|
|
/* /////////////////////////////////////////////////////////////////////////
* File: winstl/window/window_visible_scope.hpp * * Purpose: Window visible-state scoping class. * * Created: 26th May 2004 * Updated: 10th August 2009 * * Home: http://stlsoft.org/
* * Copyright (c) 2004-2009, Matthew Wilson and Synesis Software * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * - Neither the name(s) of Matthew Wilson and Synesis Software nor the names of * any contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * ////////////////////////////////////////////////////////////////////// */
/** \file winstl/window/window_visible_scope.hpp
* * \brief [C++ only] Definition of the winstl::window_visible_scope class * (\ref group__library__windows_window "Windows Window" Library). */
#ifndef WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE
#define WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE
#ifndef STLSOFT_DOCUMENTATION_SKIP_SECTION
# define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_MAJOR 4
# define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_MINOR 1
# define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_REVISION 1
# define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_EDIT 39
#endif /* !STLSOFT_DOCUMENTATION_SKIP_SECTION */
/* /////////////////////////////////////////////////////////////////////////
* Includes */
#ifndef WINSTL_INCL_WINSTL_H_WINSTL
# include <winstl/winstl.h>
#endif /* !WINSTL_INCL_WINSTL_H_WINSTL */
#ifndef WINSTL_INCL_SHIMS_ATTRIBUTE_HPP_GET_HWND
# include <winstl/shims/attribute/get_HWND.hpp>
#endif /* !WINSTL_INCL_SHIMS_ATTRIBUTE_HPP_GET_HWND */
/* /////////////////////////////////////////////////////////////////////////
* Namespace */
#ifndef _WINSTL_NO_NAMESPACE
# if defined(_STLSOFT_NO_NAMESPACE) || \
defined(STLSOFT_DOCUMENTATION_SKIP_SECTION) /* There is no stlsoft namespace, so must define ::winstl */ namespace winstl { # else
/* Define stlsoft::winstl_project */
namespace stlsoft {
namespace winstl_project {
# endif /* _STLSOFT_NO_NAMESPACE */
#endif /* !_WINSTL_NO_NAMESPACE */
/* /////////////////////////////////////////////////////////////////////////
* Classes */
// window_visible_scope
/** \brief Provides scoping of the visible status of a window.
* * \ingroup group__library__windows_window * * This class provides scoping of the visible status of a window via the API * function ShowWindow(). */ class window_visible_scope { public: /// This type
typedef window_visible_scope class_type;
// Construction
public: /// \brief Toggles the window visible state
///
/// Takes a HWND and changes it's current visible-status, which is set back to
/// the original state in the destructor.
///
/// \param wnd The window whose visible state is to be controlled
ss_explicit_k window_visible_scope(HWND wnd) : m_hwnd(wnd) , m_stateOnDtor(::IsWindowVisible(m_hwnd) ? SW_SHOW : SW_HIDE) { ::ShowWindow(m_hwnd, (SW_SHOW == m_stateOnDtor) ? SW_HIDE : SW_SHOW); }
#ifdef STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT
/// \brief Toggles the window visible state
///
/// Takes a HWND and changes it's current visible-status, which is set back to
/// the original state in the destructor.
///
/// \param wnd The window whose visible state is to be controlled
template <ss_typename_param_k W> ss_explicit_k window_visible_scope(W &wnd) : m_hwnd(get_HWND(wnd)) , m_stateOnDtor(::IsWindowVisible(m_hwnd) ? SW_SHOW : SW_HIDE) { ::ShowWindow(m_hwnd, (SW_SHOW == m_stateOnDtor) ? SW_HIDE : SW_SHOW); } #endif /* STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT */
/// Modifies the window visible state
///
/// \param wnd The window whose visible state is to be controlled
/// \param stateOnCtor The state to set in the constructor
/// \param stateOnDtor The state it is reset to in the destructor
window_visible_scope(HWND wnd, ws_int_t stateOnCtor, ws_int_t stateOnDtor) : m_hwnd(wnd) , m_stateOnDtor(stateOnDtor) { ::ShowWindow(m_hwnd, stateOnCtor); } #ifdef STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT
/// Modifies the window visible state
///
/// \param wnd The window whose visible state is to be controlled
/// \param stateOnCtor The state to set in the constructor
/// \param stateOnDtor The state it is reset to in the destructor
template <ss_typename_param_k W> window_visible_scope(W &wnd, ws_int_t stateOnCtor, ws_int_t stateOnDtor) : m_hwnd(get_HWND(wnd)) , m_stateOnDtor(stateOnDtor) { ::ShowWindow(m_hwnd, stateOnCtor); } #endif /* STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT */
/// Resets the visible status
~window_visible_scope() stlsoft_throw_0() { #ifdef STLSOFT_CF_USE_RAW_OFFSETOF_IN_STATIC_ASSERT
WINSTL_STATIC_ASSERT(STLSOFT_RAW_OFFSETOF(class_type, m_hwnd) < STLSOFT_RAW_OFFSETOF(class_type, m_stateOnDtor)); #endif /* STLSOFT_CF_USE_RAW_OFFSETOF_IN_STATIC_ASSERT */
::ShowWindow(m_hwnd, m_stateOnDtor); }
// Members
private: HWND const m_hwnd; ws_int_t const m_stateOnDtor;
// Not to be implemented
private: window_visible_scope(class_type const& rhs); class_type const& operator =(class_type const& rhs); };
////////////////////////////////////////////////////////////////////////////
// Unit-testing
#ifdef STLSOFT_UNITTEST
# include "./unittest/window_visible_scope_unittest_.h"
#endif /* STLSOFT_UNITTEST */
/* ////////////////////////////////////////////////////////////////////// */
#ifndef _WINSTL_NO_NAMESPACE
# if defined(_STLSOFT_NO_NAMESPACE) || \
defined(STLSOFT_DOCUMENTATION_SKIP_SECTION) } // namespace winstl
# else
} // namespace winstl_project
} // namespace stlsoft
# endif /* _STLSOFT_NO_NAMESPACE */
#endif /* !_WINSTL_NO_NAMESPACE */
/* ////////////////////////////////////////////////////////////////////// */
#endif /* WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE */
/* ///////////////////////////// end of file //////////////////////////// */
|