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@ -279,3 +279,33 @@ TEST(GameFormulaParserTest, WrongFormatTest) { |
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input = "<< 1,2,3 >> P>0.5 [F y!=0)]"; |
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input = "<< 1,2,3 >> P>0.5 [F y!=0)]"; |
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STORM_SILENT_EXPECT_THROW(formula = formulaParser.parseSingleFormulaFromString(input), storm::exceptions::WrongFormatException); |
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STORM_SILENT_EXPECT_THROW(formula = formulaParser.parseSingleFormulaFromString(input), storm::exceptions::WrongFormatException); |
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} |
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} |
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TEST(GameFormulaParserTest, MultiObjectiveFormulaTest) { |
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storm::parser::FormulaParser formulaParser; |
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std::string input = "multi(<<p1>> P<0.9 [ F \"a\" ], <<p2>> R<42 [ F \"b\" ], <<p1,p2>> Pmin=? [ F\"c\" ])"; |
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std::shared_ptr<storm::logic::Formula const> formula; |
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ASSERT_NO_THROW(formula = formulaParser.parseSingleFormulaFromString(input)); |
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ASSERT_TRUE(formula->isMultiObjectiveFormula()); |
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storm::logic::MultiObjectiveFormula mof = formula->asMultiObjectiveFormula(); |
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ASSERT_EQ(3ull, mof.getNumberOfSubformulas()); |
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ASSERT_TRUE(mof.getSubformula(0).isGameFormula()); |
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ASSERT_TRUE(mof.getSubformula(0).asGameFormula().getSubformula().isProbabilityOperatorFormula()); |
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ASSERT_TRUE(mof.getSubformula(0).asGameFormula().getSubformula().asProbabilityOperatorFormula().getSubformula().isEventuallyFormula()); |
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ASSERT_TRUE(mof.getSubformula(0).asGameFormula().getSubformula().asProbabilityOperatorFormula().getSubformula().asEventuallyFormula().getSubformula().isAtomicLabelFormula()); |
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ASSERT_TRUE(mof.getSubformula(0).asGameFormula().getSubformula().asProbabilityOperatorFormula().hasBound()); |
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ASSERT_TRUE(mof.getSubformula(1).isGameFormula()); |
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ASSERT_TRUE(mof.getSubformula(1).asGameFormula().getSubformula().isRewardOperatorFormula()); |
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ASSERT_TRUE(mof.getSubformula(1).asGameFormula().getSubformula().asRewardOperatorFormula().getSubformula().isEventuallyFormula()); |
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ASSERT_TRUE(mof.getSubformula(1).asGameFormula().getSubformula().asRewardOperatorFormula().getSubformula().asEventuallyFormula().getSubformula().isAtomicLabelFormula()); |
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ASSERT_TRUE(mof.getSubformula(1).asGameFormula().getSubformula().asRewardOperatorFormula().hasBound()); |
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ASSERT_TRUE(mof.getSubformula(2).isGameFormula()); |
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ASSERT_TRUE(mof.getSubformula(2).asGameFormula().getSubformula().isProbabilityOperatorFormula()); |
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ASSERT_TRUE(mof.getSubformula(2).asGameFormula().getSubformula().asProbabilityOperatorFormula().getSubformula().isEventuallyFormula()); |
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ASSERT_TRUE(mof.getSubformula(2).asGameFormula().getSubformula().asProbabilityOperatorFormula().getSubformula().asEventuallyFormula().getSubformula().isAtomicLabelFormula()); |
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ASSERT_TRUE(mof.getSubformula(2).asGameFormula().getSubformula().asProbabilityOperatorFormula().hasOptimalityType()); |
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ASSERT_TRUE(storm::solver::minimize(mof.getSubformula(2).asGameFormula().getSubformula().asProbabilityOperatorFormula().getOptimalityType())); |
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} |