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@ -28,9 +28,9 @@ TEST(PrismMenuGame, DieAbstractionTest_Cudd) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(10, game.getNumberOfTransitions()); |
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EXPECT_EQ(2, game.getNumberOfStates()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(26, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, DieAbstractionTest_Sylvan) { |
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@ -45,9 +45,9 @@ TEST(PrismMenuGame, DieAbstractionTest_Sylvan) { |
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storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(10, game.getNumberOfTransitions()); |
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EXPECT_EQ(2, game.getNumberOfStates()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(26, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, DieAbstractionAndRefinementTest_Cudd) { |
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@ -64,9 +64,9 @@ TEST(PrismMenuGame, DieAbstractionAndRefinementTest_Cudd) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(10, game.getNumberOfTransitions()); |
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EXPECT_EQ(3, game.getNumberOfStates()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(24, game.getNumberOfTransitions()); |
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EXPECT_EQ(5, game.getNumberOfStates()); |
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EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, DieAbstractionAndRefinementTest_Sylvan) { |
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@ -83,9 +83,9 @@ TEST(PrismMenuGame, DieAbstractionAndRefinementTest_Sylvan) { |
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storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(10, game.getNumberOfTransitions()); |
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EXPECT_EQ(3, game.getNumberOfStates()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(24, game.getNumberOfTransitions()); |
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EXPECT_EQ(5, game.getNumberOfStates()); |
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EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, DieFullAbstractionTest_Cudd) { |
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@ -165,9 +165,9 @@ TEST(PrismMenuGame, CrowdsAbstractionTest_Cudd) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(11, game.getNumberOfTransitions()); |
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EXPECT_EQ(2, game.getNumberOfStates()); |
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EXPECT_EQ(1, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(31, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, CrowdsAbstractionTest_Sylvan) { |
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@ -183,9 +183,9 @@ TEST(PrismMenuGame, CrowdsAbstractionTest_Sylvan) { |
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storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(11, game.getNumberOfTransitions()); |
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EXPECT_EQ(2, game.getNumberOfStates()); |
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EXPECT_EQ(1, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(31, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, CrowdsAbstractionAndRefinementTest_Cudd) { |
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@ -203,9 +203,9 @@ TEST(PrismMenuGame, CrowdsAbstractionAndRefinementTest_Cudd) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(28, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(84, game.getNumberOfTransitions()); |
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EXPECT_EQ(8, game.getNumberOfStates()); |
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EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, CrowdsAbstractionAndRefinementTest_Sylvan) { |
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@ -223,9 +223,9 @@ TEST(PrismMenuGame, CrowdsAbstractionAndRefinementTest_Sylvan) { |
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storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(28, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(84, game.getNumberOfTransitions()); |
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EXPECT_EQ(8, game.getNumberOfStates()); |
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EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, CrowdsFullAbstractionTest_Cudd) { |
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@ -297,7 +297,7 @@ TEST(PrismMenuGame, CrowdsFullAbstractionTest_Cudd) { |
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EXPECT_EQ(15113, game.getNumberOfTransitions()); |
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EXPECT_EQ(8607, game.getNumberOfStates()); |
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EXPECT_EQ(1260, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, CrowdsFullAbstractionTest_Sylvan) { |
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@ -369,7 +369,7 @@ TEST(PrismMenuGame, CrowdsFullAbstractionTest_Sylvan) { |
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EXPECT_EQ(15113, game.getNumberOfTransitions()); |
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EXPECT_EQ(8607, game.getNumberOfStates()); |
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EXPECT_EQ(1260, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, TwoDiceAbstractionTest_Cudd) { |
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@ -387,9 +387,9 @@ TEST(PrismMenuGame, TwoDiceAbstractionTest_Cudd) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(34, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(90, game.getNumberOfTransitions()); |
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EXPECT_EQ(8, game.getNumberOfStates()); |
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EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, TwoDiceAbstractionTest_Sylvan) { |
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@ -407,9 +407,9 @@ TEST(PrismMenuGame, TwoDiceAbstractionTest_Sylvan) { |
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storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(34, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(90, game.getNumberOfTransitions()); |
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EXPECT_EQ(8, game.getNumberOfStates()); |
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EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, TwoDiceAbstractionAndRefinementTest_Cudd) { |
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@ -429,9 +429,9 @@ TEST(PrismMenuGame, TwoDiceAbstractionAndRefinementTest_Cudd) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(164, game.getNumberOfTransitions()); |
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EXPECT_EQ(8, game.getNumberOfStates()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(324, game.getNumberOfTransitions()); |
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EXPECT_EQ(16, game.getNumberOfStates()); |
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EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, TwoDiceAbstractionAndRefinementTest_Sylvan) { |
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@ -451,9 +451,9 @@ TEST(PrismMenuGame, TwoDiceAbstractionAndRefinementTest_Sylvan) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(164, game.getNumberOfTransitions()); |
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EXPECT_EQ(8, game.getNumberOfStates()); |
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EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(324, game.getNumberOfTransitions()); |
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EXPECT_EQ(16, game.getNumberOfStates()); |
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EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, TwoDiceFullAbstractionTest_Cudd) { |
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@ -574,9 +574,9 @@ TEST(PrismMenuGame, WlanAbstractionTest_Cudd) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(275, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(2323, game.getNumberOfTransitions()); |
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EXPECT_EQ(12, game.getNumberOfStates()); |
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EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, WlanAbstractionTest_Sylvan) { |
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@ -595,9 +595,9 @@ TEST(PrismMenuGame, WlanAbstractionTest_Sylvan) { |
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storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(275, game.getNumberOfTransitions()); |
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EXPECT_EQ(4, game.getNumberOfStates()); |
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EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(2323, game.getNumberOfTransitions()); |
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EXPECT_EQ(12, game.getNumberOfStates()); |
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EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Cudd) { |
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@ -618,9 +618,9 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Cudd) { |
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storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(552, game.getNumberOfTransitions()); |
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EXPECT_EQ(8, game.getNumberOfStates()); |
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EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(4600, game.getNumberOfTransitions()); |
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EXPECT_EQ(24, game.getNumberOfStates()); |
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EXPECT_EQ(16, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Sylvan) { |
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@ -641,9 +641,9 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Sylvan) { |
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storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); |
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EXPECT_EQ(552, game.getNumberOfTransitions()); |
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EXPECT_EQ(8, game.getNumberOfStates()); |
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EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); |
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EXPECT_EQ(4600, game.getNumberOfTransitions()); |
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EXPECT_EQ(24, game.getNumberOfStates()); |
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EXPECT_EQ(16, game.getBottomStates().getNonZeroCount()); |
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} |
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TEST(PrismMenuGame, WlanFullAbstractionTest_Cudd) { |
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