|  |  | @ -64,6 +64,8 @@ namespace storm { | 
			
		
	
		
			
				
					|  |  |  |             SMGSparseModelCheckingHelperReturnType<ValueType> SparseSmgRpatlHelper<ValueType>::computeUntilProbabilitiesSound(Environment const& env, storm::solver::SolveGoal<ValueType>&& goal, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative, storm::storage::BitVector statesOfCoalition, bool produceScheduler, ModelCheckerHint const& hint) { | 
			
		
	
		
			
				
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					|  |  |  |                 storm::modelchecker::helper::internal::SoundGameViHelper<ValueType> viHelper(transitionMatrix, backwardTransitions, statesOfCoalition, psiStates, goal.direction()); | 
			
		
	
		
			
				
					|  |  |  |                 std::unique_ptr<storm::storage::Scheduler<ValueType>> scheduler; | 
			
		
	
		
			
				
					|  |  |  |                 storm::storage::BitVector relevantStates(psiStates.size(), true); | 
			
		
	
		
			
				
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					|  |  |  |                 // Initialize the x vector and solution vector result.
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					|  |  |  |                 // TODO Fabian: maybe relevant states (later)
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					|  |  | @ -93,6 +95,7 @@ namespace storm { | 
			
		
	
		
			
				
					|  |  |  |                 std::vector<ValueType> constrainedChoiceValues; | 
			
		
	
		
			
				
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					|  |  |  |                 viHelper.performValueIteration(env, xL, xU, goal.direction(), constrainedChoiceValues); | 
			
		
	
		
			
				
					|  |  |  |                 return SMGSparseModelCheckingHelperReturnType<ValueType>(std::move(xU), std::move(relevantStates), std::move(scheduler), std::move(constrainedChoiceValues)); | 
			
		
	
		
			
				
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					|  |  |  |                 assert(false); | 
			
		
	
		
			
				
					|  |  |  |             } | 
			
		
	
	
		
			
				
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