2794 Commits (1bb116dd1ce51a3a14fb5d91fc8b0f034c897536)

Author SHA1 Message Date
dehnert 1bb116dd1c some more work on game-based model checker 9 years ago
dehnert 033faa62f0 changed node shapes a little 9 years ago
dehnert d492d5c62f fixed bug in ADD iterator and started on exporting menu games to dot file 9 years ago
dehnert 5bf666be4c fix in existsAbstractRepresentative 9 years ago
dehnert 9878c1bdc3 fixed some tests that were failing because of (now) proper bottom state computation 9 years ago
dehnert 241f23f730 fixed bug in abstraction information object 9 years ago
dehnert f7f14f13fc minor fix before bedtime 9 years ago
dehnert 9e64e998f3 fixed tests wrt. proper bottom state computation 9 years ago
dehnert e2ba3f3725 bottom states appear to be working, tests not yet adapted 9 years ago
dehnert 3bc0b4eacc more work on proper bottom state computation 9 years ago
dehnert 4f54759f38 intermediate commit [fixing bottom states/transitions] 9 years ago
dehnert 1280c88b4f renamed prob branching variables to aux variables in preparation for proper bottom state creation in game abstraction 9 years ago
dehnert b3e77730a9 added uniqueness mechanism in flattenModules to compensate for missing uniqueness in allsat of solvers 10 years ago
dehnert 4f7eaa0a43 some more work towards abstraction refinement 10 years ago
dehnert aca21eaf18 commit to switch workplace (no, not now) 10 years ago
dehnert 2d05555967 added abstraction settings and menu game abstractor 10 years ago
dehnert 28d2471d4d started on menu game abstractor interface 10 years ago
dehnert 7df822967c all abstraction tests working again 10 years ago
dehnert 7a4d3740de some more work, not fully working again (yet) 10 years ago
dehnert c1953cda46 started refactoring of abstraction 10 years ago
dehnert 723999f885 intermediate work-place switch commit 10 years ago
dehnert 18b0f07581 tweaked Bdd toExpression a bit to be more versatile 10 years ago
dehnert 52577e2740 added game abstraction tests for sylvan and made them work (in particular implemented toExpression for sylvan BDDs) 10 years ago
dehnert 20eb0a6e0c made value type in game abstraction more generic 10 years ago
dehnert 53f83c9214 moved menu-game abstraction to separate folder and made everything compile again 10 years ago
dehnert 4733643bcf made the games compile again 10 years ago
dehnert 510e525274 removed unnecessary define for boost::variant problem 10 years ago
dehnert cc958bedf0 fixed wrong usage of boost::variant in NextStateGenerator 10 years ago
sjunges 7938ce448e trying to fix boost variant by adding a define 10 years ago
Mavo 566cef0f91 Started on compiling without Carl 10 years ago
sjunges 85f29ee744 Typo in diagnostic ignored fixed 10 years ago
sjunges c9593b9e98 trying to fix the boost variant stuff differently 10 years ago
sjunges 9398cfa54a gcc pendantic warning switched off 10 years ago
TimQu c672f7aea2 fix in bounded reachability computation with Markov automata 10 years ago
hbruintjes 8ef899ef1c Fix log file name argument 10 years ago
hbruintjes efae19b092 Use toString() for exit rates, ADL not working for some reason 10 years ago
hbruintjes 4e4bc255b5 Fix some typos in l3pp usage 10 years ago
hbruintjes d9cb1a79f8 Replace cout macros with l3pp 10 years ago
sjunges 4f1b8f12f0 Extra method 10 years ago
TimQu d02c918f6a forgot a little something... 10 years ago
hbruintjes ebe6775b27 Fix missing ValueType template arguments (which defaulted to double) 10 years ago
PBerger 67244869db src/storage/BitVector: Replaced constant 1 unsigned long long with cast to decltype. This fixes a template resolvation error in std::max. 10 years ago
TimQu f2035523af Fixed a bug in rewardModel's reduceToStateBasedRewards. Also added a function to check whether all rewards are zero. 10 years ago
hbruintjes 8546786e17 Fix missing template argument in builder utility 10 years ago
TimQu 12287e5090 small fix for building MAs 10 years ago
hbruintjes ffe325b196 Fix unitialized data in coresettings 10 years ago
hbruintjes a2140141a3 Fix virtual destructor 10 years ago
hbruintjes 556b8e8726 Return reference to settings module, not a copy 10 years ago
TimQu f681206393 building markov automata from prism code 10 years ago
dehnert 83c4b1647c solvers now can allocated auxiliary memory 10 years ago