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					@ -483,7 +483,7 @@ namespace storm { | 
				
			
			
		
	
		
			
				
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					                    storm::dd::Add<Type, ValueType> initialStatesAdd = game.getInitialStates().template toAdd<ValueType>(); | 
				
			
			
		
	
		
			
				
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										storm::dd::Bdd<Type> combinedMinPlayer1QualitativeStrategies = (qualitativeResult.prob0Min.getPlayer1Strategy() || qualitativeResult.prob1Min.getPlayer1Strategy()); | 
				
			
			
		
	
		
			
				
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										storm::dd::Bdd<Type> combinedMinPlayer2QualitativeStrategies = (qualitativeResult.prob0Max.getPlayer2Strategy() || qualitativeResult.prob1Max.getPlayer2Strategy()); | 
				
			
			
		
	
		
			
				
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										storm::dd::Bdd<Type> combinedMinPlayer2QualitativeStrategies = (qualitativeResult.prob0Min.getPlayer2Strategy() || qualitativeResult.prob1Min.getPlayer2Strategy()); | 
				
			
			
		
	
		
			
				
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					                    // The minimal value after qualitative checking can only be zero. It it was 1, we could have given
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					                    // the result right away.
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