Browse Source

Fixing output of player construct.

tempestpy_adaptions
Tim Quatmann 4 years ago
parent
commit
792956deb9
  1. 18
      src/storm/storage/prism/Player.cpp

18
src/storm/storage/prism/Player.cpp

@ -24,14 +24,24 @@ namespace storm {
if (player.getName() != "") { if (player.getName() != "") {
stream << " " << player.getName(); stream << " " << player.getName();
} }
stream << std::endl;
bool firstElement = true;
for (auto const& module : player.getModules()) { for (auto const& module : player.getModules()) {
stream << "\t" << module << std::endl;
if (firstElement) {
firstElement = false;
} else {
stream << ",";
}
stream << std::endl << "\t" << module;
} }
for (auto const& action : player.getActions()) { for (auto const& action : player.getActions()) {
stream << "\t[" << action << "]" << std::endl;
if (firstElement) {
firstElement = false;
} else {
stream << ",";
}
stream << std::endl << "\t[" << action << "]";
} }
stream << "endplayer" << std::endl;
stream << std::endl << "endplayer" << std::endl;
return stream; return stream;
} }
} // namespace prism } // namespace prism

Loading…
Cancel
Save