#include "storm/abstraction/GameBddResult.h" namespace storm { namespace abstraction { template GameBddResult::GameBddResult() : bdd(), numberOfPlayer2Variables(0) { // Intentionally left empty. } template GameBddResult::GameBddResult(storm::dd::Bdd const& gameBdd, uint_fast64_t numberOfPlayer2Variables) : bdd(gameBdd), numberOfPlayer2Variables(numberOfPlayer2Variables) { // Intentionally left empty. } template struct GameBddResult; template struct GameBddResult; } }