Stefan Pranger
09cb1d465c
added GameFormula class
4 years ago
Stefan Pranger
310c9d21d4
added Coalition class
will be used in rPATL formulas
4 years ago
Stefan Pranger
bc5eec34d2
switch cases in engine now feature SMG case
4 years ago
Tim Quatmann
875410a59e
Polished ExplicitModelBuilder:
* ChoiceInformationBuilder renamed to StateAndChoiceInformationBuilder, now also keeping track of state-based information (StateValuations, MarkovianStates, statePlayerIndications)
* ModelComponents now consider statePlayerIndications and PlayerNamesToIndices separately
4 years ago
Tim Quatmann
277f802850
* PlayerIndex is now declared in a separate file (as this can potentially be independent of PRISM input).
* Polished PrismNextStateGenerator, in particular more proper error handling
4 years ago
Matthias Volk
3ba9ae637c
Run doxygen deploy on push and do not keep history
4 years ago
Daniel Basgöze
d2c6420356
Add doxygen deploy workflow
currently manually triggered
4 years ago
Daniel Basgöze
df721f55d7
Cleanup comments
4 years ago
Tim Quatmann
97b2d751e0
* prism::Player's no longer keep track of module and action indices to reduce redundancies.
* PrismProgram::CheckValidity and PrismProgram::simplify now treat SMGs properly
* PrismProgram is now responsible for moduleIndex->playerIndex and actionIndex->playerIndex assignment
* More defined behavior for actions that don't have a player (work in progress)
4 years ago
Tim Quatmann
6fe76a009d
Polished parsing of Prism-SMGs, in particular
* Fixed issues related to module renaming that resulted from setting the module indices already in the first run
* Fixed a few uint_fast32_t vs uint_fast64_t issues, created alias PlayerIndex
4 years ago
Stefan Pranger
81db530f70
do not clear moduleToIndexMap for second run
4 years ago
Stefan Pranger
52e30059e3
fix reorder warning
4 years ago
Tim Quatmann
e529045a8f
Merge commit '6a71c19d8a5808b3a0c5be21f0966e8ada7f4252' into smg-merge
4 years ago
Stefan Pranger
b3f5cd1c89
fixed call of inherited function and
short curcuiting problem. Maybe && is overloaded somewhere?
4 years ago
Stefan Pranger
0e79f71435
change optimization direction if overridden
4 years ago
Stefan Pranger
50fdc36387
check convergence with weighted values
This is used for approximations for LRA MC for SMGs.
4 years ago
Stefan Pranger
505c830d42
set optdir overrides from multiplier env
4 years ago
Stefan Pranger
c7d7be8b83
nondetTs may also be gameNondetTs in LraViHelper
4 years ago
Stefan Pranger
de385b0527
added method for lra game transition type
also added the according template class constructions.
4 years ago
Stefan Pranger
4c7968b4cf
added and finalized NondetGamehelper methods
This still needs some better documentation for the introduced class
methods.
Also removed some debug printing.
4 years ago
Stefan Pranger
ea90c1ac7d
added and finalized methods for rpatlMC
4 years ago
Stefan Pranger
f72f83f23e
computeLongRunAverageValues is now virtual
in SparseInfiniteHorizonHelper, since
SparseNondeterministicGameInfiniteHorizonHelper needs to overwrite it.
4 years ago
Stefan Pranger
b61d947057
parse coalition operator and set row group optdirs
4 years ago
Stefan Pranger
9ef1ec5f50
added opt dir override bitvector to multiplier
This is mainly used by the SMG model checker to override row group
optimization directions.
4 years ago
Stefan Pranger
c11c49d22b
store tuples of player name and index
Store this instead of only the index. Needed for easier parsing of the
rpatl formulas (prism allows player indices and names!)
4 years ago
Matthias Volk
e610edc197
Run github actions daily
4 years ago
Daniel Basgöze
741d04c797
Implement manually triggered github actions CI
4 years ago
Stefan Pranger
af38bc3b4d
added transition type for games to LraViHelper
4 years ago
Tim Quatmann
02695da9b7
Fixed several issues regarding powers with negative exponents.
4 years ago
Tim Quatmann
a3ada8a0c3
cli: added a space that was missing in output of steady-state result
4 years ago
Stefan Pranger
0a689d232e
init helper for games
4 years ago
Stefan Pranger
19839036af
AbstractMC passes game formula to the rpatl MC
4 years ago
Stefan Pranger
0a65e4aa7b
verification now handles SMGs
4 years ago
Stefan Pranger
21af5c5d6a
handle model description ostream case for SMGs
4 years ago
Stefan Pranger
b599ff5c7e
added sparse MC templates for SMGs
4 years ago
Stefan Pranger
d1a0299bd0
buildMatrices handles playerIndices via reference
4 years ago
Stefan Pranger
e88a83d9aa
engine now checks smg models
4 years ago
Stefan Pranger
a299504361
added smg rpatl model checker
4 years ago
Stefan Pranger
d939ebe375
smg model now stores the player action indices
4 years ago
Stefan Pranger
353b98ec88
rpatl extends prctl
4 years ago
Stefan Pranger
1470d65586
gameForumlas now gather referenced variables
4 years ago
Tim Quatmann
4dcd1cfb64
Fixed simplification of expressions that use the power operator with negative exponents.
4 years ago
Tim Quatmann
09cb0e5a5d
LraCtmcTest: Renamed a testcase as its name was misleading before.
4 years ago
Tim Quatmann
5245d77bfc
SteadyState: Issue a warning in sound mode because it is not supported.
4 years ago
Tim Quatmann
818f8cb8ee
steadystate: Added a testcase.
4 years ago
Tim Quatmann
b73e2e5d1c
Fixing steady state distribution computation.
4 years ago
Tim Quatmann
77d2e9c98f
Fixed output of steady-state distr computation.
4 years ago
Tim Quatmann
211a72b6d7
fixing compilation of storm-pars
4 years ago
Tim Quatmann
19e6473806
making the cudd warning sound a bit less dangerous
4 years ago
Tim Quatmann
2e593dc014
Added computation of steady state probabilities for DTMC/CTMC in the sparse engine.
4 years ago