diff --git a/src/storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.cpp b/src/storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.cpp index 34a1a8d93..c14a9ba93 100644 --- a/src/storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.cpp +++ b/src/storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.cpp @@ -24,7 +24,7 @@ namespace storm { namespace helper { template - SparseNondeterministicGameInfiniteHorizonHelper::SparseNondeterministicGameInfiniteHorizonHelper(storm::storage::SparseMatrix const& transitionMatrix, std::vector> const& player) : SparseInfiniteHorizonHelper(transitionMatrix), player(player) { + SparseNondeterministicGameInfiniteHorizonHelper::SparseNondeterministicGameInfiniteHorizonHelper(storm::storage::SparseMatrix const& transitionMatrix, storm::storage::BitVector statesOfCoalition) : SparseInfiniteHorizonHelper(transitionMatrix), statesOfCoalition(statesOfCoalition) { // Intentionally left empty. } diff --git a/src/storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.h b/src/storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.h index f6075dc57..e6aa54752 100644 --- a/src/storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.h +++ b/src/storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.h @@ -2,6 +2,8 @@ #include "storm/modelchecker/helper/infinitehorizon/SparseInfiniteHorizonHelper.h" +#include "storm/storage/BitVector.h" + namespace storm { namespace storage { @@ -28,7 +30,7 @@ namespace storm { /*! * Initializes the helper for a discrete time model with different players (i.e. SMG) */ - SparseNondeterministicGameInfiniteHorizonHelper(storm::storage::SparseMatrix const& transitionMatrix, std::vector> const& player); + SparseNondeterministicGameInfiniteHorizonHelper(storm::storage::SparseMatrix const& transitionMatrix, storm::storage::BitVector statesOfCoalition); /*! TODO * Computes the long run average value given the provided state and action based rewards @@ -64,7 +66,7 @@ namespace storm { std::vector buildAndSolveSsp(Environment const& env, std::vector const& mecLraValues); private: - std::vector> player; + storm::storage::BitVector statesOfCoalition; };