|
@ -66,11 +66,6 @@ namespace storm { |
|
|
storm::logic::GameFormula const& gameFormula = checkTask.getFormula(); |
|
|
storm::logic::GameFormula const& gameFormula = checkTask.getFormula(); |
|
|
storm::logic::Formula const& subFormula = gameFormula.getSubformula(); |
|
|
storm::logic::Formula const& subFormula = gameFormula.getSubformula(); |
|
|
|
|
|
|
|
|
if(checkTask.isShieldingTask()) { |
|
|
|
|
|
std::cout << "Creating Shield for " << checkTask.getShieldingExpression() << std::endl; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
STORM_LOG_THROW(checkTask.isPlayerCoalitionSet(), storm::exceptions::InvalidPropertyException, "No player coalition was set."); |
|
|
|
|
|
statesOfCoalition = this->getModel().computeStatesOfCoalition(gameFormula.getCoalition()); |
|
|
statesOfCoalition = this->getModel().computeStatesOfCoalition(gameFormula.getCoalition()); |
|
|
std::cout << "Found " << statesOfCoalition.getNumberOfSetBits() << " states in coalition." << std::endl; |
|
|
std::cout << "Found " << statesOfCoalition.getNumberOfSetBits() << " states in coalition." << std::endl; |
|
|
statesOfCoalition.complement(); |
|
|
statesOfCoalition.complement(); |
|
|