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BeliefManager: organized stored beliefs in buckets (beliefs with the same observation belong in the same bucket)

tempestpy_adaptions
Tim Quatmann 5 years ago
parent
commit
ab95e7d08b
  1. 13
      src/storm-pomdp/storage/BeliefManager.h

13
src/storm-pomdp/storage/BeliefManager.h

@ -21,6 +21,7 @@ namespace storm {
typedef uint64_t BeliefId; typedef uint64_t BeliefId;
BeliefManager(PomdpType const& pomdp, BeliefValueType const& precision) : pomdp(pomdp), cc(precision, false) { BeliefManager(PomdpType const& pomdp, BeliefValueType const& precision) : pomdp(pomdp), cc(precision, false) {
beliefToIdMap.resize(pomdp.getNrObservations());
initialBeliefId = computeInitialBelief(); initialBeliefId = computeInitialBelief();
} }
@ -145,8 +146,10 @@ namespace storm {
} }
BeliefId getId(BeliefType const& belief) const { BeliefId getId(BeliefType const& belief) const {
auto idIt = beliefToIdMap.find(belief);
STORM_LOG_THROW(idIt != beliefToIdMap.end(), storm::exceptions::UnexpectedException, "Unknown Belief.");
uint32_t obs = getBeliefObservation(belief);
STORM_LOG_ASSERT(obs < beliefToIdMap.size(), "Belief has unknown observation.");
auto idIt = beliefToIdMap[obs].find(belief);
STORM_LOG_ASSERT(idIt != beliefToIdMap.end(), "Unknown Belief.");
return idIt->second; return idIt->second;
} }
@ -410,7 +413,9 @@ namespace storm {
} }
BeliefId getOrAddBeliefId(BeliefType const& belief) { BeliefId getOrAddBeliefId(BeliefType const& belief) {
auto insertioRes = beliefToIdMap.emplace(belief, beliefs.size());
uint32_t obs = getBeliefObservation(belief);
STORM_LOG_ASSERT(obs < beliefToIdMap.size(), "Belief has unknown observation.");
auto insertioRes = beliefToIdMap[obs].emplace(belief, beliefs.size());
if (insertioRes.second) { if (insertioRes.second) {
// There actually was an insertion, so add the new belief // There actually was an insertion, so add the new belief
beliefs.push_back(belief); beliefs.push_back(belief);
@ -435,7 +440,7 @@ namespace storm {
std::vector<ValueType> pomdpActionRewardVector; std::vector<ValueType> pomdpActionRewardVector;
std::vector<BeliefType> beliefs; std::vector<BeliefType> beliefs;
std::unordered_map<BeliefType, BeliefId, BeliefHash> beliefToIdMap;
std::vector<std::unordered_map<BeliefType, BeliefId, BeliefHash>> beliefToIdMap;
BeliefId initialBeliefId; BeliefId initialBeliefId;
storm::utility::ConstantsComparator<ValueType> cc; storm::utility::ConstantsComparator<ValueType> cc;

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