STORM_LOG_ASSERT(result.hasPlayer2Strategy()&&(result.getPlayer2States().isZero()||!result.getPlayer2Strategy().isZero()),"Unable to proceed without strategy.");
STORM_LOG_TRACE("Computed states with probability "<<(prob0?"0":"1")<<" (player 1: "<<player1Direction<<", player 2: "<<player2Direction<<"): "<<result.getPlayer1States().getNonZeroCount()<<" '"<<(prob0?"no":"yes")<<"' states (completed in "<<std::chrono::duration_cast<std::chrono::milliseconds>(end-start).count()<<"ms.");
STORM_LOG_TRACE("Computed states with probability "<<(prob0?"0":"1")<<" (player 1: "<<player1Direction<<", player 2: "<<player2Direction<<"): "<<result.getPlayer1States().getNonZeroCount()<<" '"<<(prob0?"no":"yes")<<"' states (completed in "<<std::chrono::duration_cast<std::chrono::milliseconds>(end-start).count()<<"ms).");