8 Commits (04a24a21088782960bc86fda41de0329ecdedb83)

Author SHA1 Message Date
sjunges b120b74fa9 StateActionPair to index should be part of nondeterministicmodel 8 years ago
TimQu a348f6ea8e function to apply a given scheduler to a nondeterministic model 8 years ago
TimQu 576f92568e StateValuations and ChoiceOrigins are now members of a sparse::Model. 8 years ago
TimQu 6537fd8b72 Replaced the old choice labeling with the new one and used choice origins for the minimal command set counterexample generators 8 years ago
Sebastian Junges 586929ea64 As we do not support windows, we can also get rid of: 8 years ago
Sebastian Junges d246517757 removed src prefix in all includes 9 years ago
Sebastian Junges e1d201c85e c++ code compiles again after rename 9 years ago
Sebastian Junges 3a7ee7867b rename files (does not compile) 9 years ago
sjunges 7e7e025900 modifying reward models 10 years ago
sjunges b8343255be fixed headers, allow changes in rew. model again 10 years ago
sjunges edbd7e827b MDPs, restrict choices, get choiceindex 10 years ago
dehnert 7946483f09 added function to modify state-action rewards in nondeterministic model 10 years ago
dehnert 29716ea5f8 performance tests now compile again. also fixed some warnings 10 years ago
dehnert e2b84c8155 changed some method signatures to make gcc happier 10 years ago
dehnert 6133c3462a symbolic models can now have several reward models, adapted reward generation in model builders, probably introduced quite some bugs 10 years ago
dehnert e631dbd1a0 more work on new reward models 10 years ago
dehnert 61fb277024 more work on refactoring (storm stinks and should be rewritten :P) 10 years ago
dehnert dcd42d5653 started reworking reward models 10 years ago
sjunges a212cce8c1 Added a method to get the number of choices for a specific state. 10 years ago
dehnert 96464fdcbc added model classes for two-player stochastic games 10 years ago
dehnert f0b174b756 Fixed performance tests. 10 years ago
dehnert a1dae8849e Reworked (sparse) model files: moved them into their own namespace and deleted some functionality that is never used and not that nicely implemented. 10 years ago