Jan Erik Karuc
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e5e4381eb8
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Basic unfinished implementation, reference in header
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5 years ago |
Tim Quatmann
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7a026922b7
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Added LRA Environment
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5 years ago |
TimQu
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6e3639c8f1
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Added new minmax method: Vi-to-Pi, which first performs value iteration with doubles, to find a good initial policy for (potentially exact) policy iteration.
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6 years ago |
TimQu
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be6d4f9854
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renamed 'sound power' to 'sound value iteration'
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7 years ago |
TimQu
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ff18956fbb
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reverted back to old native multiplier
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7 years ago |
TimQu
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4eb187ba4f
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Added a new native multiplier
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7 years ago |
TimQu
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e02640fe82
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multipliertype
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7 years ago |
TimQu
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a6c6118733
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Renamed 'sound power' to interval iteration and 'quick sound power' to 'sound power'
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7 years ago |
TimQu
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ea25c8fd2e
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renamed 'sound value iteration' to 'interval iteration' and 'quick sound value iteration' to 'sound value iteration'
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7 years ago |
TimQu
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4ab47671f5
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Renamed TopologicalMinMaxLinearEquationSolver -> TopologicalCudaMinMaxLinearEquationSolver
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7 years ago |
TimQu
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9c96bd0a1c
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First implementation of quick value iteration for MinMax Equation systems
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7 years ago |
TimQu
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f89236100b
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Added topological linear equation solver
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7 years ago |
TimQu
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b42aa5f473
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initial implementation for quick and sound vi for DTMCs
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8 years ago |
TimQu
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bb63ac6089
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Linear equation solver + game solvers now respect the environment as well
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8 years ago |
TimQu
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17d6835477
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removed acyclic minmax method as it is not much better then gauss-seidel style multiplications
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8 years ago |
dehnert
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b3f0aa511e
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started on Kwek-Mehlhorn-based exact value computation
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8 years ago |
TimQu
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25843ee53b
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added setting 'lramethod'
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8 years ago |
TimQu
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77c0cdc0e3
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added minmax method 'linearprogramming'
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8 years ago |
TimQu
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49713eea72
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Added new MinMaxMethod: 'acyclic' which potentially increases performance on acyclic mdps
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8 years ago |
TimQu
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936293e318
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Refactored GameSolver. It is now analogous to the MinMaxLinearEquationSolver.
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8 years ago |
TimQu
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3eb675f8c0
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used helper methods instead of own implementations
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8 years ago |
TimQu
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7dfc43c828
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implemented more functionality for NativePolytopes, added functions to consider exact numbers in z3LPsolver
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8 years ago |
Sebastian Junges
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d246517757
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removed src prefix in all includes
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9 years ago |
Sebastian Junges
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e1d201c85e
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c++ code compiles again after rename
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9 years ago |
Sebastian Junges
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3a7ee7867b
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rename files (does not compile)
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9 years ago |
dehnert
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9ab33528b4
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started to fill value iteration implementation in new general min-max solver
Former-commit-id: e54cb8a0f9
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9 years ago |
dehnert
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b4e0cabef6
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started working on general min-max solver that uses an underlying linear equation solver. provided necessary factories. adapted code and removed old min-max solvers
Former-commit-id: c1895472c7
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9 years ago |
dehnert
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4e14ecb869
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made elimination-based linear solver work in an alpha version. changed minor things in Eigen's SparseLU implementation to make it work with rational numbers and rational functions
Former-commit-id: e5622bd981
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9 years ago |
dehnert
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023325b53d
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added tests for Eigen solver
Former-commit-id: ede9efcee2
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9 years ago |
sjunges
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1086ffc1cc
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Added allow early termination for min/max solvers
Former-commit-id: eaad511158
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10 years ago |
sjunges
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97c24fe229
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solver settings now within solver, minmax refactored to share common variables
Former-commit-id: b3c78ae038
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10 years ago |