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#ifndef EIGEN_BENCH_BASICBENCH_H
#define EIGEN_BENCH_BASICBENCH_H
enum {LazyEval, EarlyEval, OmpEval};
template<int Mode, typename MatrixType> void benchBasic_loop(const MatrixType& I, MatrixType& m, int iterations) __attribute__((noinline));
template<int Mode, typename MatrixType> void benchBasic_loop(const MatrixType& I, MatrixType& m, int iterations) { for(int a = 0; a < iterations; a++) { if (Mode==LazyEval) { asm("#begin_bench_loop LazyEval"); if (MatrixType::SizeAtCompileTime!=StormEigen::Dynamic) asm("#fixedsize"); m = (I + 0.00005 * (m + m.lazy() * m)).eval(); } else if (Mode==OmpEval) { asm("#begin_bench_loop OmpEval"); if (MatrixType::SizeAtCompileTime!=StormEigen::Dynamic) asm("#fixedsize"); m = (I + 0.00005 * (m + m.lazy() * m)).evalOMP(); } else { asm("#begin_bench_loop EarlyEval"); if (MatrixType::SizeAtCompileTime!=StormEigen::Dynamic) asm("#fixedsize"); m = I + 0.00005 * (m + m * m); } asm("#end_bench_loop"); } }
template<int Mode, typename MatrixType> double benchBasic(const MatrixType& mat, int size, int tries) __attribute__((noinline));
template<int Mode, typename MatrixType> double benchBasic(const MatrixType& mat, int iterations, int tries) { const int rows = mat.rows(); const int cols = mat.cols();
MatrixType I(rows,cols); MatrixType m(rows,cols);
initMatrix_identity(I);
StormEigen::BenchTimer timer; for(uint t=0; t<tries; ++t) { initMatrix_random(m); timer.start(); benchBasic_loop<Mode>(I, m, iterations); timer.stop(); cerr << m; } return timer.value(); };
#endif // EIGEN_BENCH_BASICBENCH_H
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