#ifndef STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_ #define STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_ #include <vector> #include <boost/optional.hpp> #include "storm/models/sparse/StandardRewardModel.h" #include "storm/storage/SparseMatrix.h" #include "storm/storage/BitVector.h" #include "storm/solver/LinearEquationSolver.h" namespace storm { namespace modelchecker { class CheckResult; namespace helper { template <typename ValueType, typename RewardModelType = storm::models::sparse::StandardRewardModel<ValueType>> class SparseDtmcPrctlHelper { public: static std::vector<ValueType> computeBoundedUntilProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, uint_fast64_t stepBound, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeNextProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::BitVector const& nextStates, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeUntilProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory, boost::optional<std::vector<ValueType>> const& resultHint = boost::none); static std::vector<ValueType> computeGloballyProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& psiStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeCumulativeRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, RewardModelType const& rewardModel, uint_fast64_t stepBound, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeInstantaneousRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, RewardModelType const& rewardModel, uint_fast64_t stepCount, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeReachabilityRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, RewardModelType const& rewardModel, storm::storage::BitVector const& targetStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory, boost::optional<std::vector<ValueType>> const& resultHint = boost::none); static std::vector<ValueType> computeReachabilityRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& totalStateRewardVector, storm::storage::BitVector const& targetStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory, boost::optional<std::vector<ValueType>> const& resultHint = boost::none); static std::vector<ValueType> computeLongRunAverageProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::BitVector const& psiStates, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeLongRunAverageRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, RewardModelType const& rewardModel, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeLongRunAverageRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& stateRewards, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeConditionalProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& targetStates, storm::storage::BitVector const& conditionStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeConditionalRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, RewardModelType const& rewardModel, storm::storage::BitVector const& targetStates, storm::storage::BitVector const& conditionStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); private: static std::vector<ValueType> computeReachabilityRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::function<std::vector<ValueType>(uint_fast64_t, storm::storage::SparseMatrix<ValueType> const&, storm::storage::BitVector const&)> const& totalStateRewardVectorGetter, storm::storage::BitVector const& targetStates, bool qualitative, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory, boost::optional<std::vector<ValueType>> const& resultHint = boost::none); struct BaierTransformedModel { BaierTransformedModel() : noTargetStates(false) { // Intentionally left empty. } storm::storage::BitVector beforeStates; boost::optional<storm::storage::SparseMatrix<ValueType>> transitionMatrix; boost::optional<storm::storage::BitVector> targetStates; boost::optional<std::vector<ValueType>> stateRewards; bool noTargetStates; }; static BaierTransformedModel computeBaierTransformation(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& targetStates, storm::storage::BitVector const& conditionStates, boost::optional<std::vector<ValueType>> const& stateRewards, storm::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); }; } } } #endif /* STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_ */