|  | @ -1488,7 +1488,6 @@ namespace storm { | 
		
	
		
			
				|  |  |                 storm::storage::BitVector reachableStates(subMdp.getNumberOfStates()); |  |  |                 storm::storage::BitVector reachableStates(subMdp.getNumberOfStates()); | 
		
	
		
			
				|  |  |                  |  |  |                  | 
		
	
		
			
				|  |  |                 // Initialize the stack for the DFS. |  |  |                 // Initialize the stack for the DFS. | 
		
	
		
			
				|  |  |                 bool targetStateIsReachable = false; |  |  |  | 
		
	
		
			
				|  |  |                 std::vector<uint_fast64_t> stack; |  |  |                 std::vector<uint_fast64_t> stack; | 
		
	
		
			
				|  |  |                 stack.reserve(subMdp.getNumberOfStates()); |  |  |                 stack.reserve(subMdp.getNumberOfStates()); | 
		
	
		
			
				|  |  |                 for (auto initialState : subMdp.getInitialStates()) { |  |  |                 for (auto initialState : subMdp.getInitialStates()) { | 
		
	
	
		
			
				|  | @ -1516,9 +1515,9 @@ namespace storm { | 
		
	
		
			
				|  |  |                                     reachableStates.set(successorEntry.getColumn(), true); |  |  |                                     reachableStates.set(successorEntry.getColumn(), true); | 
		
	
		
			
				|  |  |                                     stack.push_back(successorEntry.getColumn()); |  |  |                                     stack.push_back(successorEntry.getColumn()); | 
		
	
		
			
				|  |  |                                 } |  |  |                                 } | 
		
	
		
			
				|  |  |                             } else if (psiStates.get(successorEntry.getColumn())) { |  |  |  | 
		
	
		
			
				|  |  |                                 targetStateIsReachable = true; |  |  |  | 
		
	
		
			
				|  |  |                             } |  |  |  | 
		
	
		
			
				|  |  |  |  |  |                             } //else if (psiStates.get(successorEntry.getColumn())) { | 
		
	
		
			
				|  |  |  |  |  |                                 //targetStateIsReachable = true; | 
		
	
		
			
				|  |  |  |  |  |                             //} | 
		
	
		
			
				|  |  |                         } |  |  |                         } | 
		
	
		
			
				|  |  |                          |  |  |                          | 
		
	
		
			
				|  |  |                         if (choiceTargetsRelevantState) { |  |  |                         if (choiceTargetsRelevantState) { | 
		
	
	
		
			
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