the contents of the given MEC to the current one via copying.
*
* @param other The MEC whose contents to copy.
*/
MaximalEndComponent& operator=(MaximalEndComponent const& other);
/*!
* Creates an MEC by moving the given one.
*
* @param other The MEC to move.
*/
MaximalEndComponent(MaximalEndComponent&& other);
/*!
* Assigns the contents of the given MEC to the current one via moving.
*
* @param other The MEC whose contents to move.
*/
MaximalEndComponent& operator=(MaximalEndComponent&& other);
/*!
* Adds the given state and the given choices to the MEC.
*
* @param state The state for which to add the choices.
* @param choices The choices to add for the state.
*/
void addState(uint_fast64_t state, set_type const& choices);
/*!
* Adds the given state and the given choices to the MEC.
*
* @param state The state for which to add the choices.
* @param choices The choices to add for the state.
*/
void addState(uint_fast64_t state, set_type&& choices);
/*!
* Retrieves the choices for the given state that are contained in this MEC under the assumption that the
* state is in the MEC.
*
* @param state The state for which to retrieve the choices.
* @return A set of choices of the state in the MEC.
*/
set_type const& getChoicesForState(uint_fast64_t state) const;
/*!
* Retrieves the choices for the given state that are contained in this MEC under the assumption that the
* state is in the MEC.
*
* @param state The state for which to retrieve the choices.
* @return A set of choices of the state in the MEC.
*/
set_type& getChoicesForState(uint_fast64_t state);
/*!
* Removes the given state and all of its choices from the MEC.
*
* @param state The state to remove froom the MEC.
*/
void removeState(uint_fast64_t state);
/*!
* Retrieves whether the given state is contained in this MEC.
*
* @param state The state for which to query membership in the MEC.
* @return True if the given state is contained in the MEC.
*/
bool containsState(uint_fast64_t state) const;
/*!
* Retrieves whether the given choice for the given state is contained in the MEC.
*
* @param state The state for which to check whether the given choice is contained in the MEC.
* @param choice The choice for which to check whether it is contained in the MEC.
* @return True if the given choice is contained in the MEC.
*/
bool containsChoice(uint_fast64_t state, uint_fast64_t choice) const;
/*!
* Retrieves the set of states contained in the MEC.
*
* @return The set of states contained in the MEC.
*/
set_type getStateSet() const;
/*!
* Retrieves an iterator that points to the first state and its choices in the MEC.
*
* @return An iterator that points to the first state and its choices in the MEC.
*/
iterator begin();
/*!
* Retrieves an iterator that points past the last state and its choices in the MEC.
*
* @return An iterator that points past the last state and its choices in the MEC.
*/
iterator end();
/*!
* Retrieves an iterator that points to the first state and its choices in the MEC.
*
* @return An iterator that points to the first state and its choices in the MEC.
*/
const_iterator begin() const;
/*!
* Retrieves an iterator that points past the last state and its choices in the MEC.
*
* @return An iterator that points past the last state and its choices in the MEC.
*/
const_iterator end() const;
// Declare the streaming operator as a friend function.
friend std::ostream& operator<<(std::ostream& out, MaximalEndComponent const& component);
private:
// This stores the mapping from states contained in the MEC to the choices in this MEC.
map_type stateToChoicesMapping;
};
}
}
#endif /* STORM_STORAGE_MAXIMALENDCOMPONENT_H_ */