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#ifndef STORM_LOGIC_CUMULATIVEREWARDFORMULA_H_
#define STORM_LOGIC_CUMULATIVEREWARDFORMULA_H_
#include "src/logic/RewardPathFormula.h"
namespace storm {
namespace logic {
class CumulativeRewardFormula : public RewardPathFormula {
public:
CumulativeRewardFormula(uint_fast64_t stepBound);
virtual ~CumulativeRewardFormula() {
// Intentionally left empty.
}
virtual bool isCumulativeRewardFormula() const override;
virtual std::ostream& writeToStream(std::ostream& out) const override;
uint_fast64_t getStepBound() const;
private:
uint_fast64_t stepBound;
};
}
}
#endif /* STORM_LOGIC_CUMULATIVEREWARDFORMULA_H_ */