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fix reorder warning

tempestpy_adaptions
Stefan Pranger 4 years ago
parent
commit
0519a3955c
  1. 6
      src/storm/storage/prism/Program.h

6
src/storm/storage/prism/Program.h

@ -345,19 +345,19 @@ namespace storm {
* @return Retrieves the mapping of player names to their indices. * @return Retrieves the mapping of player names to their indices.
*/ */
std::map<std::string, storm::storage::PlayerIndex> const& getPlayerNameToIndexMapping() const; std::map<std::string, storm::storage::PlayerIndex> const& getPlayerNameToIndexMapping() const;
/*! /*!
* Retrieves a vector whose i'th entry corresponds to the player controlling module i. * Retrieves a vector whose i'th entry corresponds to the player controlling module i.
* Modules that are not controlled by any player will get assigned INVALID_PLAYER_INDEX * Modules that are not controlled by any player will get assigned INVALID_PLAYER_INDEX
*/ */
std::vector<storm::storage::PlayerIndex> buildModuleIndexToPlayerIndexMap() const; std::vector<storm::storage::PlayerIndex> buildModuleIndexToPlayerIndexMap() const;
/*! /*!
* Retrieves a vector whose i'th entry corresponds to the player controlling action with index i. * Retrieves a vector whose i'th entry corresponds to the player controlling action with index i.
* Actions that are not controlled by any player (in particular the silent action) will get assigned INVALID_PLAYER_INDEX. * Actions that are not controlled by any player (in particular the silent action) will get assigned INVALID_PLAYER_INDEX.
*/ */
std::map<uint_fast64_t, storm::storage::PlayerIndex> buildActionIndexToPlayerIndexMap() const; std::map<uint_fast64_t, storm::storage::PlayerIndex> buildActionIndexToPlayerIndexMap() const;
/*! /*!
* Retrieves the mapping of action names to their indices. * Retrieves the mapping of action names to their indices.
* *

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