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#include "src/storage/VectorSet.h"
#include "src/storage/BitVector.h"
namespace storm {
namespace storage {
template<typename ValueType>
VectorSet<ValueType>::VectorSet() : data(), dirty(false) {
// Intentionally left empty.
}
template<typename ValueType>
VectorSet<ValueType>::VectorSet(uint_fast64_t size) : data(), dirty(false) {
data.reserve(size);
}
template<typename ValueType>
VectorSet<ValueType>::VectorSet(std::vector<ValueType> const& data) : data(data), dirty(true) {
ensureSet();
}
template<typename ValueType>
VectorSet<ValueType>::VectorSet(std::set<ValueType> const& data) : dirty(false) {
this->data.reserve(data.size());
for (auto const& element : data) {
this->data.push_back(element);
}
}
template<typename ValueType>
VectorSet<ValueType>::VectorSet(storm::storage::BitVector const& data) : dirty(false) {
this->data.reserve(data.getNumberOfSetBits());
for (auto element : data) {
this->data.push_back(element);
}
}
template<typename ValueType>
VectorSet<ValueType>::VectorSet(uint_fast64_t from, uint_fast64_t to) : dirty(false) {
data.reserve(to - from);
for (uint_fast64_t element = from; element < to; ++element) {
data.push_back(element);
}
}
template<typename ValueType>
VectorSet<ValueType>::VectorSet(VectorSet const& other) : dirty(false) {
other.ensureSet();
data = other.data;
}
template<typename ValueType>
VectorSet<ValueType>& VectorSet<ValueType>::operator=(VectorSet<ValueType> const& other) {
data = other.data;
dirty = other.dirty;
return *this;
}
template<typename ValueType>
VectorSet<ValueType>::VectorSet(VectorSet<ValueType>&& other) : data(std::move(other.data)), dirty(std::move(other.dirty)) {
// Intentionally left empty.
}
template<typename ValueType>
VectorSet<ValueType>& VectorSet<ValueType>::operator=(VectorSet&& other) {
data = std::move(other.data);
dirty = std::move(other.dirty);
return *this;
}
template<typename ValueType>
bool VectorSet<ValueType>::operator==(VectorSet<ValueType> const& other) const {
ensureSet();
if (this->size() != other.size()) return false;
return std::equal(data.begin(), data.end(), other.begin());
}
template<typename ValueType>
bool VectorSet<ValueType>::operator<(VectorSet<ValueType> const& other) const {
ensureSet();
if (this->size() < other.size()) return true;
if (this->size() > other.size()) return false;
for (auto it1 = this->begin(), it2 = other.begin(); it1 != this->end(); ++it1, ++it2) {
if (*it1 < *it2) return true;
if (*it1 > *it2) return false;
}
return false;
}
template<typename ValueType>
bool VectorSet<ValueType>::operator>(VectorSet<ValueType> const& other) const {
ensureSet();
if (this->size() > other.size()) return true;
if (this->size() < other.size()) return false;
for (auto it1 = this->begin(), it2 = other.begin(); it1 != this->end(); ++it1, ++it2) {
if (*it1 > *it2) return true;
if (*it1 < *it2) return false;
}
return false;
}
template<typename ValueType>
void VectorSet<ValueType>::ensureSet() const {
if (dirty) {
std::sort(data.begin(), data.end());
data.erase(std::unique(data.begin(), data.end()), data.end());
dirty = false;
}
}
template<typename ValueType>
bool VectorSet<ValueType>::contains(ValueType const& element) const {
ensureSet();
return std::binary_search(data.begin(), data.end(), element);
}
template<typename ValueType>
bool VectorSet<ValueType>::subsetOf(VectorSet<ValueType> const& other) const {
ensureSet();
other.ensureSet();
return std::includes(other.begin(), other.end(), data.begin(), data.end());
}
template<typename ValueType>
bool VectorSet<ValueType>::supersetOf(VectorSet<ValueType> const& other) const {
ensureSet();
return other.subsetOf(*this);
}
template<typename ValueType>
VectorSet<ValueType> VectorSet<ValueType>::intersect(VectorSet<ValueType> const& other) {
ensureSet();
other.ensureSet();
VectorSet result;
std::set_intersection(data.begin(), data.end(), other.begin(), other.end(), std::inserter(result.data, result.data.end()));
return result;
}
template<typename ValueType>
VectorSet<ValueType> VectorSet<ValueType>::join(VectorSet<ValueType> const& other) {
ensureSet();
other.ensureSet();
VectorSet result;
std::set_union(data.begin(), data.end(), other.begin(), other.end(), std::inserter(result.data, result.data.end()));
return result;
}
template<typename ValueType>
typename VectorSet<ValueType>::iterator VectorSet<ValueType>::begin() {
ensureSet();
return data.begin();
}
template<typename ValueType>
typename VectorSet<ValueType>::iterator VectorSet<ValueType>::end() {
ensureSet();
return data.end();
}
template<typename ValueType>
typename VectorSet<ValueType>::const_iterator VectorSet<ValueType>::begin() const {
ensureSet();
return data.begin();
}
template<typename ValueType>
typename VectorSet<ValueType>::const_iterator VectorSet<ValueType>::end() const {
ensureSet();
return data.end();
}
template<typename ValueType>
ValueType const& VectorSet<ValueType>::min() const {
if (this->size() == 0) {
throw storm::exceptions::InvalidStateException() << "Cannot retrieve minimum of empty set.";
}
ensureSet();
return data.front();
}
template<typename ValueType>
ValueType const& VectorSet<ValueType>::max() const {
if (this->size() == 0) {
throw storm::exceptions::InvalidStateException() << "Cannot retrieve minimum of empty set.";
}
ensureSet();
return data.back();
}
template<typename ValueType>
void VectorSet<ValueType>::insert(ValueType const& element) {
data.push_back(element);
dirty = true;
}
template<typename ValueType>
typename VectorSet<ValueType>::iterator VectorSet<ValueType>::insert(typename VectorSet<ValueType>::const_iterator pos, ValueType const& element) {
dirty = true;
return data.insert(pos, element);
}
template<typename ValueType>
void VectorSet<ValueType>::insert(VectorSet<ValueType> const& other) {
data.insert(data.end(), other.data.begin(), other.data.end());
}
template<typename ValueType>
bool VectorSet<ValueType>::empty() const {
ensureSet();
return data.empty();
}
template<typename ValueType>
size_t VectorSet<ValueType>::size() const {
ensureSet();
return data.size();
}
template<typename ValueType>
void VectorSet<ValueType>::clear() {
data.clear();
dirty = false;
}
template<typename ValueType>
bool VectorSet<ValueType>::erase(ValueType const& element) {
ensureSet();
uint_fast64_t lowerBound = 0;
uint_fast64_t upperBound = data.size();
while (lowerBound != upperBound) {
uint_fast64_t currentPosition = lowerBound + (upperBound - lowerBound) / 2;
bool searchInLowerHalf = element < data[currentPosition];
if (searchInLowerHalf) {
upperBound = currentPosition;
} else {
bool searchInRightHalf = element > data[currentPosition];
if (searchInRightHalf) {
lowerBound = currentPosition + 1;
} else {
// At this point we have found the element.
data.erase(data.begin() + currentPosition);
return true;
}
}
}
return false;
}
template<typename ValueType>
void VectorSet<ValueType>::erase(VectorSet<ValueType> const& eraseSet) {
if (eraseSet.size() > 0 && this->size() > 0) {
ensureSet();
eraseSet.ensureSet();
for (typename std::vector<ValueType>::reverse_iterator delIt = eraseSet.data.rbegin(), setIt = data.rbegin(); delIt != eraseSet.data.rend() && setIt != eraseSet.data.rend(); ++delIt) {
while (setIt != eraseSet.data.rend() && *setIt > *delIt) {
++setIt;
}
if (setIt == data.rend()) break;
if (*setIt == *delIt) {
data.erase((setIt + 1).base());
++setIt;
}
}
}
}
template<typename ValueType>
std::ostream& operator<<(std::ostream& stream, VectorSet<ValueType> const& set) {
set.ensureSet();
stream << "VectorSet(" << set.size() << ") { ";
if (set.size() > 0) {
for (uint_fast64_t index = 0; index < set.size() - 1; ++index) {
stream << set.data[index] << ", ";
}
stream << set.data[set.size() - 1] << " }";
} else {
stream << "}";
}
return stream;
}
template class VectorSet<uint_fast64_t>;
template class VectorSet<VectorSet<uint_fast64_t>>;
template std::ostream& operator<<(std::ostream& stream, VectorSet<uint_fast64_t> const& set);
template std::ostream& operator<<(std::ostream& stream, VectorSet<VectorSet<uint_fast64_t>> const& set);
}
}