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made move of top-level dir for some remaining files, fixed some includes

tempestpy_adaptions
dehnert 8 years ago
parent
commit
1f460cd8fa
  1. 2
      resources/3rdparty/sylvan/src/storm_function_wrapper.cpp
  2. 2
      resources/3rdparty/sylvan/src/sylvan_obj.hpp
  3. 0
      src/storm/abstraction/AbstractionInformation.cpp
  4. 0
      src/storm/abstraction/AbstractionInformation.h
  5. 0
      src/storm/abstraction/BottomStateResult.cpp
  6. 0
      src/storm/abstraction/BottomStateResult.h
  7. 0
      src/storm/abstraction/LocalExpressionInformation.cpp
  8. 0
      src/storm/abstraction/LocalExpressionInformation.h
  9. 0
      src/storm/abstraction/MenuGame.cpp
  10. 0
      src/storm/abstraction/MenuGame.h
  11. 0
      src/storm/abstraction/MenuGameAbstractor.h
  12. 0
      src/storm/abstraction/StateSetAbstractor.cpp
  13. 0
      src/storm/abstraction/StateSetAbstractor.h
  14. 0
      src/storm/abstraction/prism/AbstractCommand.cpp
  15. 0
      src/storm/abstraction/prism/AbstractCommand.h
  16. 0
      src/storm/abstraction/prism/AbstractModule.cpp
  17. 0
      src/storm/abstraction/prism/AbstractModule.h
  18. 0
      src/storm/abstraction/prism/AbstractProgram.cpp
  19. 0
      src/storm/abstraction/prism/AbstractProgram.h
  20. 0
      src/storm/abstraction/prism/GameBddResult.cpp
  21. 0
      src/storm/abstraction/prism/GameBddResult.h
  22. 0
      src/storm/abstraction/prism/PrismMenuGameAbstractor.cpp
  23. 0
      src/storm/abstraction/prism/PrismMenuGameAbstractor.h
  24. 2
      src/storm/adapters/AddExpressionAdapter.cpp
  25. 14
      src/storm/builder/DdJaniModelBuilder.cpp
  26. 2
      src/storm/builder/DdJaniModelBuilder.h
  27. 0
      src/storm/exceptions/InvalidModelException.h
  28. 0
      src/storm/modelchecker/abstraction/GameBasedMdpModelChecker.cpp
  29. 0
      src/storm/modelchecker/abstraction/GameBasedMdpModelChecker.h
  30. 0
      src/storm/settings/modules/AbstractionSettings.cpp
  31. 0
      src/storm/settings/modules/AbstractionSettings.h
  32. 0
      src/storm/settings/modules/ResourceSettings.cpp
  33. 0
      src/storm/settings/modules/ResourceSettings.h
  34. 0
      src/storm/storage/PairHash.h
  35. 2
      src/storm/storage/dd/Add.h
  36. 4
      src/storm/storage/dd/Bdd.h
  37. 0
      src/storm/storage/dd/MetaVariablePosition.h
  38. 2
      src/storm/storage/dd/sylvan/InternalSylvanAdd.h

2
resources/3rdparty/sylvan/src/storm_function_wrapper.cpp

@ -5,7 +5,7 @@
#include <sstream>
#include <set>
#include <map>
#include "src/adapters/CarlAdapter.h"
#include "storm/adapters/CarlAdapter.h"
#include "sylvan_storm_rational_function.h"
#include <sylvan_config.h>

2
resources/3rdparty/sylvan/src/sylvan_obj.hpp

@ -23,7 +23,7 @@
#include <lace.h>
#include <sylvan.h>
#include "src/adapters/CarlAdapter.h"
#include "storm/adapters/CarlAdapter.h"
namespace sylvan {

0
src/abstraction/AbstractionInformation.cpp → src/storm/abstraction/AbstractionInformation.cpp

0
src/abstraction/AbstractionInformation.h → src/storm/abstraction/AbstractionInformation.h

0
src/abstraction/BottomStateResult.cpp → src/storm/abstraction/BottomStateResult.cpp

0
src/abstraction/BottomStateResult.h → src/storm/abstraction/BottomStateResult.h

0
src/abstraction/LocalExpressionInformation.cpp → src/storm/abstraction/LocalExpressionInformation.cpp

0
src/abstraction/LocalExpressionInformation.h → src/storm/abstraction/LocalExpressionInformation.h

0
src/abstraction/MenuGame.cpp → src/storm/abstraction/MenuGame.cpp

0
src/abstraction/MenuGame.h → src/storm/abstraction/MenuGame.h

0
src/abstraction/MenuGameAbstractor.h → src/storm/abstraction/MenuGameAbstractor.h

0
src/abstraction/StateSetAbstractor.cpp → src/storm/abstraction/StateSetAbstractor.cpp

0
src/abstraction/StateSetAbstractor.h → src/storm/abstraction/StateSetAbstractor.h

0
src/abstraction/prism/AbstractCommand.cpp → src/storm/abstraction/prism/AbstractCommand.cpp

0
src/abstraction/prism/AbstractCommand.h → src/storm/abstraction/prism/AbstractCommand.h

0
src/abstraction/prism/AbstractModule.cpp → src/storm/abstraction/prism/AbstractModule.cpp

0
src/abstraction/prism/AbstractModule.h → src/storm/abstraction/prism/AbstractModule.h

0
src/abstraction/prism/AbstractProgram.cpp → src/storm/abstraction/prism/AbstractProgram.cpp

0
src/abstraction/prism/AbstractProgram.h → src/storm/abstraction/prism/AbstractProgram.h

0
src/abstraction/prism/GameBddResult.cpp → src/storm/abstraction/prism/GameBddResult.cpp

0
src/abstraction/prism/GameBddResult.h → src/storm/abstraction/prism/GameBddResult.h

0
src/abstraction/prism/PrismMenuGameAbstractor.cpp → src/storm/abstraction/prism/PrismMenuGameAbstractor.cpp

0
src/abstraction/prism/PrismMenuGameAbstractor.h → src/storm/abstraction/prism/PrismMenuGameAbstractor.h

2
src/storm/adapters/AddExpressionAdapter.cpp

@ -9,7 +9,7 @@
#include "storm/storage/dd/Bdd.h"
#include "storm-config.h"
#include "src/adapters/CarlAdapter.h"
#include "storm/adapters/CarlAdapter.h"
namespace storm {
namespace adapters {

14
src/storm/builder/DdJaniModelBuilder.cpp

@ -128,20 +128,6 @@ namespace storm {
}
template <storm::dd::DdType Type, typename ValueType>
DdJaniModelBuilder<Type, ValueType>::DdJaniModelBuilder(storm::jani::Model const& model, Options const& options) : model(model), options(options) {
if (this->model->hasUndefinedConstants()) {
std::vector<std::reference_wrapper<storm::jani::Constant const>> undefinedConstants = this->model->getUndefinedConstants();
std::vector<std::string> strings;
for (auto const& constant : undefinedConstants) {
std::stringstream stream;
stream << constant.get().getName() << " (" << constant.get().getType() << ")";
strings.push_back(stream.str());
}
STORM_LOG_THROW(false, storm::exceptions::InvalidArgumentException, "Model still contains these undefined constants: " << boost::join(strings, ", ") << ".");
}
this->model = this->model->substituteConstants();
std::set<std::string> const& DdJaniModelBuilder<Type, ValueType>::Options::getRewardModelNames() const {
return rewardModelsToBuild;
}

2
src/storm/builder/DdJaniModelBuilder.h

@ -102,7 +102,7 @@ namespace storm {
// model. If this is set, the outgoing transitions of these states are replaced with a self-loop.
boost::optional<storm::expressions::Expression> negatedTerminalStates;
};
/*!
* Translates the given program into a symbolic model (i.e. one that stores the transition relation as a
* decision diagram).

0
src/exceptions/InvalidModelException.h → src/storm/exceptions/InvalidModelException.h

0
src/modelchecker/abstraction/GameBasedMdpModelChecker.cpp → src/storm/modelchecker/abstraction/GameBasedMdpModelChecker.cpp

0
src/modelchecker/abstraction/GameBasedMdpModelChecker.h → src/storm/modelchecker/abstraction/GameBasedMdpModelChecker.h

0
src/settings/modules/AbstractionSettings.cpp → src/storm/settings/modules/AbstractionSettings.cpp

0
src/settings/modules/AbstractionSettings.h → src/storm/settings/modules/AbstractionSettings.h

0
src/settings/modules/ResourceSettings.cpp → src/storm/settings/modules/ResourceSettings.cpp

0
src/settings/modules/ResourceSettings.h → src/storm/settings/modules/ResourceSettings.h

0
src/storage/PairHash.h → src/storm/storage/PairHash.h

2
src/storm/storage/dd/Add.h

@ -15,7 +15,7 @@
#include "storm/storage/dd/sylvan/SylvanAddIterator.h"
#include "storm-config.h"
#include "src/adapters/CarlAdapter.h"
#include "storm/adapters/CarlAdapter.h"
namespace storm {
namespace dd {

4
src/storm/storage/dd/Bdd.h

@ -369,7 +369,6 @@ namespace storm {
}
}
<<<<<<< HEAD:src/storage/dd/Bdd.h
namespace std {
template<storm::dd::DdType LibraryType>
struct hash<storm::dd::Bdd<LibraryType>> {
@ -380,6 +379,3 @@ namespace std {
}
#endif /* STORM_STORAGE_DD_BDD_H_ */
=======
#endif /* STORM_STORAGE_DD_BDD_H_ */
>>>>>>> master:src/storm/storage/dd/Bdd.h

0
src/storage/dd/MetaVariablePosition.h → src/storm/storage/dd/MetaVariablePosition.h

2
src/storm/storage/dd/sylvan/InternalSylvanAdd.h

@ -13,7 +13,7 @@
#include "storm/storage/expressions/Variable.h"
#include "src/adapters/CarlAdapter.h"
#include "storm/adapters/CarlAdapter.h"
#include "storm-config.h"
namespace storm {

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