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							28 lines
						
					
					
						
							1.2 KiB
						
					
					
				| #pragma once | |
|  | |
| #include "storm/storage/dd/DdType.h" | |
|  | |
| #include "storm/abstraction/MenuGame.h" | |
|  | |
| namespace storm { | |
|     namespace abstraction { | |
|          | |
|         template <storm::dd::DdType DdType, typename ValueType> | |
|         class MenuGameAbstractor { | |
|         public: | |
|             /// Retrieves the abstraction. | |
|             virtual MenuGame<DdType, ValueType> abstract() = 0; | |
| 
 | |
|             /// Retrieves information about the abstraction. | |
|             virtual AbstractionInformation<DdType> const& getAbstractionInformation() const = 0; | |
|              | |
|             /// Methods to refine the abstraction. | |
|             virtual void refine(std::vector<storm::expressions::Expression> const& predicates) = 0; | |
|             virtual void refine(storm::dd::Bdd<DdType> const& pivotState, storm::dd::Bdd<DdType> const& player1Choice, storm::dd::Bdd<DdType> const& lowerChoice, storm::dd::Bdd<DdType> const& upperChoice) = 0; | |
|              | |
|             /// Exports a representation of the current abstraction state in the dot format. | |
|             virtual void exportToDot(std::string const& filename, storm::dd::Bdd<DdType> const& highlightStates, storm::dd::Bdd<DdType> const& filter) const = 0; | |
|         }; | |
|          | |
|     } | |
| }
 |