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added GameFormula class

tempestpy_adaptions
Stefan Pranger 4 years ago
parent
commit
3a3cd96614
  1. 2
      src/storm/logic/GameFormula.cpp
  2. 2
      src/storm/logic/GameFormula.h

2
src/storm/logic/GameFormula.cpp

@ -23,7 +23,7 @@ namespace storm {
PlayerCoalition const& GameFormula::getCoalition() const { PlayerCoalition const& GameFormula::getCoalition() const {
return coalition; return coalition;
} }
boost::any GameFormula::accept(FormulaVisitor const& visitor, boost::any const& data) const { boost::any GameFormula::accept(FormulaVisitor const& visitor, boost::any const& data) const {
return visitor.visit(*this, data); return visitor.visit(*this, data);
} }

2
src/storm/logic/GameFormula.h

@ -19,7 +19,7 @@ namespace storm {
virtual bool isGameFormula() const override; virtual bool isGameFormula() const override;
virtual bool hasQualitativeResult() const override; virtual bool hasQualitativeResult() const override;
virtual bool hasQuantitativeResult() const override; virtual bool hasQuantitativeResult() const override;
virtual boost::any accept(FormulaVisitor const& visitor, boost::any const& data) const override; virtual boost::any accept(FormulaVisitor const& visitor, boost::any const& data) const override;
virtual std::ostream& writeToStream(std::ostream& out) const override; virtual std::ostream& writeToStream(std::ostream& out) const override;

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