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28 lines
1.2 KiB
28 lines
1.2 KiB
#pragma once
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#include "storm/storage/dd/DdType.h"
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#include "storm/abstraction/MenuGame.h"
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namespace storm {
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namespace abstraction {
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template <storm::dd::DdType DdType, typename ValueType>
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class MenuGameAbstractor {
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public:
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/// Retrieves the abstraction.
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virtual MenuGame<DdType, ValueType> abstract() = 0;
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/// Retrieves information about the abstraction.
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virtual AbstractionInformation<DdType> const& getAbstractionInformation() const = 0;
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/// Methods to refine the abstraction.
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virtual void refine(std::vector<storm::expressions::Expression> const& predicates) = 0;
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virtual void refine(storm::dd::Bdd<DdType> const& pivotState, storm::dd::Bdd<DdType> const& player1Choice, storm::dd::Bdd<DdType> const& lowerChoice, storm::dd::Bdd<DdType> const& upperChoice) = 0;
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/// Exports a representation of the current abstraction state in the dot format.
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virtual void exportToDot(std::string const& filename, storm::dd::Bdd<DdType> const& highlightStates, storm::dd::Bdd<DdType> const& filter) const = 0;
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};
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}
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}
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