// Knuth's model of a fair die using only fair coins dtmc const double p; const double q; module die1 // local state s1 : [0..7] init 0; // value of the dice d1 : [0..6] init 0; [] s1=0 -> p : (s1'=1) + 1-p : (s1'=2); [] s1=1 -> q : (s1'=3) + 1-q : (s1'=4); [] s1=2 -> q : (s1'=5) + 1-q : (s1'=6); [] s1=3 -> p : (s1'=1) + 1-p : (s1'=7) & (d1'=1); [] s1=4 -> p : (s1'=7) & (d1'=3) + 1-p : (s1'=7) & (d1'=2); [] s1=5 -> p : (s1'=2) + 1-p : (s1'=7) & (d1'=4); [] s1=6 -> p : (s1'=7) & (d1'=6) + 1-p : (s1'=7) & (d1'=5); [] s1=7 -> 1: (s1'=7); endmodule module die2 = die1 [ s1=s2, s2=s1, d1=d2 ] endmodule rewards "coin_flips" [] s1<7 | s2<7 : 1; endrewards label "two" = s1=7 & s2=7 & d1+d2=2; label "three" = s1=7 & s2=7 & d1+d2=3; label "four" = s1=7 & s2=7 & d1+d2=4; label "five" = s1=7 & s2=7 & d1+d2=5; label "six" = s1=7 & s2=7 & d1+d2=6; label "seven" = s1=7 & s2=7 & d1+d2=7; label "eight" = s1=7 & s2=7 & d1+d2=8; label "nine" = s1=7 & s2=7 & d1+d2=9; label "ten" = s1=7 & s2=7 & d1+d2=10; label "eleven" = s1=7 & s2=7 & d1+d2=11; label "twelve" = s1=7 & s2=7 & d1+d2=12; label "same" = s1=7 & s2=7 & d1=d2; label "end" = s1=7 & s2=7;