1057 Commits (9e64e998f37d95c488b499dbda11c2aaf05decbd)

Author SHA1 Message Date
dehnert 4b24be7204 commit to switch workplace 10 years ago
dehnert 8574d474a4 added support for computation of bottom states. not yet done 10 years ago
dehnert 781610b05d extended tests for validity of returned strategies 10 years ago
dehnert 1c42ed792b fixed some bugs, added some test, added some prob1 algorithm, and did some stuff, you know? 10 years ago
dehnert 972795912a added some convenience accessor methods in symbolic model/games. added return type for prob01 for games that can also store strategies. added tests for prob0 for games 10 years ago
dehnert 6c804732e1 introduced (probably buggy) versions of existsAbstractRepresentative on BDDs and prob0 for games 10 years ago
dehnert 0cfc4dfd4d (re)introduced min/maxAbstractRepresentative for ADDs 10 years ago
dehnert 0bd0b963d7 introduced new menu game class 10 years ago
dehnert 7cd1e6324f the abstraction now properly builds an instance of the game class 10 years ago
dehnert 1199ab95e3 fixed bug in expressions. all tests now passing 10 years ago
dehnert 0cd148c600 fixed more bugs. however, a test still fails, because the abstraction is wrong 10 years ago
dehnert e8794dee22 added more tests, not working yet, however 10 years ago
dehnert 5934d67514 DD meta variables can now be inserted at particular locations. added some tests for game abstraction 10 years ago
dehnert 8911d2ba63 added debug output and fixed some bugs 10 years ago
dehnert 88bcd7d74c deadlock states now get fixed in abstract game 10 years ago
dehnert 75632f932d added state-set abstractor as a means to, e.g., derive the initial states BDD 10 years ago
dehnert 97c90d5437 added correct insertion of probabilities into BDD and reachability analysis 10 years ago
dehnert c6f1cb40d3 more work on games 10 years ago
dehnert 1198951c3e more work on game abstraction of PRISM programs 10 years ago
dehnert f013ddfb4c The determined relevant predicates are now added to the SMT solver of an abstract command. Also, variable bounds are enforced. 10 years ago
dehnert b28f36bb34 work on game-based abstraction 10 years ago
dehnert 36e8359efa added some useful functions to variable partition 10 years ago
dehnert fd5e908481 more work on variable partition 10 years ago
dehnert d4ed882795 more work on menu-game abstraction PRISM programs 10 years ago
dehnert e8e77f0dd3 fixed problem with prefix of fresh variables 10 years ago
dehnert 6a80348150 fixed issue related to row groups in sparse matrix and adapted the affected calling sites 10 years ago
dehnert b2d8cae9ce instantiated (and fixed occurring problems) explicit parsers with intervals as the reward model value type 10 years ago
dehnert 27e06940a9 templated all explicit parsers so that they may now be modified to produce non-double models 10 years ago
sjunges ebab145180 use default bitvector move, which is fine 10 years ago
dehnert ad660f0f98 more ifdefs for everyone 10 years ago
dehnert 21d9e91586 work towards interval reward model 10 years ago
dehnert 36b67a3a38 refined output of deadlock states a bit 10 years ago
dehnert 1713e10efc added output of first 3 deadlock states in symbolic model builder 10 years ago
sjunges f219437acf Faster compilation times! 10 years ago
dehnert 080b50a890 fixed bug in symbolic model generation 10 years ago
dehnert 29716ea5f8 performance tests now compile again. also fixed some warnings 10 years ago
dehnert b94e978843 another round of fixes 10 years ago
sjunges d4ba7905fa Extra constructor for simple testing. 10 years ago
sjunges faf31156e0 fix for last changes + is probabilistic 10 years ago
dehnert 972c391eb1 fixed some more bugs/warnings 10 years ago
dehnert dc2735b6ff moved some template parameters from class scope to function scope 10 years ago
dehnert fbd05cd780 more and more bugfixes 10 years ago
dehnert b3178e17f6 more bug fixes 10 years ago
dehnert 73a2491dfb more bugfixes 10 years ago
dehnert 1a07b24682 added some convenience functions for reward model building 10 years ago
dehnert 4ca64a913a main executable compiling again, started to debug 10 years ago
dehnert 6133c3462a symbolic models can now have several reward models, adapted reward generation in model builders, probably introduced quite some bugs 10 years ago
sjunges 9201c6420a Removes identity assignments 10 years ago
dehnert e631dbd1a0 more work on new reward models 10 years ago
dehnert 61fb277024 more work on refactoring (storm stinks and should be rewritten :P) 10 years ago