#ifndef STORM_LOGIC_CUMULATIVEREWARDFORMULA_H_ #define STORM_LOGIC_CUMULATIVEREWARDFORMULA_H_ #include "src/logic/RewardPathFormula.h" namespace storm { namespace logic { class CumulativeRewardFormula : public RewardPathFormula { public: CumulativeRewardFormula(uint_fast64_t stepBound); virtual ~CumulativeRewardFormula() { // Intentionally left empty. } virtual bool isCumulativeRewardFormula() const override; virtual std::ostream& writeToStream(std::ostream& out) const override; uint_fast64_t getStepBound() const; private: uint_fast64_t stepBound; }; } } #endif /* STORM_LOGIC_CUMULATIVEREWARDFORMULA_H_ */