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							61 lines
						
					
					
						
							1.6 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							61 lines
						
					
					
						
							1.6 KiB
						
					
					
				
								//Randomised Consensus Protocol
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								mdp
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								const double p1; // in [0.2 , 0.8]
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								const double p2; // in [0.2 , 0.8]
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								const double p3; // in [0.2 , 0.8]
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								const double p4; // in [0.2 , 0.8]
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								const int N=4;
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								const int K=8;
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								const int range = 2*(K+1)*N;
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								const int counter_init = (K+1)*N;
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								const int left = N;
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								const int right = 2*(K+1)*N - N;
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								// shared coin
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								global counter : [0..range] init counter_init;
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								module process1
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									// program counter
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									pc1 : [0..3];
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									// 0 - flip
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									// 1 - write 
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									// 2 - check
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									// 3 - finished
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									// local coin
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									coin1 : [0..1];	
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									// flip coin
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									[] (pc1=0)  -> p1 : (coin1'=0) & (pc1'=1) + 1 - p1 : (coin1'=1) & (pc1'=1);
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									// write tails -1  (reset coin to add regularity)
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									[] (pc1=1) & (coin1=0) & (counter>0) -> (counter'=counter-1) & (pc1'=2) & (coin1'=0);
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									// write heads +1 (reset coin to add regularity)
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									[] (pc1=1) & (coin1=1) & (counter<range) -> (counter'=counter+1) & (pc1'=2) & (coin1'=0);
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									// check
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									// decide tails
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									[] (pc1=2) & (counter<=left) -> (pc1'=3) & (coin1'=0);
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									// decide heads
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									[] (pc1=2) & (counter>=right) -> (pc1'=3) & (coin1'=1);
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									// flip again
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									[] (pc1=2) & (counter>left) & (counter<right) -> (pc1'=0);
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									// loop (all loop together when done)
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									[done] (pc1=3) -> (pc1'=3);
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								endmodule
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								module process2 = process1[pc1=pc2,coin1=coin2,p1=p2] endmodule
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								module process3 = process1[pc1=pc3,coin1=coin3,p1=p3] endmodule
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								module process4 = process1[pc1=pc4,coin1=coin4,p1=p4] endmodule
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								label "finished" = pc1=3 &pc2=3 &pc3=3 &pc4=3;
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								label "all_coins_equal_1" = coin1=1 &coin2=1 &coin3=1 &coin4=1 ;
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								rewards "steps"
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									true : 1;
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								endrewards
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