//Randomised Consensus Protocol mdp const double p1; // in [0.2 , 0.8] const double p2; // in [0.2 , 0.8] const double p3; // in [0.2 , 0.8] const double p4; // in [0.2 , 0.8] const double p5; const double p6; const double p7; const double p8; const int N=8; const int K; const int range = 2*(K+1)*N; const int counter_init = (K+1)*N; const int left = N; const int right = 2*(K+1)*N - N; // shared coin global counter : [0..range] init counter_init; module process1 // program counter pc1 : [0..3]; // 0 - flip // 1 - write // 2 - check // 3 - finished // local coin coin1 : [0..1]; // flip coin [] (pc1=0) -> p1 : (coin1'=0) & (pc1'=1) + 1 - p1 : (coin1'=1) & (pc1'=1); // write tails -1 (reset coin to add regularity) [] (pc1=1) & (coin1=0) & (counter>0) -> (counter'=counter-1) & (pc1'=2) & (coin1'=0); // write heads +1 (reset coin to add regularity) [] (pc1=1) & (coin1=1) & (counter (counter'=counter+1) & (pc1'=2) & (coin1'=0); // check // decide tails [] (pc1=2) & (counter<=left) -> (pc1'=3) & (coin1'=0); // decide heads [] (pc1=2) & (counter>=right) -> (pc1'=3) & (coin1'=1); // flip again [] (pc1=2) & (counter>left) & (counter (pc1'=0); // loop (all loop together when done) [done] (pc1=3) -> (pc1'=3); endmodule module process2 = process1[pc1=pc2,coin1=coin2,p1=p2] endmodule module process3 = process1[pc1=pc3,coin1=coin3,p1=p3] endmodule module process4 = process1[pc1=pc4,coin1=coin4,p1=p4] endmodule module process5 = process1[pc1=pc5,coin1=coin5,p1=p5] endmodule module process6 = process1[pc1=pc6,coin1=coin6,p1=p6] endmodule module process7 = process1[pc1=pc7,coin1=coin7,p1=p7] endmodule module process8 = process1[pc1=pc8,coin1=coin8,p1=p8] endmodule label "finished" = pc1=3 &pc2=3 &pc3=3 &pc4=3 & pc5=3 & pc6=3 & pc7=3 & pc8=3; label "all_coins_equal_1" = coin1 = 1 & coin2 = 1 & coin3 = 1 & coin4 = 1 & coin5 = 1 & coin6 = 1 & coin7 = 1 & coin8 = 1; label "all_coins_equal_0" = coin1 = 0 & coin2 = 0 & coin3 = 0 & coin4 = 0 & coin5 = 0 & coin6 = 0 & coin7 = 0 & coin8 = 0; label "agree" = coin1=coin2 & coin2=coin3 & coin3 = coin4 & coin4 = coin5 & coin5 = coin6 & coin6 = coin7 & coin7 = coin8; rewards "steps" true : 1; endrewards