diff --git a/src/storm/modelchecker/abstraction/GameBasedMdpModelChecker.cpp b/src/storm/modelchecker/abstraction/GameBasedMdpModelChecker.cpp index 1a9cbc1e7..9d12a0798 100644 --- a/src/storm/modelchecker/abstraction/GameBasedMdpModelChecker.cpp +++ b/src/storm/modelchecker/abstraction/GameBasedMdpModelChecker.cpp @@ -469,7 +469,7 @@ namespace storm { STORM_LOG_ASSERT(result.hasPlayer2Strategy() && (result.getPlayer2States().isZero() || !result.getPlayer2Strategy().isZero()), "Unable to proceed without strategy."); auto end = std::chrono::high_resolution_clock::now(); - STORM_LOG_TRACE("Computed states with probability " << (prob0 ? "0" : "1") << " (player 1: " << player1Direction << ", player 2: " << player2Direction << "): " << result.getPlayer1States().getNonZeroCount() << " '" << (prob0 ? "no" : "yes") << "' states (completed in " << std::chrono::duration_cast(end - start).count() << "ms."); + STORM_LOG_TRACE("Computed states with probability " << (prob0 ? "0" : "1") << " (player 1: " << player1Direction << ", player 2: " << player2Direction << "): " << result.getPlayer1States().getNonZeroCount() << " '" << (prob0 ? "no" : "yes") << "' states (completed in " << std::chrono::duration_cast(end - start).count() << "ms)."); return result; }