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added subsystemBuilder for preprocessing infinite rewards
added subsystemBuilder for preprocessing infinite rewards
Former-commit-id: 1dbec569cc
main
5 changed files with 225 additions and 10 deletions
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11src/modelchecker/multiobjective/helper/SparseMultiObjectivePreprocessor.cpp
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5src/modelchecker/multiobjective/helper/SparseMultiObjectivePreprocessor.h
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4src/modelchecker/multiobjective/helper/SparseMultiObjectivePreprocessorData.h
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4src/transformer/StateDuplicator.h
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211src/transformer/SubsystemBuilder.h
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#ifndef STORM_TRANSFORMER_SUBSYSTEMBUILDER_H |
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#define STORM_TRANSFORMER_SUBSYSTEMBUILDER_H |
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#include <memory> |
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#include <boost/optional.hpp> |
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#include "src/models/sparse/StandardRewardModel.h" |
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#include "src/utility/constants.h" |
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#include "src/utility/graph.h" |
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#include "src/utility/macros.h" |
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#include "src/utility/vector.h" |
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#include "src/models/sparse/Dtmc.h" |
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#include "src/models/sparse/Mdp.h" |
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#include "src/models/sparse/Ctmc.h" |
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#include "src/models/sparse/MarkovAutomaton.h" |
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#include "src/exceptions/InvalidArgumentException.h" |
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#include "src/exceptions/InvalidStateException.h" |
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namespace storm { |
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namespace transformer { |
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/* |
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* Removes all states that are not part of the subsystem |
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*/ |
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template <typename SparseModelType> |
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class SubsystemBuilder { |
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public: |
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struct SubsystemBuilderReturnType { |
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// The resulting model |
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std::shared_ptr<SparseModelType> model; |
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// Gives for each state in the resulting model the corresponding state in the original model and vice versa. |
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// If a state does not exist in the other model, an invalid index is given. |
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std::vector<uint_fast64_t> newToOldStateIndexMapping; |
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std::vector<uint_fast64_t> oldToNewStateIndexMapping; |
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// marks the actions of the original model that are still available in the subsystem |
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storm::storage::BitVector subsystemActions; |
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}; |
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/* |
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* Removes all states that are not part of the subsystem |
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* all actions (i.e. rows) that lead outside of the subsystem are erased. Note that this might introduce deadlock states. |
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* |
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* @param originalModel The model to be duplicated |
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* @param subsystem The states that will be kept |
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*/ |
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static SubsystemBuilderReturnType transform(SparseModelType const& originalModel, storm::storage::BitVector const& subsystem) { |
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STORM_LOG_DEBUG("Invoked subsystem builder on model with " << originalModel.getNumberOfStates() << " states."); |
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SubsystemBuilderReturnType result; |
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uint_fast64_t subsystemStateCount = subsystem.getNumberOfSetBits(); |
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STORM_LOG_THROW(subsystemStateCount != 0, storm::exceptions::InvalidArgumentException, "Invoked SubsystemBuilder for an empty subsystem."); |
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if(subsystemStateCount == subsystem.size()) { |
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result.model = std::make_shared<SparseModelType>(originalModel); |
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result.newToOldStateIndexMapping = storm::utility::vector::buildVectorForRange(0, result.model->getNumberOfStates()); |
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result.oldToNewStateIndexMapping = result.newToOldStateIndexMapping; |
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result.subsystemActions = storm::storage::BitVector(result.model->getTransitionMatrix().getRowCount(), true); |
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return result; |
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} |
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result.newToOldStateIndexMapping.reserve(subsystemStateCount); |
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result.oldToNewStateIndexMapping = std::vector<uint_fast64_t>(subsystem.size(), std::numeric_limits<uint_fast64_t>::max()); |
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result.subsystemActions = storm::storage::BitVector(result.model->getTransitionMatrix().getRowCount(), false); |
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for(auto subsysState : subsystem) { |
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result.oldToNewStateIndexMapping[subsysState] = result.newToOldStateIndexMapping.size(); |
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result.newToOldStateIndexMapping.push_back(subsysState); |
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for(uint_fast64_t row = originalModel.getTransitionMatrix().getRowGroupIndices()[subsysState]; row < originalModel.getTransitionMatrix().getRowGroupIndices()[subsysState+1]; ++row) { |
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result.subsystemActions.set(row, true); |
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for(auto const& entry : originalModel.getTransitionMatrix().getRow(row)) { |
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if(!subsystem.get(entry.getColumn())) { |
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result.subsystemActions.set(row, false); |
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break; |
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} |
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} |
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} |
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} |
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// Transform the ingedients of the model |
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storm::storage::SparseMatrix<typename SparseModelType::ValueType> matrix = transformMatrix(originalModel.getTransitionMatrix(), result); |
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storm::models::sparse::StateLabeling labeling(matrix.getRowGroupCount()); |
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for(auto const& label : originalModel.getStateLabeling().getLabels()){ |
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storm::storage::BitVector newBitVectorForLabel = transformStateBitVector(originalModel.getStateLabeling().getStates(label), subsystem); |
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labeling.addLabel(label, std::move(newBitVectorForLabel)); |
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} |
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std::unordered_map<std::string, typename SparseModelType::RewardModelType> rewardModels; |
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for(auto const& rewardModel : originalModel.getRewardModels()){ |
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rewardModels.insert(std::make_pair(rewardModel.first, transformRewardModel(rewardModel.second, originalModel.getTransitionMatrix().getRowGroupIndices(), subsystem, result))); |
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} |
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boost::optional<std::vector<storm::models::sparse::LabelSet>> choiceLabeling; |
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if(originalModel.hasChoiceLabeling()){ |
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choiceLabeling = transformActionValueVector<storm::models::sparse::LabelSet>(originalModel.getChoiceLabeling(), result.subsystemActions); |
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} |
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result.model = std::make_shared<SparseModelType>(createTransformedModel(originalModel, subsystem, result, matrix, labeling, rewardModels, choiceLabeling)); |
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STORM_LOG_DEBUG("Subsystem Builder is done. Resulting model has " << result.model->getNumberOfStates() << " states."); |
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return result; |
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} |
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private: |
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template<typename ValueType = typename SparseModelType::ValueType, typename RewardModelType = typename SparseModelType::RewardModelType> |
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static typename std::enable_if<std::is_same<RewardModelType, storm::models::sparse::StandardRewardModel<ValueType>>::value, RewardModelType>::type |
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transformRewardModel(RewardModelType const& originalRewardModel, std::vector<uint_fast64_t> const& originalRowGroupIndices, storm::storage::BitVector const& subsystem, SubsystemBuilderReturnType const& result) { |
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boost::optional<std::vector<ValueType>> stateRewardVector; |
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boost::optional<std::vector<ValueType>> stateActionRewardVector; |
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boost::optional<storm::storage::SparseMatrix<ValueType>> transitionRewardMatrix; |
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if(originalRewardModel.hasStateRewards()){ |
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stateRewardVector = transformStateValueVector(originalRewardModel.getStateRewardVector(), subsystem); |
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} |
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if(originalRewardModel.hasStateActionRewards()){ |
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stateActionRewardVector = transformActionValueVector(originalRewardModel.getStateActionRewardVector(), result.subsystemActions); |
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} |
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if(originalRewardModel.hasTransitionRewards()){ |
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transitionRewardMatrix = transformMatrix(originalRewardModel.getTransitionRewardMatrix(), result); |
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} |
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return RewardModelType(std::move(stateRewardVector), std::move(stateActionRewardVector), std::move(transitionRewardMatrix)); |
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} |
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template<typename ValueType = typename SparseModelType::ValueType> |
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static storm::storage::SparseMatrix<ValueType> transformMatrix(storm::storage::SparseMatrix<ValueType> const& originalMatrix, SubsystemBuilderReturnType const& result) { |
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// Build the builder |
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uint_fast64_t const numStates = result.newToOldStateIndexMapping.size(); |
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uint_fast64_t const numRows = result.subsystemActions.getNumberOfSetBits(); |
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uint_fast64_t numEntries = 0; |
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for(auto row : result.subsystemActions) { |
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numEntries += originalMatrix.getRow(row).getNumberOfEntries(); |
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} |
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storm::storage::SparseMatrixBuilder<ValueType> builder(numRows, numStates, numEntries, true, !originalMatrix.hasTrivialRowGrouping(), originalMatrix.hasTrivialRowGrouping() ? 0 : numStates); |
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// Fill in the data |
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uint_fast64_t newRow = 0; |
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for(uint_fast64_t newState = 0; newState < numStates; ++newState){ |
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if(!originalMatrix.hasTrivialRowGrouping()){ |
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builder.newRowGroup(newRow); |
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} |
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uint_fast64_t oldState = result.newToOldStateIndexMapping[newState]; |
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for (uint_fast64_t oldRow = result.subsystemActions.getNextSetIndex(originalMatrix.getRowGroupIndices()[oldState]); oldRow < originalMatrix.getRowGroupIndices()[oldState+1]; oldRow = result.subsystemActions.getNextSetIndex(oldRow+1)){ |
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for(auto const& entry : originalMatrix.getRow(oldRow)){ |
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builder.addNextValue(newRow, result.oldToNewStateIndexMapping[entry.getColumn()], entry.getValue()); |
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} |
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++newRow; |
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} |
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} |
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return builder.build(); |
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} |
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template<typename ValueType = typename SparseModelType::ValueType> |
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static std::vector<ValueType> transformActionValueVector(std::vector<ValueType> const& originalVector, storm::storage::BitVector const& subsystemActions) { |
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std::vector<ValueType> v; |
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v.reserve(subsystemActions.getNumberOfSetBits()); |
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for(auto action : subsystemActions){ |
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v.push_back(originalVector[action]); |
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} |
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return v; |
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} |
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template<typename ValueType = typename SparseModelType::ValueType> |
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static std::vector<ValueType> transformStateValueVector(std::vector<ValueType> const& originalVector, storm::storage::BitVector const& subsystem) { |
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std::vector<ValueType> v; |
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v.reserve(subsystem.getNumberOfSetBits()); |
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for(auto state : subsystem){ |
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v.push_back(originalVector[state]); |
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} |
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return v; |
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} |
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static storm::storage::BitVector transformStateBitVector(storm::storage::BitVector const& originalBitVector, storm::storage::BitVector const& subsystem) { |
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return originalBitVector % subsystem; |
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} |
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template<typename MT = SparseModelType> |
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static typename std::enable_if< |
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std::is_same<MT,storm::models::sparse::Dtmc<typename SparseModelType::ValueType>>::value || |
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std::is_same<MT,storm::models::sparse::Mdp<typename SparseModelType::ValueType>>::value || |
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std::is_same<MT,storm::models::sparse::Ctmc<typename SparseModelType::ValueType>>::value, |
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MT>::type |
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createTransformedModel(MT const& originalModel, |
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storm::storage::BitVector const& subsystem, |
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SubsystemBuilderReturnType const& result, |
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storm::storage::SparseMatrix<typename MT::ValueType>& matrix, |
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storm::models::sparse::StateLabeling& stateLabeling, |
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std::unordered_map<std::string, |
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typename MT::RewardModelType>& rewardModels, |
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boost::optional<std::vector<typename storm::models::sparse::LabelSet>>& choiceLabeling ) { |
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return MT(std::move(matrix), std::move(stateLabeling), std::move(rewardModels), std::move(choiceLabeling)); |
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} |
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template<typename MT = SparseModelType> |
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static typename std::enable_if< |
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std::is_same<MT,storm::models::sparse::MarkovAutomaton<typename SparseModelType::ValueType>>::value, |
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MT>::type |
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createTransformedModel(MT const& originalModel, |
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storm::storage::BitVector const& subsystem, |
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SubsystemBuilderReturnType const& result, |
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storm::storage::SparseMatrix<typename MT::ValueType>& matrix, |
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storm::models::sparse::StateLabeling& stateLabeling, |
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std::unordered_map<std::string, |
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typename MT::RewardModelType>& rewardModels, |
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boost::optional<std::vector<typename storm::models::sparse::LabelSet>>& choiceLabeling ) { |
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storm::storage::BitVector markovianStates = transformStateBitVector(originalModel.getMarkovianStates(), subsystem); |
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std::vector<typename MT::ValueType> exitRates = transformStateValueVector(originalModel.getExitRates(), subsystem); |
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return MT(std::move(matrix), std::move(stateLabeling), std::move(markovianStates), std::move(exitRates), true, std::move(rewardModels), std::move(choiceLabeling)); |
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} |
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}; |
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} |
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} |
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#endif // STORM_TRANSFORMER_SUBSYSTEMBUILDER_H |
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