dehnert
|
1a46300f61
|
adding relative precision to comparator and game-based abstraction
|
8 years ago |
dehnert
|
e1bb35ca0f
|
fix for the generator matrix fix
|
8 years ago |
dehnert
|
62e493d978
|
fix computation of generator matrix, pointed out by jklein
|
8 years ago |
dehnert
|
9e0d88e212
|
overhauled output slightly
|
8 years ago |
dehnert
|
f9d23873f1
|
fixed minor bug in game-based abstraction
|
8 years ago |
dehnert
|
7d8e9aa5d4
|
adding more output infos for game-based
|
8 years ago |
dehnert
|
f1c2cf985a
|
turned some debug output in game-based model checker to regular (verbose) output
|
8 years ago |
dehnert
|
77179c02ac
|
added option to feed additional constraints to abstraction
|
8 years ago |
dehnert
|
87843e084e
|
several fixes related to game-based abstraction
|
8 years ago |
dehnert
|
fa0da0bc7f
|
fixes to parser
|
8 years ago |
Matthias Volk
|
2658a02604
|
Fixed compiler warnings for unused lambda captures
|
8 years ago |
Matthias Volk
|
cab33179e7
|
Typo
|
8 years ago |
Matthias Volk
|
e513015b49
|
Compute all reachabilities probabilities in a forward manner
|
8 years ago |
TimQu
|
3a464d7a6b
|
Fixed issue for clang3.8
|
8 years ago |
Matthias Volk
|
333d1ae375
|
Function for computing all transient probabilities
|
8 years ago |
dehnert
|
1169195be7
|
some fixes (in particular for warnings)
|
8 years ago |
dehnert
|
3ad85ba0e6
|
fixes and improvements for game-based abstraction
|
8 years ago |
dehnert
|
a13ed96966
|
first working version of sparse game-based abstraction refinement
|
8 years ago |
dehnert
|
14bad02bc4
|
fixes to player 1 choice labeling
|
8 years ago |
dehnert
|
0a68d8afa2
|
fixed out-of-bounds access in symbolic to explicit conversion of game-based abstraction
|
8 years ago |
dehnert
|
cbc7246885
|
min/max sparse game solving alpha version in game-based abstraction
|
8 years ago |
dehnert
|
c3e66f2dec
|
more work on solving the abstractions explicitly
|
8 years ago |
Sebastian Junges
|
0534216a85
|
preparations for scheduler extraction support
|
8 years ago |
dehnert
|
5159afc348
|
further work towards proper scheduler extraction for games
|
8 years ago |
Sebastian Junges
|
e205b1bf6a
|
check task API slightly extended for scheduler extraction
|
8 years ago |
dehnert
|
3952b47d1b
|
fix some compile issues
|
8 years ago |
dehnert
|
d557ef1075
|
started to make game solver flexible enough to also solve the (explicit) games of game-based abstraction
|
8 years ago |
dehnert
|
d3bbe4df10
|
explicit interpolation and started on explicit quantitative solution
|
8 years ago |
dehnert
|
c2e646b887
|
working towards predicate synthesis from explicit (qualitative) result for game-based abstraction
|
8 years ago |
dehnert
|
c6a5d5a74d
|
started on refining menu games based on explicit results
|
8 years ago |
dehnert
|
3f6a8fed92
|
fixed some issues in qualitative sparse solution of game-based abstraction
|
8 years ago |
dehnert
|
9665f4fa30
|
sparse qualitative solving of menu games
|
8 years ago |
dehnert
|
edbe3b1952
|
more work on explicit game solving
|
8 years ago |
dehnert
|
cedae194e3
|
towards labeling generation in dd to sparse conversion
|
8 years ago |
dehnert
|
733bec60bd
|
started on hybrid solution of abstraction
|
8 years ago |
dehnert
|
efbd899e46
|
update to game-based abstraction refinement
|
8 years ago |
dehnert
|
b4d8c209cd
|
optimizations for game-based abstraction refinement
|
8 years ago |
dehnert
|
31fa43ab27
|
some fixes to interpolation in game-based abstraction refinement
|
8 years ago |
TimQu
|
3310f51857
|
allowed for more fine grained solver requirements
|
8 years ago |
dehnert
|
316412c5d3
|
fixed a bug related to closing symbolic Markov automata
|
8 years ago |
dehnert
|
09866e4577
|
enabling changing value type in quotient extraction of dd-bisimulation
|
8 years ago |
dehnert
|
de2e94cac7
|
polished unifplus code a bit and made it the default MA (bounded reachability) solution method
|
8 years ago |
dehnert
|
7150354b9d
|
fixing issue related to vector swapping in (explicit) value iteration and power method
|
8 years ago |
dehnert
|
51ebb47587
|
added timing measurements to symbolic to sparse conversion in hybrid model checkers
|
8 years ago |
dehnert
|
acf297a811
|
fixing precision issue in sanity check and silencing min-max solver a bit
|
8 years ago |
TimQu
|
24382630dc
|
removed output of performed iterations to cout
|
8 years ago |
TimQu
|
51884895c8
|
Removed linear equation solver factories in model checkers
|
8 years ago |
TimQu
|
ba96fde3c9
|
fixed sum that was too much nested
|
8 years ago |
TimQu
|
56061c0bfa
|
Using multiplier in MDP Model checker helpers
|
8 years ago |
TimQu
|
9e875adea9
|
Using Multiplier in CTMC and DTMC model checkers
|
8 years ago |