Browse Source

some more optimizations

tempestpy_adaptions
dehnert 7 years ago
parent
commit
3c844a487f
  1. 20
      src/storm/modelchecker/prctl/helper/SparseMdpPrctlHelper.cpp
  2. 8
      src/storm/models/sparse/StandardRewardModel.cpp
  3. 48
      src/storm/utility/vector.h

20
src/storm/modelchecker/prctl/helper/SparseMdpPrctlHelper.cpp

@ -960,6 +960,8 @@ namespace storm {
template<typename ValueType>
std::unique_ptr<CheckResult> SparseMdpPrctlHelper<ValueType>::computeConditionalProbabilities(OptimizationDirection dir, storm::storage::sparse::state_type initialState, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& targetStates, storm::storage::BitVector const& conditionStates, storm::solver::MinMaxLinearEquationSolverFactory<ValueType> const& minMaxLinearEquationSolverFactory) {
std::chrono::high_resolution_clock::time_point start = std::chrono::high_resolution_clock::now();
// For the max-case, we can simply take the given target states. For the min-case, however, we need to
// find the MECs of non-target states and make them the new target states.
storm::storage::BitVector fixedTargetStates;
@ -990,7 +992,10 @@ namespace storm {
storm::storage::BitVector extendedConditionStates = storm::utility::graph::performProb1A(transitionMatrix, transitionMatrix.getRowGroupIndices(), backwardTransitions, allStates, conditionStates);
STORM_LOG_DEBUG("Computing probabilities to satisfy condition.");
std::chrono::high_resolution_clock::time_point conditionStart = std::chrono::high_resolution_clock::now();
std::vector<ValueType> conditionProbabilities = std::move(computeUntilProbabilities(OptimizationDirection::Maximize, transitionMatrix, backwardTransitions, allStates, extendedConditionStates, false, false, minMaxLinearEquationSolverFactory).values);
std::chrono::high_resolution_clock::time_point conditionEnd = std::chrono::high_resolution_clock::now();
STORM_LOG_DEBUG("Computed probabilities to satisfy for condition in " << std::chrono::duration_cast<std::chrono::milliseconds>(conditionEnd - conditionStart).count() << "ms.");
// If the conditional probability is undefined for the initial state, we return directly.
if (storm::utility::isZero(conditionProbabilities[initialState])) {
@ -998,7 +1003,10 @@ namespace storm {
}
STORM_LOG_DEBUG("Computing probabilities to reach target.");
std::chrono::high_resolution_clock::time_point targetStart = std::chrono::high_resolution_clock::now();
std::vector<ValueType> targetProbabilities = std::move(computeUntilProbabilities(OptimizationDirection::Maximize, transitionMatrix, backwardTransitions, allStates, fixedTargetStates, false, false, minMaxLinearEquationSolverFactory).values);
std::chrono::high_resolution_clock::time_point targetEnd = std::chrono::high_resolution_clock::now();
STORM_LOG_DEBUG("Computed probabilities to reach target in " << std::chrono::duration_cast<std::chrono::milliseconds>(targetEnd - targetStart).count() << "ms.");
storm::storage::BitVector statesWithProbabilityGreater0E(transitionMatrix.getRowGroupCount(), true);
storm::storage::sparse::state_type state = 0;
@ -1011,10 +1019,8 @@ namespace storm {
// Determine those states that need to be equipped with a restart mechanism.
STORM_LOG_DEBUG("Computing problematic states.");
storm::storage::BitVector pureResetStates = storm::utility::graph::performProb0A(backwardTransitions, allStates, fixedTargetStates);
// FIXME: target | condition as target states here?
storm::storage::BitVector problematicStates = storm::utility::graph::performProb0E(transitionMatrix, transitionMatrix.getRowGroupIndices(), backwardTransitions, allStates, fixedTargetStates);
storm::storage::BitVector pureResetStates = storm::utility::graph::performProb0A(backwardTransitions, allStates, extendedConditionStates);
storm::storage::BitVector problematicStates = storm::utility::graph::performProb0E(transitionMatrix, transitionMatrix.getRowGroupIndices(), backwardTransitions, allStates, extendedConditionStates | fixedTargetStates);
// Otherwise, we build the transformed MDP.
storm::storage::BitVector relevantStates = storm::utility::graph::getReachableStates(transitionMatrix, initialStatesBitVector, allStates, extendedConditionStates | fixedTargetStates | pureResetStates);
@ -1073,6 +1079,9 @@ namespace storm {
builder.addNextValue(currentRow, numberOfStatesBeforeRelevantStates[initialState], storm::utility::one<ValueType>());
++currentRow;
std::chrono::high_resolution_clock::time_point end = std::chrono::high_resolution_clock::now();
STORM_LOG_DEBUG("Computed transformed model in " << std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count() << "ms.");
// Finally, build the matrix and dispatch the query as a reachability query.
STORM_LOG_DEBUG("Computing conditional probabilties.");
storm::storage::BitVector newGoalStates(newFailState + 1);
@ -1080,7 +1089,10 @@ namespace storm {
storm::storage::SparseMatrix<ValueType> newTransitionMatrix = builder.build();
STORM_LOG_DEBUG("Transformed model has " << newTransitionMatrix.getRowGroupCount() << " states and " << newTransitionMatrix.getNonzeroEntryCount() << " transitions.");
storm::storage::SparseMatrix<ValueType> newBackwardTransitions = newTransitionMatrix.transpose(true);
std::chrono::high_resolution_clock::time_point conditionalStart = std::chrono::high_resolution_clock::now();
std::vector<ValueType> goalProbabilities = std::move(computeUntilProbabilities(OptimizationDirection::Maximize, newTransitionMatrix, newBackwardTransitions, storm::storage::BitVector(newFailState + 1, true), newGoalStates, false, false, minMaxLinearEquationSolverFactory).values);
std::chrono::high_resolution_clock::time_point conditionalEnd = std::chrono::high_resolution_clock::now();
STORM_LOG_DEBUG("Computed conditional probabilities in transformed model in " << std::chrono::duration_cast<std::chrono::milliseconds>(conditionalEnd - conditionalStart).count() << "ms.");
return std::unique_ptr<CheckResult>(new ExplicitQuantitativeCheckResult<ValueType>(initialState, dir == OptimizationDirection::Maximize ? goalProbabilities[numberOfStatesBeforeRelevantStates[initialState]] : storm::utility::one<ValueType>() - goalProbabilities[numberOfStatesBeforeRelevantStates[initialState]]));
}

8
src/storm/models/sparse/StandardRewardModel.cpp

@ -179,12 +179,12 @@ namespace storm {
STORM_LOG_THROW(transitionMatrix.getRowGroupCount() == this->getStateActionRewardVector().size(), storm::exceptions::InvalidOperationException, "The reduction to state rewards is only possible if the size of the action reward vector equals the number of states.");
if (weights) {
if (this->hasStateRewards()) {
storm::utility::vector::applyPointwise<ValueType, MatrixValueType, ValueType>(this->getStateActionRewardVector(), *weights, this->getStateRewardVector(),
storm::utility::vector::applyPointwiseTernary<ValueType, MatrixValueType, ValueType>(this->getStateActionRewardVector(), *weights, this->getStateRewardVector(),
[] (ValueType const& sar, MatrixValueType const& w, ValueType const& sr) -> ValueType {
return sr + w * sar; });
} else {
this->optionalStateRewardVector = std::move(this->optionalStateActionRewardVector);
storm::utility::vector::applyPointwise<ValueType, MatrixValueType, ValueType>(this->optionalStateRewardVector.get(), *weights, this->optionalStateRewardVector.get(), [] (ValueType const& r, MatrixValueType const& w) { return w * r; } );
storm::utility::vector::applyPointwise<ValueType, MatrixValueType, ValueType, std::multiplies<>>(this->optionalStateRewardVector.get(), *weights, this->optionalStateRewardVector.get());
}
} else {
if (this->hasStateRewards()) {
@ -216,11 +216,11 @@ namespace storm {
std::vector<ValueType> result;
if (this->hasTransitionRewards()) {
result = transitionMatrix.getPointwiseProductRowSumVector(this->getTransitionRewardMatrix());
storm::utility::vector::applyPointwise<MatrixValueType, ValueType, ValueType>(weights, this->getStateActionRewardVector(), result, [] (MatrixValueType const& weight, ValueType const& rewardElement, ValueType const& resultElement) { return weight * (resultElement + rewardElement); } );
storm::utility::vector::applyPointwiseTernary<MatrixValueType, ValueType, ValueType>(weights, this->getStateActionRewardVector(), result, [] (MatrixValueType const& weight, ValueType const& rewardElement, ValueType const& resultElement) { return weight * (resultElement + rewardElement); } );
} else {
result = std::vector<ValueType>(transitionMatrix.getRowCount());
if (this->hasStateActionRewards()) {
storm::utility::vector::applyPointwise<MatrixValueType, ValueType, ValueType>(weights, this->getStateActionRewardVector(), result, [] (MatrixValueType const& weight, ValueType const& rewardElement, ValueType const& resultElement) { return weight * rewardElement; } );
storm::utility::vector::applyPointwise<MatrixValueType, ValueType, ValueType>(weights, this->getStateActionRewardVector(), result, [] (MatrixValueType const& weight, ValueType const& rewardElement) { return weight * rewardElement; } );
}
}
if (this->hasStateRewards()) {

48
src/storm/utility/vector.h

@ -307,8 +307,8 @@ namespace storm {
* @param secondOperand The second operand.
* @param target The target vector.
*/
template<class InValueType1, class InValueType2, class OutValueType>
void applyPointwise(std::vector<InValueType1> const& firstOperand, std::vector<InValueType2> const& secondOperand, std::vector<OutValueType>& target, std::function<OutValueType (InValueType1 const&, InValueType2 const&, OutValueType const&)> const& function) {
template<class InValueType1, class InValueType2, class OutValueType, class Operation>
void applyPointwiseTernary(std::vector<InValueType1> const& firstOperand, std::vector<InValueType2> const& secondOperand, std::vector<OutValueType>& target, Operation f = Operation()) {
#ifdef STORM_HAVE_INTELTBB
tbb::parallel_for(tbb::blocked_range<uint_fast64_t>(0, target.size()),
[&](tbb::blocked_range<uint_fast64_t> const& range) {
@ -317,7 +317,7 @@ namespace storm {
auto secondIt = secondOperand.begin() + range.begin();
auto targetIt = target.begin() + range.begin();
while (firstIt != firstIte) {
*targetIt = function(*firstIt, *secondIt, *targetIt);
*targetIt = f(*firstIt, *secondIt, *targetIt);
++targetIt;
++firstIt;
++secondIt;
@ -329,7 +329,7 @@ namespace storm {
auto secondIt = secondOperand.begin();
auto targetIt = target.begin();
while (firstIt != firstIte) {
*targetIt = function(*firstIt, *secondIt, *targetIt);
*targetIt = f(*firstIt, *secondIt, *targetIt);
++targetIt;
++firstIt;
++secondIt;
@ -345,15 +345,15 @@ namespace storm {
* @param secondOperand The second operand.
* @param target The target vector.
*/
template<class InValueType1, class InValueType2, class OutValueType>
void applyPointwise(std::vector<InValueType1> const& firstOperand, std::vector<InValueType2> const& secondOperand, std::vector<OutValueType>& target, std::function<OutValueType (InValueType1 const&, InValueType2 const&)> const& function) {
template<class InValueType1, class InValueType2, class OutValueType, class Operation>
void applyPointwise(std::vector<InValueType1> const& firstOperand, std::vector<InValueType2> const& secondOperand, std::vector<OutValueType>& target, Operation f = Operation()) {
#ifdef STORM_HAVE_INTELTBB
tbb::parallel_for(tbb::blocked_range<uint_fast64_t>(0, target.size()),
[&](tbb::blocked_range<uint_fast64_t> const& range) {
std::transform(firstOperand.begin() + range.begin(), firstOperand.begin() + range.end(), secondOperand.begin() + range.begin(), target.begin() + range.begin(), function);
std::transform(firstOperand.begin() + range.begin(), firstOperand.begin() + range.end(), secondOperand.begin() + range.begin(), target.begin() + range.begin(), f);
});
#else
std::transform(firstOperand.begin(), firstOperand.end(), secondOperand.begin(), target.begin(), function);
std::transform(firstOperand.begin(), firstOperand.end(), secondOperand.begin(), target.begin(), f);
#endif
}
@ -364,15 +364,15 @@ namespace storm {
* @param target The target vector.
* @param function The function to apply.
*/
template<class InValueType, class OutValueType>
void applyPointwise(std::vector<InValueType> const& operand, std::vector<OutValueType>& target, std::function<OutValueType (InValueType const&)> const& function) {
template<class InValueType, class OutValueType, class Operation>
void applyPointwise(std::vector<InValueType> const& operand, std::vector<OutValueType>& target, Operation f = Operation()) {
#ifdef STORM_HAVE_INTELTBB
tbb::parallel_for(tbb::blocked_range<uint_fast64_t>(0, target.size()),
[&](tbb::blocked_range<uint_fast64_t> const& range) {
std::transform(operand.begin() + range.begin(), operand.begin() + range.end(), target.begin() + range.begin(), function);
std::transform(operand.begin() + range.begin(), operand.begin() + range.end(), target.begin() + range.begin(), f);
});
#else
std::transform(operand.begin(), operand.end(), target.begin(), function);
std::transform(operand.begin(), operand.end(), target.begin(), f);
#endif
}
@ -385,7 +385,7 @@ namespace storm {
*/
template<class InValueType1, class InValueType2, class OutValueType>
void addVectors(std::vector<InValueType1> const& firstOperand, std::vector<InValueType2> const& secondOperand, std::vector<OutValueType>& target) {
applyPointwise<InValueType1, InValueType2, OutValueType>(firstOperand, secondOperand, target, std::plus<>());
applyPointwise<InValueType1, InValueType2, OutValueType, std::plus<>>(firstOperand, secondOperand, target);
}
/*!
@ -397,7 +397,7 @@ namespace storm {
*/
template<class InValueType1, class InValueType2, class OutValueType>
void subtractVectors(std::vector<InValueType1> const& firstOperand, std::vector<InValueType2> const& secondOperand, std::vector<OutValueType>& target) {
applyPointwise<InValueType1, InValueType2, OutValueType>(firstOperand, secondOperand, target, std::minus<>());
applyPointwise<InValueType1, InValueType2, OutValueType, std::minus<>>(firstOperand, secondOperand, target);
}
/*!
@ -409,7 +409,7 @@ namespace storm {
*/
template<class InValueType1, class InValueType2, class OutValueType>
void multiplyVectorsPointwise(std::vector<InValueType1> const& firstOperand, std::vector<InValueType2> const& secondOperand, std::vector<OutValueType>& target) {
applyPointwise<InValueType1, InValueType2, OutValueType>(firstOperand, secondOperand, target, std::multiplies<>());
applyPointwise<InValueType1, InValueType2, OutValueType, std::multiplies<>>(firstOperand, secondOperand, target);
}
/*!
@ -421,7 +421,7 @@ namespace storm {
*/
template<class InValueType1, class InValueType2, class OutValueType>
void divideVectorsPointwise(std::vector<InValueType1> const& firstOperand, std::vector<InValueType2> const& secondOperand, std::vector<OutValueType>& target) {
applyPointwise<InValueType1, InValueType2, OutValueType>(firstOperand, secondOperand, target, std::divides<>());
applyPointwise<InValueType1, InValueType2, OutValueType, std::divides<>>(firstOperand, secondOperand, target);
}
/*!
@ -603,8 +603,9 @@ namespace storm {
* return true iff v1 is supposed to be taken instead of v2.
* @param choices If non-null, this vector is used to store the choices made during the selection.
*/
template<class T>
void reduceVector(std::vector<T> const& source, std::vector<T>& target, std::vector<uint_fast64_t> const& rowGrouping, std::function<bool (T const&, T const&)> filter, std::vector<uint_fast64_t>* choices) {
template<class T, class Filter>
void reduceVector(std::vector<T> const& source, std::vector<T>& target, std::vector<uint_fast64_t> const& rowGrouping, std::vector<uint_fast64_t>* choices) {
Filter f;
#ifdef STORM_HAVE_INTELTBB
tbb::parallel_for(tbb::blocked_range<uint_fast64_t>(0, target.size()),
[&](tbb::blocked_range<uint_fast64_t> const& range) {
@ -633,7 +634,7 @@ namespace storm {
}
for (sourceIte = source.begin() + *(rowGroupingIt + 1); sourceIt != sourceIte; ++sourceIt, ++localChoice) {
if (filter(*sourceIt, *targetIt)) {
if (f(*sourceIt, *targetIt)) {
*targetIt = *sourceIt;
if (choices != nullptr) {
*choiceIt = localChoice;
@ -678,7 +679,7 @@ namespace storm {
*choiceIt = 0;
}
for (sourceIte = source.begin() + *(rowGroupingIt + 1); sourceIt != sourceIte; ++sourceIt, ++localChoice) {
if (filter(*sourceIt, *targetIt)) {
if (f(*sourceIt, *targetIt)) {
*targetIt = *sourceIt;
if (choices != nullptr) {
*choiceIt = localChoice;
@ -702,6 +703,8 @@ namespace storm {
#endif
}
/*!
* Reduces the given source vector by selecting the smallest element out of each row group.
*
@ -712,7 +715,7 @@ namespace storm {
*/
template<class T>
void reduceVectorMin(std::vector<T> const& source, std::vector<T>& target, std::vector<uint_fast64_t> const& rowGrouping, std::vector<uint_fast64_t>* choices = nullptr) {
reduceVector<T>(source, target, rowGrouping, std::less<T>(), choices);
reduceVector<T, std::less<T>>(source, target, rowGrouping, choices);
}
/*!
@ -725,7 +728,7 @@ namespace storm {
*/
template<class T>
void reduceVectorMax(std::vector<T> const& source, std::vector<T>& target, std::vector<uint_fast64_t> const& rowGrouping, std::vector<uint_fast64_t>* choices = nullptr) {
reduceVector<T>(source, target, rowGrouping, std::greater<T>(), choices);
reduceVector<T, std::greater<T>>(source, target, rowGrouping, choices);
}
/*!
@ -746,7 +749,6 @@ namespace storm {
}
}
/*!
* Compares the given elements and determines whether they are equal modulo the given precision. The provided flag
* additionaly specifies whether the error is computed in relative or absolute terms.

Loading…
Cancel
Save