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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr>
// Copyright (C) 2009 Mathieu Gautier <mathieu.gautier@cea.fr>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include "main.h"
#include <Eigen/Geometry>
#include <Eigen/LU>
#include <Eigen/SVD>
template<typename T> T bounded_acos(T v) { using std::acos; using std::min; using std::max; return acos((max)(T(-1),(min)(v,T(1)))); }
template<typename QuatType> void check_slerp(const QuatType& q0, const QuatType& q1) { typedef typename QuatType::Scalar Scalar; typedef Matrix<Scalar,3,1> VectorType; typedef AngleAxis<Scalar> AA;
Scalar largeEps = test_precision<Scalar>();
Scalar theta_tot = AA(q1*q0.inverse()).angle(); if(theta_tot>M_PI) theta_tot = 2.*M_PI-theta_tot; for(Scalar t=0; t<=1.001; t+=0.1) { QuatType q = q0.slerp(t,q1); Scalar theta = AA(q*q0.inverse()).angle(); VERIFY(internal::abs(q.norm() - 1) < largeEps); if(theta_tot==0) VERIFY(theta_tot==0); else VERIFY(internal::abs(theta/theta_tot - t) < largeEps); } }
template<typename Scalar, int Options> void quaternion(void) { /* this test covers the following files:
Quaternion.h */
typedef Matrix<Scalar,3,3> Matrix3; typedef Matrix<Scalar,3,1> Vector3; typedef Matrix<Scalar,4,1> Vector4; typedef Quaternion<Scalar,Options> Quaternionx; typedef AngleAxis<Scalar> AngleAxisx;
Scalar largeEps = test_precision<Scalar>(); if (internal::is_same<Scalar,float>::value) largeEps = 1e-3f;
Scalar eps = internal::random<Scalar>() * Scalar(1e-2);
Vector3 v0 = Vector3::Random(), v1 = Vector3::Random(), v2 = Vector3::Random(), v3 = Vector3::Random();
Scalar a = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI)), b = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
// Quaternion: Identity(), setIdentity();
Quaternionx q1, q2; q2.setIdentity(); VERIFY_IS_APPROX(Quaternionx(Quaternionx::Identity()).coeffs(), q2.coeffs()); q1.coeffs().setRandom(); VERIFY_IS_APPROX(q1.coeffs(), (q1*q2).coeffs());
// concatenation
q1 *= q2;
q1 = AngleAxisx(a, v0.normalized()); q2 = AngleAxisx(a, v1.normalized());
// angular distance
Scalar refangle = internal::abs(AngleAxisx(q1.inverse()*q2).angle()); if (refangle>Scalar(M_PI)) refangle = Scalar(2)*Scalar(M_PI) - refangle;
if((q1.coeffs()-q2.coeffs()).norm() > 10*largeEps) { VERIFY_IS_MUCH_SMALLER_THAN(internal::abs(q1.angularDistance(q2) - refangle), Scalar(1)); }
// rotation matrix conversion
VERIFY_IS_APPROX(q1 * v2, q1.toRotationMatrix() * v2); VERIFY_IS_APPROX(q1 * q2 * v2, q1.toRotationMatrix() * q2.toRotationMatrix() * v2);
VERIFY( (q2*q1).isApprox(q1*q2, largeEps) || !(q2 * q1 * v2).isApprox(q1.toRotationMatrix() * q2.toRotationMatrix() * v2));
q2 = q1.toRotationMatrix(); VERIFY_IS_APPROX(q1*v1,q2*v1);
// angle-axis conversion
AngleAxisx aa = AngleAxisx(q1); VERIFY_IS_APPROX(q1 * v1, Quaternionx(aa) * v1);
// Do not execute the test if the rotation angle is almost zero, or
// the rotation axis and v1 are almost parallel.
if (internal::abs(aa.angle()) > 5*test_precision<Scalar>() && (aa.axis() - v1.normalized()).norm() < 1.99 && (aa.axis() + v1.normalized()).norm() < 1.99) { VERIFY_IS_NOT_APPROX(q1 * v1, Quaternionx(AngleAxisx(aa.angle()*2,aa.axis())) * v1); }
// from two vector creation
VERIFY_IS_APPROX( v2.normalized(),(q2.setFromTwoVectors(v1, v2)*v1).normalized()); VERIFY_IS_APPROX( v1.normalized(),(q2.setFromTwoVectors(v1, v1)*v1).normalized()); VERIFY_IS_APPROX(-v1.normalized(),(q2.setFromTwoVectors(v1,-v1)*v1).normalized()); if (internal::is_same<Scalar,double>::value) { v3 = (v1.array()+eps).matrix(); VERIFY_IS_APPROX( v3.normalized(),(q2.setFromTwoVectors(v1, v3)*v1).normalized()); VERIFY_IS_APPROX(-v3.normalized(),(q2.setFromTwoVectors(v1,-v3)*v1).normalized()); }
// from two vector creation static function
VERIFY_IS_APPROX( v2.normalized(),(Quaternionx::FromTwoVectors(v1, v2)*v1).normalized()); VERIFY_IS_APPROX( v1.normalized(),(Quaternionx::FromTwoVectors(v1, v1)*v1).normalized()); VERIFY_IS_APPROX(-v1.normalized(),(Quaternionx::FromTwoVectors(v1,-v1)*v1).normalized()); if (internal::is_same<Scalar,double>::value) { v3 = (v1.array()+eps).matrix(); VERIFY_IS_APPROX( v3.normalized(),(Quaternionx::FromTwoVectors(v1, v3)*v1).normalized()); VERIFY_IS_APPROX(-v3.normalized(),(Quaternionx::FromTwoVectors(v1,-v3)*v1).normalized()); }
// inverse and conjugate
VERIFY_IS_APPROX(q1 * (q1.inverse() * v1), v1); VERIFY_IS_APPROX(q1 * (q1.conjugate() * v1), v1);
// test casting
Quaternion<float> q1f = q1.template cast<float>(); VERIFY_IS_APPROX(q1f.template cast<Scalar>(),q1); Quaternion<double> q1d = q1.template cast<double>(); VERIFY_IS_APPROX(q1d.template cast<Scalar>(),q1);
// test bug 369 - improper alignment.
Quaternionx *q = new Quaternionx; delete q;
q1 = AngleAxisx(a, v0.normalized()); q2 = AngleAxisx(b, v1.normalized()); check_slerp(q1,q2);
q1 = AngleAxisx(b, v1.normalized()); q2 = AngleAxisx(b+M_PI, v1.normalized()); check_slerp(q1,q2);
q1 = AngleAxisx(b, v1.normalized()); q2 = AngleAxisx(-b, -v1.normalized()); check_slerp(q1,q2);
q1.coeffs() = Vector4::Random().normalized(); q2.coeffs() = -q1.coeffs(); check_slerp(q1,q2); }
template<typename Scalar> void mapQuaternion(void){ typedef Map<Quaternion<Scalar>, Aligned> MQuaternionA; typedef Map<Quaternion<Scalar> > MQuaternionUA; typedef Map<const Quaternion<Scalar> > MCQuaternionUA; typedef Quaternion<Scalar> Quaternionx;
EIGEN_ALIGN16 Scalar array1[4]; EIGEN_ALIGN16 Scalar array2[4]; EIGEN_ALIGN16 Scalar array3[4+1]; Scalar* array3unaligned = array3+1;
// std::cerr << array1 << " " << array2 << " " << array3 << "\n";
MQuaternionA(array1).coeffs().setRandom(); (MQuaternionA(array2)) = MQuaternionA(array1); (MQuaternionUA(array3unaligned)) = MQuaternionA(array1);
Quaternionx q1 = MQuaternionA(array1); Quaternionx q2 = MQuaternionA(array2); Quaternionx q3 = MQuaternionUA(array3unaligned); Quaternionx q4 = MCQuaternionUA(array3unaligned);
VERIFY_IS_APPROX(q1.coeffs(), q2.coeffs()); VERIFY_IS_APPROX(q1.coeffs(), q3.coeffs()); VERIFY_IS_APPROX(q4.coeffs(), q3.coeffs()); #ifdef EIGEN_VECTORIZE
if(internal::packet_traits<Scalar>::Vectorizable) VERIFY_RAISES_ASSERT((MQuaternionA(array3unaligned))); #endif
}
template<typename Scalar> void quaternionAlignment(void){ typedef Quaternion<Scalar,AutoAlign> QuaternionA; typedef Quaternion<Scalar,DontAlign> QuaternionUA;
EIGEN_ALIGN16 Scalar array1[4]; EIGEN_ALIGN16 Scalar array2[4]; EIGEN_ALIGN16 Scalar array3[4+1]; Scalar* arrayunaligned = array3+1;
QuaternionA *q1 = ::new(reinterpret_cast<void*>(array1)) QuaternionA; QuaternionUA *q2 = ::new(reinterpret_cast<void*>(array2)) QuaternionUA; QuaternionUA *q3 = ::new(reinterpret_cast<void*>(arrayunaligned)) QuaternionUA;
q1->coeffs().setRandom(); *q2 = *q1; *q3 = *q1;
VERIFY_IS_APPROX(q1->coeffs(), q2->coeffs()); VERIFY_IS_APPROX(q1->coeffs(), q3->coeffs()); #if defined(EIGEN_VECTORIZE) && EIGEN_ALIGN_STATICALLY
if(internal::packet_traits<Scalar>::Vectorizable) VERIFY_RAISES_ASSERT((::new(reinterpret_cast<void*>(arrayunaligned)) QuaternionA)); #endif
}
template<typename PlainObjectType> void check_const_correctness(const PlainObjectType&) { // there's a lot that we can't test here while still having this test compile!
// the only possible approach would be to run a script trying to compile stuff and checking that it fails.
// CMake can help with that.
// verify that map-to-const don't have LvalueBit
typedef typename internal::add_const<PlainObjectType>::type ConstPlainObjectType; VERIFY( !(internal::traits<Map<ConstPlainObjectType> >::Flags & LvalueBit) ); VERIFY( !(internal::traits<Map<ConstPlainObjectType, Aligned> >::Flags & LvalueBit) ); VERIFY( !(Map<ConstPlainObjectType>::Flags & LvalueBit) ); VERIFY( !(Map<ConstPlainObjectType, Aligned>::Flags & LvalueBit) ); }
void test_geo_quaternion() { for(int i = 0; i < g_repeat; i++) { CALL_SUBTEST_1(( quaternion<float,AutoAlign>() )); CALL_SUBTEST_1( check_const_correctness(Quaternionf()) ); CALL_SUBTEST_2(( quaternion<double,AutoAlign>() )); CALL_SUBTEST_2( check_const_correctness(Quaterniond()) ); CALL_SUBTEST_3(( quaternion<float,DontAlign>() )); CALL_SUBTEST_4(( quaternion<double,DontAlign>() )); CALL_SUBTEST_5(( quaternionAlignment<float>() )); CALL_SUBTEST_6(( quaternionAlignment<double>() )); CALL_SUBTEST_1( mapQuaternion<float>() ); CALL_SUBTEST_2( mapQuaternion<double>() ); } }
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