dehnert
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8574d474a4
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added support for computation of bottom states. not yet done
Former-commit-id: 49c2a28b28
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10 years ago |
dehnert
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0bd0b963d7
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introduced new menu game class
Former-commit-id: f27691f9d6
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10 years ago |
dehnert
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7cd1e6324f
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the abstraction now properly builds an instance of the game class
Former-commit-id: 26d4effa00
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10 years ago |
dehnert
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e8794dee22
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added more tests, not working yet, however
Former-commit-id: 2badd7ce35
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10 years ago |
dehnert
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88bcd7d74c
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deadlock states now get fixed in abstract game
Former-commit-id: efaa5d007e
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10 years ago |
dehnert
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75632f932d
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added state-set abstractor as a means to, e.g., derive the initial states BDD
Former-commit-id: 34257c7196
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10 years ago |
dehnert
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97c90d5437
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added correct insertion of probabilities into BDD and reachability analysis
Former-commit-id: 51e91d4d64
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10 years ago |
dehnert
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c6f1cb40d3
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more work on games
Former-commit-id: d89f025da4
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10 years ago |
dehnert
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f013ddfb4c
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The determined relevant predicates are now added to the SMT solver of an abstract command. Also, variable bounds are enforced.
Former-commit-id: 703b49e732
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10 years ago |
dehnert
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b28f36bb34
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work on game-based abstraction
Former-commit-id: 4635199f84
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10 years ago |
dehnert
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d4ed882795
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more work on menu-game abstraction PRISM programs
Former-commit-id: acc54b7f15
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10 years ago |