/* ///////////////////////////////////////////////////////////////////////// * File: winstl/window/window_visible_scope.hpp * * Purpose: Window visible-state scoping class. * * Created: 26th May 2004 * Updated: 10th August 2009 * * Home: http://stlsoft.org/ * * Copyright (c) 2004-2009, Matthew Wilson and Synesis Software * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * - Neither the name(s) of Matthew Wilson and Synesis Software nor the names of * any contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * ////////////////////////////////////////////////////////////////////// */ /** \file winstl/window/window_visible_scope.hpp * * \brief [C++ only] Definition of the winstl::window_visible_scope class * (\ref group__library__windows_window "Windows Window" Library). */ #ifndef WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE #define WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE #ifndef STLSOFT_DOCUMENTATION_SKIP_SECTION # define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_MAJOR 4 # define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_MINOR 1 # define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_REVISION 1 # define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_EDIT 39 #endif /* !STLSOFT_DOCUMENTATION_SKIP_SECTION */ /* ///////////////////////////////////////////////////////////////////////// * Includes */ #ifndef WINSTL_INCL_WINSTL_H_WINSTL # include #endif /* !WINSTL_INCL_WINSTL_H_WINSTL */ #ifndef WINSTL_INCL_SHIMS_ATTRIBUTE_HPP_GET_HWND # include #endif /* !WINSTL_INCL_SHIMS_ATTRIBUTE_HPP_GET_HWND */ /* ///////////////////////////////////////////////////////////////////////// * Namespace */ #ifndef _WINSTL_NO_NAMESPACE # if defined(_STLSOFT_NO_NAMESPACE) || \ defined(STLSOFT_DOCUMENTATION_SKIP_SECTION) /* There is no stlsoft namespace, so must define ::winstl */ namespace winstl { # else /* Define stlsoft::winstl_project */ namespace stlsoft { namespace winstl_project { # endif /* _STLSOFT_NO_NAMESPACE */ #endif /* !_WINSTL_NO_NAMESPACE */ /* ///////////////////////////////////////////////////////////////////////// * Classes */ // window_visible_scope /** \brief Provides scoping of the visible status of a window. * * \ingroup group__library__windows_window * * This class provides scoping of the visible status of a window via the API * function ShowWindow(). */ class window_visible_scope { public: /// This type typedef window_visible_scope class_type; // Construction public: /// \brief Toggles the window visible state /// /// Takes a HWND and changes it's current visible-status, which is set back to /// the original state in the destructor. /// /// \param wnd The window whose visible state is to be controlled ss_explicit_k window_visible_scope(HWND wnd) : m_hwnd(wnd) , m_stateOnDtor(::IsWindowVisible(m_hwnd) ? SW_SHOW : SW_HIDE) { ::ShowWindow(m_hwnd, (SW_SHOW == m_stateOnDtor) ? SW_HIDE : SW_SHOW); } #ifdef STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT /// \brief Toggles the window visible state /// /// Takes a HWND and changes it's current visible-status, which is set back to /// the original state in the destructor. /// /// \param wnd The window whose visible state is to be controlled template ss_explicit_k window_visible_scope(W &wnd) : m_hwnd(get_HWND(wnd)) , m_stateOnDtor(::IsWindowVisible(m_hwnd) ? SW_SHOW : SW_HIDE) { ::ShowWindow(m_hwnd, (SW_SHOW == m_stateOnDtor) ? SW_HIDE : SW_SHOW); } #endif /* STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT */ /// Modifies the window visible state /// /// \param wnd The window whose visible state is to be controlled /// \param stateOnCtor The state to set in the constructor /// \param stateOnDtor The state it is reset to in the destructor window_visible_scope(HWND wnd, ws_int_t stateOnCtor, ws_int_t stateOnDtor) : m_hwnd(wnd) , m_stateOnDtor(stateOnDtor) { ::ShowWindow(m_hwnd, stateOnCtor); } #ifdef STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT /// Modifies the window visible state /// /// \param wnd The window whose visible state is to be controlled /// \param stateOnCtor The state to set in the constructor /// \param stateOnDtor The state it is reset to in the destructor template window_visible_scope(W &wnd, ws_int_t stateOnCtor, ws_int_t stateOnDtor) : m_hwnd(get_HWND(wnd)) , m_stateOnDtor(stateOnDtor) { ::ShowWindow(m_hwnd, stateOnCtor); } #endif /* STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT */ /// Resets the visible status ~window_visible_scope() stlsoft_throw_0() { #ifdef STLSOFT_CF_USE_RAW_OFFSETOF_IN_STATIC_ASSERT WINSTL_STATIC_ASSERT(STLSOFT_RAW_OFFSETOF(class_type, m_hwnd) < STLSOFT_RAW_OFFSETOF(class_type, m_stateOnDtor)); #endif /* STLSOFT_CF_USE_RAW_OFFSETOF_IN_STATIC_ASSERT */ ::ShowWindow(m_hwnd, m_stateOnDtor); } // Members private: HWND const m_hwnd; ws_int_t const m_stateOnDtor; // Not to be implemented private: window_visible_scope(class_type const& rhs); class_type const& operator =(class_type const& rhs); }; //////////////////////////////////////////////////////////////////////////// // Unit-testing #ifdef STLSOFT_UNITTEST # include "./unittest/window_visible_scope_unittest_.h" #endif /* STLSOFT_UNITTEST */ /* ////////////////////////////////////////////////////////////////////// */ #ifndef _WINSTL_NO_NAMESPACE # if defined(_STLSOFT_NO_NAMESPACE) || \ defined(STLSOFT_DOCUMENTATION_SKIP_SECTION) } // namespace winstl # else } // namespace winstl_project } // namespace stlsoft # endif /* _STLSOFT_NO_NAMESPACE */ #endif /* !_WINSTL_NO_NAMESPACE */ /* ////////////////////////////////////////////////////////////////////// */ #endif /* WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE */ /* ///////////////////////////// end of file //////////////////////////// */