#include "src/storage/prism/menu_games/AbstractionExpressionInformation.h" #include "src/storage/expressions/ExpressionManager.h" #include "src/storage/expressions/Expression.h" namespace storm { namespace prism { namespace menu_games { AbstractionExpressionInformation::AbstractionExpressionInformation(storm::expressions::ExpressionManager& expressionManager, std::vector const& predicates, std::set const& variables) : expressionManager(expressionManager), predicates(predicates), variables(variables) { // Intentionally left empty. } } } }