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40 lines
1.7 KiB
40 lines
1.7 KiB
#ifndef STORM_GENERATOR_DFTNEXTSTATEGENERATOR_H_
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#define STORM_GENERATOR_DFTNEXTSTATEGENERATOR_H_
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#include "src/generator/NextStateGenerator.h"
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#include "src/storage/dft/DFT.h"
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#include "src/utility/ConstantsComparator.h"
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namespace storm {
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namespace generator {
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template<typename ValueType, typename StateType = uint32_t>
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class DftNextStateGenerator : public NextStateGenerator<ValueType, std::shared_ptr<storm::storage::DFTState<ValueType>>, StateType> {
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public:
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typedef typename NextStateGenerator<ValueType, std::shared_ptr<storm::storage::DFTState<ValueType>>, StateType>::StateToIdCallback StateToIdCallback;
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DftNextStateGenerator(storm::storage::DFT<ValueType> const& dft);
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virtual bool isDeterministicModel() const override;
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virtual std::vector<StateType> getInitialStates(StateToIdCallback const& stateToIdCallback) override;
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virtual void load(std::shared_ptr<storm::storage::DFTState<ValueType>> const& state) override;
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virtual StateBehavior<ValueType, StateType> expand(StateToIdCallback const& stateToIdCallback) override;
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virtual bool satisfies(storm::expressions::Expression const& expression) const override;
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private:
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// The program used for the generation of next states.
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storm::storage::DFT<ValueType> const& mDft;
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CompressedState const* state;
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// A comparator used to compare constants.
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storm::utility::ConstantsComparator<ValueType> comparator;
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};
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}
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}
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#endif /* STORM_GENERATOR_DFTNEXTSTATEGENERATOR_H_ */
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