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					@ -64,118 +64,140 @@ namespace storm { | 
				
			
			
		
	
		
			
				
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					            template<typename ValueTypePrime, typename StateTypePrime> | 
				
			
			
		
	
		
			
				
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					            friend std::ostream& operator<<(std::ostream& out, Choice<ValueTypePrime, StateTypePrime> const& choice); | 
				
			
			
		
	
		
			
				
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					             * Adds the given label to the labels associated with this choice. | 
				
			
			
		
	
		
			
				
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					             * | 
				
			
			
		
	
		
			
				
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					             * @param label The label to associate with this choice. | 
				
			
			
		
	
		
			
				
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					            void addLabel(std::string const& label); | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Adds the given label set to the labels associated with this choice. | 
				
			
			
		
	
		
			
				
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					             * | 
				
			
			
		
	
		
			
				
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					             * @param labelSet The label set to associate with this choice. | 
				
			
			
		
	
		
			
				
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					            void addLabels(std::set<std::string> const& labels); | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Returns whether there are labels defined for this choice | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            bool hasLabels() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Retrieves the set of labels associated with this choice. | 
				
			
			
		
	
		
			
				
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					             * | 
				
			
			
		
	
		
			
				
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					             * @return The set of labels associated with this choice. | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            std::set<std::string> const& getLabels() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Sets the players index | 
				
			
			
		
	
		
			
				
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					             * | 
				
			
			
		
	
		
			
				
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					             * @param The player index associated with this choice. | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            void setPlayerIndex(uint_fast32_t playerIndex); | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Returns whether there is an index for the player defined for this choice. | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            bool hasPlayerIndex() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Retrieves the players index associated with this choice | 
				
			
			
		
	
		
			
				
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					             * | 
				
			
			
		
	
		
			
				
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					             * @return The player index associated with this choice. | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            uint_fast32_t const& getPlayerIndex() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Adds the given data that specifies the origin of this choice w.r.t. the model specification | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            void addOriginData(boost::any const& data); | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Returns whether there is origin data defined for this choice | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            bool hasOriginData() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Returns the origin data associated with this choice. | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            boost::any const& getOriginData() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Retrieves the index of the action of this choice. | 
				
			
			
		
	
		
			
				
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					             * | 
				
			
			
		
	
		
			
				
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					             * @return The index of the action of this choice. | 
				
			
			
		
	
		
			
				
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					             */ | 
				
			
			
		
	
		
			
				
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					            uint_fast64_t getActionIndex() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Retrieves the total mass of this choice. | 
				
			
			
		
	
		
			
				
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					             * @return The total mass. | 
				
			
			
		
	
		
			
				
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					            ValueType getTotalMass() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Adds the given probability value to the given state in the underlying distribution. | 
				
			
			
		
	
		
			
				
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					            void addProbability(StateType const& state, ValueType const& value); | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Adds the given value to the reward associated with this choice. | 
				
			
			
		
	
		
			
				
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					            void addReward(ValueType const& value); | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Adds the given choices rewards to this choice. | 
				
			
			
		
	
		
			
				
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					            void addRewards(std::vector<ValueType>&& values); | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Retrieves the rewards for this choice under selected reward models. | 
				
			
			
		
	
		
			
				
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					            std::vector<ValueType> const& getRewards() const; | 
				
			
			
		
	
		
			
				
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					             * Retrieves whether the choice is Markovian. | 
				
			
			
		
	
		
			
				
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					            bool isMarkovian() const; | 
				
			
			
		
	
		
			
				
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					            /*! | 
				
			
			
		
	
		
			
				
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					             * Retrieves the size of the distribution associated with this choice. | 
				
			
			
		
	
		
			
				
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					            std::size_t size() const; | 
				
			
			
		
	
		
			
				
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					             * If the size is already known, reserves space in the underlying distribution. | 
				
			
			
		
	
		
			
				
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					            void reserve(std::size_t const& size); | 
				
			
			
		
	
		
			
				
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					        private: | 
				
			
			
		
	
		
			
				
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					            // A flag indicating whether this choice is Markovian or not. | 
				
			
			
		
	
		
			
				
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					            bool markovian; | 
				
			
			
		
	
		
			
				
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					            // The action index associated with this choice. | 
				
			
			
		
	
		
			
				
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					            uint_fast64_t actionIndex; | 
				
			
			
		
	
		
			
				
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					            // The distribution that is associated with the choice. | 
				
			
			
		
	
		
			
				
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					            storm::storage::Distribution<ValueType, StateType> distribution; | 
				
			
			
		
	
		
			
				
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					            // The total probability mass (or rates) of this choice. | 
				
			
			
		
	
		
			
				
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					            ValueType totalMass; | 
				
			
			
		
	
		
			
				
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					            // The reward values associated with this choice. | 
				
			
			
		
	
		
			
				
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					            std::vector<ValueType> rewards; | 
				
			
			
		
	
		
			
				
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					            // The data that stores what part of the model specification induced this choice | 
				
			
			
		
	
		
			
				
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					            boost::optional<boost::any> originData; | 
				
			
			
		
	
		
			
				
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					            // The labels of this choice | 
				
			
			
		
	
		
			
				
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					            boost::optional<std::set<std::string>> labels; | 
				
			
			
		
	
		
			
				
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					            // The playerIndex of this choice | 
				
			
			
		
	
		
			
				
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					            boost::optional<uint_fast32_t> playerIndex = boost::none; | 
				
			
			
		
	
		
			
				
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					        }; | 
				
			
			
		
	
		
			
				
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					        template<typename ValueType, typename StateType> | 
				
			
			
		
	
	
		
			
				
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