#ifndef STORM_LOGIC_REACHABILITYREWARDFORMULA_H_ #define STORM_LOGIC_REACHABILITYREWARDFORMULA_H_ #include #include "src/logic/RewardPathFormula.h" #include "src/logic/StateFormula.h" namespace storm { namespace logic { class ReachabilityRewardFormula : public RewardPathFormula { public: ReachabilityRewardFormula(std::shared_ptr const& subformula); virtual ~ReachabilityRewardFormula() { // Intentionally left empty. } virtual bool isReachabilityRewardFormula() const override; Formula const& getSubformula() const; virtual void gatherAtomicExpressionFormulas(std::vector>& atomicExpressionFormulas) const override; virtual void gatherAtomicLabelFormulas(std::vector>& atomicLabelFormulas) const override; virtual std::ostream& writeToStream(std::ostream& out) const override; private: std::shared_ptr subformula; }; } } #endif /* STORM_LOGIC_REACHABILITYREWARDFORMULA_H_ */