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sjunges 3d0826849e glpk 4.57 for the winners 9 years ago
..
9dom.dat glpk 4.57 for the winners 9 years ago
README glpk 4.57 for the winners 9 years ago
bucks.dat glpk 4.57 for the winners 9 years ago
cat.dat glpk 4.57 for the winners 9 years ago
dancer.dat glpk 4.57 for the winners 9 years ago
disney.dat glpk 4.57 for the winners 9 years ago
dragon.dat glpk 4.57 for the winners 9 years ago
edge.dat glpk 4.57 for the winners 9 years ago
forever.dat glpk 4.57 for the winners 9 years ago
knot.dat glpk 4.57 for the winners 9 years ago
light.dat glpk 4.57 for the winners 9 years ago
mum.dat glpk 4.57 for the winners 9 years ago
pbn.mod glpk 4.57 for the winners 9 years ago
pbn.pdf glpk 4.57 for the winners 9 years ago
pbn.tex glpk 4.57 for the winners 9 years ago
petro.dat glpk 4.57 for the winners 9 years ago
skid.dat glpk 4.57 for the winners 9 years ago
swing.dat glpk 4.57 for the winners 9 years ago

README

This subdirectory contains examples, which illustrate how to use
GLPK and the GNU MathProg modeling language for practical solving the
paint-by-numbers puzzle.

For details please see the document "Solving Paint-By-Numbers Puzzles
with GLPK" included in this subdirectory (file pbn.pdf).