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// -*- C++ -*-
// Module: Log4CPLUS
// File: socket.h
// Created: 4/2003
// Author: Tad E. Smith
//
//
// Copyright 2003-2013 Tad E. Smith
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/** @file */
#ifndef LOG4CPLUS_HELPERS_SOCKET_HEADER_
#define LOG4CPLUS_HELPERS_SOCKET_HEADER_
#include <log4cplus/config.hxx>
#if defined (LOG4CPLUS_HAVE_PRAGMA_ONCE)
#pragma once
#endif
#include <log4cplus/tstring.h>
#include <log4cplus/helpers/socketbuffer.h>
namespace log4cplus { namespace helpers {
enum SocketState { ok, not_opened, bad_address, connection_failed, broken_pipe, invalid_access_mode, message_truncated, accept_interrupted };
typedef std::ptrdiff_t SOCKET_TYPE;
extern LOG4CPLUS_EXPORT SOCKET_TYPE const INVALID_SOCKET_VALUE;
class LOG4CPLUS_EXPORT AbstractSocket { public: // ctor and dtor
AbstractSocket(); AbstractSocket(SOCKET_TYPE sock, SocketState state, int err); AbstractSocket(const AbstractSocket&); virtual ~AbstractSocket() = 0;
// methods
/// Close socket
virtual void close(); virtual bool isOpen() const;
AbstractSocket& operator=(const AbstractSocket& rhs);
protected: // Methods
virtual void copy(const AbstractSocket& rhs);
// Data
SOCKET_TYPE sock; SocketState state; int err; };
/**
* This class implements client sockets (also called just "sockets"). * A socket is an endpoint for communication between two machines. */ class LOG4CPLUS_EXPORT Socket : public AbstractSocket { public: // ctor and dtor
Socket(); Socket(SOCKET_TYPE sock, SocketState state, int err); Socket(const tstring& address, unsigned short port, bool udp = false); virtual ~Socket();
// methods
virtual bool read(SocketBuffer& buffer); virtual bool write(const SocketBuffer& buffer); virtual bool write(const std::string & buffer); };
/**
* This class implements server sockets. A server socket waits for * requests to come in over the network. It performs some operation * based on that request, and then possibly returns a result to the * requester. */ class LOG4CPLUS_EXPORT ServerSocket : public AbstractSocket { public: // ctor and dtor
ServerSocket(unsigned short port); virtual ~ServerSocket();
Socket accept(); void interruptAccept ();
protected: std::ptrdiff_t interruptHandles[2]; };
LOG4CPLUS_EXPORT SOCKET_TYPE openSocket(unsigned short port, SocketState& state); LOG4CPLUS_EXPORT SOCKET_TYPE connectSocket(const log4cplus::tstring& hostn, unsigned short port, bool udp, SocketState& state); LOG4CPLUS_EXPORT SOCKET_TYPE acceptSocket(SOCKET_TYPE sock, SocketState& state); LOG4CPLUS_EXPORT int closeSocket(SOCKET_TYPE sock);
LOG4CPLUS_EXPORT long read(SOCKET_TYPE sock, SocketBuffer& buffer); LOG4CPLUS_EXPORT long write(SOCKET_TYPE sock, const SocketBuffer& buffer); LOG4CPLUS_EXPORT long write(SOCKET_TYPE sock, const std::string & buffer);
LOG4CPLUS_EXPORT tstring getHostname (bool fqdn); LOG4CPLUS_EXPORT int setTCPNoDelay (SOCKET_TYPE, bool);
} // end namespace helpers
} // end namespace log4cplus
#endif // LOG4CPLUS_HELPERS_SOCKET_HEADER_
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