| 
						
						
							
								
							
						
						
					 | 
				
				 | 
				
					@ -595,7 +595,7 @@ TEST(PrismMenuGame, WlanAbstractionTest_Cudd) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					     | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					     | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(283, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(275, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(4, game.getNumberOfStates()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					} | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				
					@ -616,7 +616,7 @@ TEST(PrismMenuGame, WlanAbstractionTest_Sylvan) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					     | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					     | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(283, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(275, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(4, game.getNumberOfStates()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					} | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				
					@ -639,7 +639,7 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Cudd) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(568, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(552, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(8, game.getNumberOfStates()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					} | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				
					@ -662,7 +662,7 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Sylvan) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					     | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					     | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(568, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(552, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(8, game.getNumberOfStates()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					    EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					} | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
				 | 
				
					
  |