@ -23,25 +23,20 @@ namespace storm {
namespace modelchecker {
namespace multiobjective {
bool inOutEncoding ( ) { // + 8
bool result = encodingSettings ( ) . get ( 60 ) ;
STORM_LOG_ERROR_COND ( ! result | | ! isMinNegativeEncoding ( ) , " inout-encoding only works without minnegative encoding. " ) ;
return result ;
}
bool assertBottomStateSum ( ) { // + 16
bool result = encodingSettings ( ) . get ( 59 ) ;
STORM_LOG_ERROR_COND ( ! result | | inOutEncoding ( ) , " Asserting bottom state sum is only relevant for in-out encoding. " ) ;
return result ;
}
bool useNonOptimalSolutions ( ) { // + 32
bool result = encodingSettings ( ) . get ( 58 ) ;
return result ;
}
template < typename ModelType , typename GeometryValueType >
DeterministicSchedsLpChecker < ModelType , GeometryValueType > : : DeterministicSchedsLpChecker ( Environment const & env , ModelType const & model , std : : vector < DeterministicSchedsObjectiveHelper < ModelType > > const & objectiveHelper ) : model ( model ) , objectiveHelper ( objectiveHelper ) , numLpQueries ( 0 ) {
if ( env . modelchecker ( ) . multi ( ) . getEncodingType ( ) = = storm : : MultiObjectiveModelCheckerEnvironment : : EncodingType : : Auto ) {
flowEncoding = true ;
for ( auto const & helper : objectiveHelper ) {
if ( ! helper . isTotalRewardObjective ( ) ) {
flowEncoding = false ;
}
}
} else {
flowEncoding = env . modelchecker ( ) . multi ( ) . getEncodingType ( ) = = storm : : MultiObjectiveModelCheckerEnvironment : : EncodingType : : Flow ;
}
STORM_LOG_INFO_COND ( flowEncoding , " Using classical encoding. " ) ;
STORM_LOG_INFO_COND ( ! flowEncoding , " Using flow encoding. " ) ;
swAll . start ( ) ;
swInit . start ( ) ;
initializeLpModel ( env ) ;
@ -381,13 +376,13 @@ namespace storm {
std : : vector < std : : vector < storm : : expressions : : Expression > > ecVars ( objectiveHelper . size ( ) , std : : vector < storm : : expressions : : Expression > ( model . getNumberOfStates ( ) ) ) ;
bool hasEndComponents = processEndComponents ( ecVars ) ;
if ( inOutEncoding ( ) ) {
if ( flowEncoding ) {
storm : : storage : : BitVector bottomStates ( model . getNumberOfStates ( ) , true ) ;
for ( auto const & helper : objectiveHelper ) {
STORM_LOG_THROW ( helper . isTotalRewardObjective ( ) , storm : : exceptions : : InvalidOperationException , " The given type of encoding is only supported if the objectives can be reduced to total reward objectives. " ) ;
storm : : storage : : BitVector objBottomStates ( model . getNumberOfStates ( ) , false ) ;
for ( auto const & stateVal : helper . getSchedulerIndependentStateValues ( ) ) {
STORM_LOG_THROW ( storm : : utility : : isZero ( stateVal . second ) , storm : : exceptions : : InvalidOperationException , " Non-zero constant state-values not allowed for this type of encoding. " ) ;
STORM_LOG_THROW ( storm : : utility : : isZero ( stateVal . second ) , storm : : exceptions : : InvalidOperationException , " Non-zero constant state-values not allowed for flow encoding. " ) ;
objBottomStates . set ( stateVal . first , true ) ;
}
bottomStates & = objBottomStates ;
@ -449,9 +444,8 @@ namespace storm {
lpModel - > addConstraint ( " " , storm : : expressions : : sum ( ins [ state ] ) = = storm : : expressions : : sum ( outs [ state ] ) ) ;
}
if ( assertBottomStateSum ( ) ) {
lpModel - > addConstraint ( " " , storm : : expressions : : sum ( bottomStatesIn ) = = one ) ;
}
// Assert the sum for the bottom states
lpModel - > addConstraint ( " " , storm : : expressions : : sum ( bottomStatesIn ) = = one ) ;
// create initial state results for each objective
for ( uint64_t objIndex = 0 ; objIndex < objectiveHelper . size ( ) ; + + objIndex ) {
@ -612,43 +606,21 @@ namespace storm {
swValidate . start ( ) ;
Point newPoint = validateCurrentModel ( env ) ;
swValidate . stop ( ) ;
std : : vector < Point > newPoints = { newPoint } ;
if ( gurobiLpModel & & useNonOptimalSolutions ( ) ) {
// gurobi might have other good solutions.
for ( uint64_t solutionIndex = 0 ; solutionIndex < gurobiLpModel - > getSolutionCount ( ) ; + + solutionIndex ) {
Point p ;
bool considerP = false ;
for ( uint64_t objIndex = 0 ; objIndex < currentObjectiveVariables . size ( ) ; + + objIndex ) {
p . push_back ( storm : : utility : : convertNumber < GeometryValueType > ( gurobiLpModel - > getContinuousValue ( currentObjectiveVariables [ objIndex ] , solutionIndex ) ) ) ;
if ( p . back ( ) > newPoint [ objIndex ] + eps [ objIndex ] / storm : : utility : : convertNumber < GeometryValueType > ( 2 ) ) {
// The other solution dominates the newPoint in this dimension and is also not too close to the newPoint.
considerP = true ;
}
}
if ( considerP ) {
newPoints . push_back ( std : : move ( p ) ) ;
}
}
}
GeometryValueType offset = storm : : utility : : convertNumber < GeometryValueType > ( lpModel - > getObjectiveValue ( ) ) ;
if ( gurobiLpModel ) {
// Gurobi gives us the gap between the found solution and the known bound.
offset + = storm : : utility : : convertNumber < GeometryValueType > ( gurobiLpModel - > getMILPGap ( false ) ) ;
}
// we might want to shift the halfspace to guarantee that our point is included.
for ( auto const & p : newPoints ) {
offset = std : : max ( offset , storm : : utility : : vector : : dotProduct ( currentWeightVector , p ) ) ;
}
offset = std : : max ( offset , storm : : utility : : vector : : dotProduct ( currentWeightVector , newPoint ) ) ;
auto halfspace = storm : : storage : : geometry : : Halfspace < GeometryValueType > ( currentWeightVector , offset ) . invert ( ) ;
infeasableAreas . push_back ( polytopeTree . getPolytope ( ) - > intersection ( halfspace ) ) ;
if ( infeasableAreas . back ( ) - > isEmpty ( ) ) {
infeasableAreas . pop_back ( ) ;
}
polytopeTree . setMinus ( storm : : storage : : geometry : : Polytope < GeometryValueType > : : create ( { halfspace } ) ) ;
for ( auto const & p : newPoints ) {
foundPoints . push_back ( p ) ;
polytopeTree . substractDownwardClosure ( p , eps ) ;
}
foundPoints . push_back ( newPoint ) ;
polytopeTree . substractDownwardClosure ( newPoint , eps ) ;
if ( ! polytopeTree . isEmpty ( ) ) {
checkRecursive ( env , polytopeTree , eps , foundPoints , infeasableAreas , depth ) ;
}