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#ifndef STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_
#define STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_
#include <vector>
#include <boost/optional.hpp>
#include "storm/models/sparse/StandardRewardModel.h"
#include "storm/storage/SparseMatrix.h"
#include "storm/storage/BitVector.h"
#include "storm/solver/LinearEquationSolver.h"
namespace storm {
namespace modelchecker {
class CheckResult;
namespace helper {
template <typename ValueType, typename RewardModelType = storm::models::sparse::StandardRewardModel<ValueType>>
class SparseDtmcPrctlHelper {
public:
static std::vector<ValueType> computeBoundedUntilProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, uint_fast64_t stepBound, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeNextProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::BitVector const& nextStates, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeUntilProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory, boost::optional<std::vector<ValueType>> const& resultHint = boost::none);
static std::vector<ValueType> computeGloballyProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& psiStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeCumulativeRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, RewardModelType const& rewardModel, uint_fast64_t stepBound, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeInstantaneousRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, RewardModelType const& rewardModel, uint_fast64_t stepCount, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeReachabilityRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, RewardModelType const& rewardModel, storm::storage::BitVector const& targetStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory, boost::optional<std::vector<ValueType>> const& resultHint = boost::none);
static std::vector<ValueType> computeReachabilityRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& totalStateRewardVector, storm::storage::BitVector const& targetStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory, boost::optional<std::vector<ValueType>> const& resultHint = boost::none);
static std::vector<ValueType> computeLongRunAverageProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::BitVector const& psiStates, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeLongRunAverageRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, RewardModelType const& rewardModel, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeLongRunAverageRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& stateRewards, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeConditionalProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& targetStates, storm::storage::BitVector const& conditionStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
static std::vector<ValueType> computeConditionalRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, RewardModelType const& rewardModel, storm::storage::BitVector const& targetStates, storm::storage::BitVector const& conditionStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
private:
static std::vector<ValueType> computeReachabilityRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::function<std::vector<ValueType>(uint_fast64_t, storm::storage::SparseMatrix<ValueType> const&, storm::storage::BitVector const&)> const& totalStateRewardVectorGetter, storm::storage::BitVector const& targetStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory, boost::optional<std::vector<ValueType>> const& resultHint = boost::none);
struct BaierTransformedModel {
BaierTransformedModel() : noTargetStates(false) {
// Intentionally left empty.
}
storm::storage::BitVector beforeStates;
boost::optional<storm::storage::SparseMatrix<ValueType>> transitionMatrix;
boost::optional<storm::storage::BitVector> targetStates;
boost::optional<std::vector<ValueType>> stateRewards;
bool noTargetStates;
};
static BaierTransformedModel computeBaierTransformation(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& targetStates, storm::storage::BitVector const& conditionStates, boost::optional<std::vector<ValueType>> const& stateRewards, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory);
};
}
}
}
#endif /* STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_ */