tbb::interface6::task_arena Class Reference

#include <task_arena.h>

List of all members.

Public Member Functions

 task_arena (int max_concurrency=automatic, unsigned reserved_for_masters=1)
 Creates task_arena with certain concurrency limits.
 task_arena (const task_arena &s)
 Copies settings from another task_arena.
void initialize ()
void initialize (int max_concurrency, unsigned reserved_for_masters=1)
 Overrides concurrency level and forces initialization of internal representation.
void terminate ()
 ~task_arena ()
bool is_active () const
template<typename F>
void enqueue (const F &f)
template<typename F>
void enqueue (const F &f, priority_t p)
template<typename F>
void execute (F &f)
template<typename F>
void execute (const F &f)
void wait_until_empty ()

Static Public Member Functions

static int __TBB_EXPORTED_FUNC current_slot ()
 Returns the index, aka slot number, of the calling thread in its current arena.

Static Public Attributes

static const int automatic = -1
 Typedef for number of threads that is automatic.

Friends

class internal::task_scheduler_observer_v3


Detailed Description

1-to-1 proxy representation class of scheduler's arena Constructors set up settings only, real construction is deferred till the first method invocation TODO: A side effect of this is that it's impossible to create a const task_arena object. Rethink? Destructor only removes one of the references to the inner arena representation. Final destruction happens when all the references (and the work) are gone.


Constructor & Destructor Documentation

tbb::interface6::task_arena::task_arena ( int  max_concurrency = automatic,
unsigned  reserved_for_masters = 1 
) [inline]

Creates task_arena with certain concurrency limits.

tbb::interface6::task_arena::~task_arena (  )  [inline]

Removes the reference to the internal arena representation, and destroys the external object. Not thread safe wrt concurrent invocations of other methods.


Member Function Documentation

template<typename F>
void tbb::interface6::task_arena::enqueue ( const F &  f,
priority_t  p 
) [inline]

Enqueues a task with priority p into the arena to process a functor f, and immediately returns. Does not require the calling thread to join the arena

template<typename F>
void tbb::interface6::task_arena::enqueue ( const F &  f  )  [inline]

Enqueues a task into the arena to process a functor, and immediately returns. Does not require the calling thread to join the arena

template<typename F>
void tbb::interface6::task_arena::execute ( const F &  f  )  [inline]

Joins the arena and executes a functor, then returns If not possible to join, wraps the functor into a task, enqueues it and waits for task completion Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread

template<typename F>
void tbb::interface6::task_arena::execute ( F &  f  )  [inline]

Joins the arena and executes a functor, then returns If not possible to join, wraps the functor into a task, enqueues it and waits for task completion Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread

bool tbb::interface6::task_arena::is_active (  )  const [inline]

Returns true if the arena is active (initialized); false otherwise. The name was chosen to match a task_scheduler_init method with the same semantics.

void tbb::interface6::task_arena::terminate (  )  [inline]

Removes the reference to the internal arena representation. Not thread safe wrt concurrent invocations of other methods.

void tbb::interface6::task_arena::wait_until_empty (  )  [inline]

Wait for all work in the arena to be completed Even submitted by other application threads Joins arena if/when possible (in the same way as execute())


The documentation for this class was generated from the following file:

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