diff --git a/src/storm/modelchecker/prctl/helper/SparseMdpPrctlHelper.cpp b/src/storm/modelchecker/prctl/helper/SparseMdpPrctlHelper.cpp index eb90df88d..4821d9ea3 100644 --- a/src/storm/modelchecker/prctl/helper/SparseMdpPrctlHelper.cpp +++ b/src/storm/modelchecker/prctl/helper/SparseMdpPrctlHelper.cpp @@ -919,7 +919,7 @@ namespace storm { template MDPSparseModelCheckingHelperReturnType SparseMdpPrctlHelper::computeReachabilityRewards(Environment const& env, storm::solver::SolveGoal&& goal, storm::storage::SparseMatrix const& transitionMatrix, storm::storage::SparseMatrix const& backwardTransitions, RewardModelType const& rewardModel, storm::storage::BitVector const& targetStates, bool qualitative, bool produceScheduler, ModelCheckerHint const& hint) { // Only compute the result if the model has at least one reward this->getModel(). - STORM_LOG_THROW(!rewardModel.empty(), storm::exceptions::InvalidPropertyException, "Missing reward model for formula. Skipping formula."); + STORM_LOG_THROW(!rewardModel.empty(), storm::exceptions::InvalidPropertyException, "Reward model for formula is empty. Skipping formula."); return computeReachabilityRewardsHelper(env, std::move(goal), transitionMatrix, backwardTransitions, [&rewardModel] (uint_fast64_t rowCount, storm::storage::SparseMatrix const& transitionMatrix, storm::storage::BitVector const& maybeStates) { return rewardModel.getTotalRewardVector(rowCount, transitionMatrix, maybeStates); diff --git a/src/storm/modelchecker/prctl/helper/SymbolicMdpPrctlHelper.cpp b/src/storm/modelchecker/prctl/helper/SymbolicMdpPrctlHelper.cpp index 5080d90a8..f52d7eb17 100644 --- a/src/storm/modelchecker/prctl/helper/SymbolicMdpPrctlHelper.cpp +++ b/src/storm/modelchecker/prctl/helper/SymbolicMdpPrctlHelper.cpp @@ -202,7 +202,7 @@ namespace storm { template std::unique_ptr SymbolicMdpPrctlHelper::computeCumulativeRewards(Environment const& env, OptimizationDirection dir, storm::models::symbolic::NondeterministicModel const& model, storm::dd::Add const& transitionMatrix, RewardModelType const& rewardModel, uint_fast64_t stepBound) { // Only compute the result if the model has at least one reward this->getModel(). - STORM_LOG_THROW(!rewardModel.empty(), storm::exceptions::InvalidPropertyException, "Missing reward model for formula. Skipping formula."); + STORM_LOG_THROW(!rewardModel.empty(), storm::exceptions::InvalidPropertyException, "Reward model for formula is empty. Skipping formula."); // Compute the reward vector to add in each step based on the available reward models. storm::dd::Add totalRewardVector = rewardModel.getTotalRewardVector(transitionMatrix, model.getColumnVariables());