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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include "main.h"
#include <Eigen/Geometry>
#include <Eigen/LU>
#include <Eigen/SVD>
template<typename Scalar> void eulerangles(void) { typedef Matrix<Scalar,3,3> Matrix3; typedef Matrix<Scalar,3,1> Vector3; typedef Quaternion<Scalar> Quaternionx; typedef AngleAxis<Scalar> AngleAxisx;
Scalar a = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI)); Quaternionx q1; q1 = AngleAxisx(a, Vector3::Random().normalized()); Matrix3 m; m = q1;
#define VERIFY_EULER(I,J,K, X,Y,Z) { \
Vector3 ea = m.eulerAngles(I,J,K); \ VERIFY_IS_APPROX(m, Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z()))); \ } VERIFY_EULER(0,1,2, X,Y,Z); VERIFY_EULER(0,1,0, X,Y,X); VERIFY_EULER(0,2,1, X,Z,Y); VERIFY_EULER(0,2,0, X,Z,X);
VERIFY_EULER(1,2,0, Y,Z,X); VERIFY_EULER(1,2,1, Y,Z,Y); VERIFY_EULER(1,0,2, Y,X,Z); VERIFY_EULER(1,0,1, Y,X,Y);
VERIFY_EULER(2,0,1, Z,X,Y); VERIFY_EULER(2,0,2, Z,X,Z); VERIFY_EULER(2,1,0, Z,Y,X); VERIFY_EULER(2,1,2, Z,Y,Z); }
void test_geo_eulerangles() { for(int i = 0; i < g_repeat; i++) { CALL_SUBTEST_1( eulerangles<float>() ); CALL_SUBTEST_2( eulerangles<double>() ); } }
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